Haha, you're old like me.
we ain't old, yer old when yer 80 haha
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Robot tech would be much scarier than mutants.... because robots don't BLEED. Plus all the salvage potential adds some depth there and another sort of 'hard' raid.
To fit in with the desolate and abandoned nature in Rust then they'd need more moss/crap/rust - very broken but lethal.
I don't find robots scary at all i found them rather empty and boring, there's nothing scary about them at all, i consider Robots the PG rating enemy, what they use if they want Kids to play the game without parents raising a fuss because of blood. Its also why i don't like watching Mecha Anime, though i do have a spot in my heart for Voltron.
The best and scariest NPC of any game lately has been the creepy cannibal tribal's in the game The Forest, they were bloody scary, the way they were so damn fast running around up and down trees, crouching from a distance,....watching you....waiting... you couldn't take your eye off them because if you did they would attack, and if one did successfully the whole mob would join in. This why i prefer an NPC enemy or caretaker that's half alive and half machine as i suggested earlier with the concept art, because that's far more scarier than just a machine. A robot is about as scary as a vacuum cleaner.
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Okay fine. Name more than 5 games where robots are the main enemy for at least half the game within the past 10 years?
You can't.
Actually they make a lot more sense than Mutants. These robots are trying to protect stuff from the old world. They were probably activated before the apocalyptic event occurred and are thus running off of old programming to keep the old resources safe.
And how would mutants be any better than zombies in homes?
Also for the all of you in general saying mutants and responding to the robot argument with "They are overused":
You do realize that literally every post-apocalyptic game has mutants right?
In all honesty, I think a combination of mutated creatures and robots would be awesome.
Slayer Cyborg
Robotic Emergence
Robot Territories
Urban Unrest
Slow Slaw
Colony Age Robot Outbreak
Tricky Rick 2
Robot Cake Defender
Space Seige Warrior
Bots Strike
Nuclear Gun
Canoniac Launcher
iR obot
The Engineer
Explodabot
Robot Attack
Pusher
Robotic Emergence 2
Big Evil Robots
Core Defender
Humans Are Dead
Boozoids
http://www.hoagames.com/tag/Robots
Protect what? There's barely anything left just a bunch of ruins, they really failed in their job then didn't they?, its clear we're pretty much wiped out so whats there to protect against too? not only that, robots being obviously electrical objects would be affected by radiation and weather effects, these would be the prime enemies of the machines. having a combination of machine and mutant sounds like a far more logical and plausible idea.
I like to think that somewhere on Rust there is clone machine which the previous occupants left behind in order to one day start the human species again, the machine creates clones and spawns them into the Rust world, the strong will survive and carry the seeds to a new society. But the Caretakers have failed in their job to protect humans, their world and the remains by being taken over by mutants, so the clone machine has kicked up the spawning in order to restore the caretakers role and clean the world of the Mutant threat.
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What's this device you speak of? Was that something that existed during the time of Roman Supremacy? Wait... Were you one of the Jews who killed Christ?
Who is this Christ guy you speak of? is he the Jewish Zombie I've heard about? i heard he had hacks like walking on water and turning water into wine. Sheesh people cant play a game without cheating.