Yes it will, everything in the trailer was done without the aid of thrusters or physics prop editing. Of course it depends on how good a driver you are :cool:
It's quite a lengthy process but I will explain briefly:
- Get
AviSynth and
VirtualDubMod
- Record footage in game at 180 fps or higher with source recorder using the .avi method.
- make an avisynth script like this:
Code:
LoadPlugin("C:\Program Files\AviSynth 2.5\plugins\mvtools.dll")
source = avisource("E:\Chris's Documents\My Videos\Machinima\My Videos\Tests\Dodge Charger\Raw Video\charger1.avi").assumeFPS(180).ConvertToYV12()
backward_vectors = source.MVAnalyse(isb = true, truemotion=true)
forward_vectors = source.MVAnalyse(isb = false, truemotion=true)
return source.MVFlowBlur(backward_vectors, forward_vectors, blur=100).TemporalSoften(1,255,255,50,2).selectevery(6,1)
AviSynth scripts have the extension '.avs'
- load the script into VirtualDubMod, which will load the video and apply the motion blur to it.
- render it and enjoy.
Note that the rendering times are pretty huge but if you do ever use this method then credit Ross Scott, I learned it from
'Source Machinima Cinematography', one of his instructional DVDs.