:raise:
Original:
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:raise:
Original:
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:raise:
Epic =}
This guys a friend of OP ^
this guys is my friend xD
i don't get it
-Soldiers legs have no motion for someone trying to get away or (fail to) stop the best
-Not all of the beast's legs apparently touch the ground
-Quickly done filters which only distract the eye
-Corpse looks like the guy was just sitting there before he got his head sliced off, then slid over a little
-Pointless lamp, no real sewer constructor/tunnel constructor would use a directional light to illuminate the tunnels.
All in all, bad posing, bad editing, just all around bad.
:cawg:
filter rape
Yuck.
-The Pendulum doesn't have legs, it walks on stilts and given the lighting shown, you can't see the other leg. Not a valid means for judgment.
-What do you expect a corpse to look like? For all you know he was just lying there when he got killed. My only complaint about that is the blood.
-The light is fine, give me a break.
-Posing is tasteless but not "Bad" There are no faults in the posing.
There are definitely faults in the posing. Like the fact the soldier has magically lost control of his legs, and is in a position where he SO HAPPENS to be lying on the ground with his legs flat at the time.
And that corpse would have been disturbed by the fact HIS HEAD JUST GOT CUT OFF. It takes a lot of force (or some lucky hit between the neck vertebrae) to cut off someone's head and somehow keep his corpse in nearly the same position.
What's with the akward healing brush blobs?
the picture is bad and you used my personal skin, DICK.
also horrible job replacing the skulls.
Sounds like you got a problem with their resulting positions and how they got there rather than the actual posing. Also, as far as the decapitation goes, it doesn't have to be realistic. It's not a valid means for criticism.
Edited:
Yeah, and you did a horrible job designing that skin. Don't be an ass.
Doesn't mean you should use someone's PS like that.
But yes, the skulls are poorly made.
Who gives a shit? What's it got to do with the picture?
Because the MARPAT was awful and so is the gear.
and the skull on the sleeve is a skin of the original texture from CoD4
also the skull on the helmet started almost as high res than the 2048x2048 original skin.
Such a horrible job, why did I release it?
Edited:
because there is a thread for this.
Don't worry Slash, it will always be movie quality to me! :swoon:
Agree
<3
:a2m: ?
Well look at them, man. The resolution on them is, yes, horrible.
2048 x 2048 yes bad resolution
regardless of their resolusion, they look the way they're meant to. they look painted on, they're supposed to look painted on. Shut the fuck up, and stop bitching about something that has nothing to do with the picture.
It's from MW, yes? Just because you can rip it and set a resolution doesn't mean it instantly becomes high quality. If it were high quaility it woulden't look how it does. When an image gets enlargeed it loses quaility,
Edited:
I was referencing from what Backslash said. Don't complain to me about it, I made a simple comment and someone asked me a question.
you brought it up, and you whined about it.
Do me a favor, scroll up, I wasn't the first to mention it.
I fail to see any single comment prior to yours saying Back_Slash's skin was low quality.
Edited:
you were the first person to complain about the model's quality.
I said it was and it clearly is. When I was telling you to scroll up I wasn't talking about someone saying it was low quaility, I was talking about someone saying it was "Bad."
what is it with this forum and arguments? let's just all be friends.
i am aware i'm quite hypocritical, but i'll try to be better :3
:ohdear:
you're still the first person to do that. Nobody even mentioned the model, until Back_Slash did, which you then responded to by saying it was shitty.
Fucking christ... double ninja'd?
I agreed with Backslash, yes. I'm not arguing with you on that. Just stick to the topic, man. Don't try and make me the center of interest.
Edited:
People are content with dedicating the topic to the fact that I said the skulls are low-res.
Edited:
Skulls are a tad too white, too. but I'm sure the creator already knows that.
I like how stuff like this gets 30+ posts, whilst some of the good stuff gets 7, tops.
:cawg: No you, and if i replaced the skulls it's because it look Badass with them
:moustache:
They look badass yes but it really just insults the work put in it by covering them up.
kurit. It started at 2048 x 2048
A lesson on resolution for you, if an 18 inch monitor has a resolution of 1360 by 768 its good quality, if a 32 inch monitor shares that same resolution, it averages out. if the starting resolution on the skull is 2048 by 2048 initially, then you enlarge it, what happens to those polys? they stretch therefore resulting in poor quality. He also edited the skulls in photoshop to make up for the artefacts. Depends if it was in jpg or not which im assuming it is.
I did not enlarge anything...
uh what
the title made no sense