1. Post #1

    May 2014
    4 Posts
    Legacy rust drops you into a ruthless and unforgiving world. While walking around legacy you had a sense of adventure, like you were actually somewhere interesting. It felt ALIVE, it felt good. You saw another person and nearly shit yourself because you knew you were dead. In legacy rust finding people was never an issue, there was a static map. It made the game what it was that the island didn't change no matter what server you're on. I could tell a friend, "Meet me at little rad" and they would know EXACTLY how to get there from any point on the map.

    Okay so now that you are probably thinking, a post about this? Allow me to provide some persuasion.

    What's wrong with new rust?

    - I can one shot anyone with something that's built out of barebones materials.

    -^ vice versa of that.
    - Building is wonky and dysfunctional, and too easy.
    - Houses aren't able to be raided creatively due to cupboard bs.

    - players are being babied by the facilitation of the game.

    - There is NO loot chests. Everyone misses radtowns with loot. We would risk our lives to run there and farm what we needed to survive.

    New rust has done a lot of things right, but there's many things that it just doesn't have.

    Rust is BEAUTIFUL now. The graphics are great, yet you don't see a drop in performance with them turned down. It has realistic looking scenery, nice lighting, and most of all tons of animals. But rust is lacking in one department - gameplay. In the new rust, you have no real objective. You can build a house, then what? Go kill wolves, bears, get more supplies, and then horde those supplies? Do you go blow up people's houses and kill them? Of course, but the cupboards ruin that. News, you cant build near other people's houses. This has turned into a stereotypical minecraft server.

    Anyway, point being... Legacy did a lot of things right, they've been changed in new rust, it needs to go back. love, someone with 800 hours of gameplay.
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  2. Post #2

    March 2014
    8 Posts
    Exactly what I posted last night in the other thread in other words... but I agree :). Not going to shout at you and say this has been said a few times, I agree and that's all.
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  3. Post #3

    October 2014
    124 Posts
    Thats all good, but i dont want to start from begining every time i log in, i love this game but i need to go to work so i could you know live, so i dont want to log in the game and find myself dead by some guy who raided my base with a rock while i was away, it takes too long to build up from scratch to weapons and armor and i dont have that much time, i want to build up from nothing, thats the point of the game, naked and stranded on the island, i like that concept, but to play every day from begening that would become boring within a week.. Point is there should be a way to make a safe house so you can continue where you left off, imagine playing 6 hours and coming back tomorow after work to play from the begining because some guy raided me with a hammer, i think after some time i would just quit playing
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  4. Post #4
    lordrushx1's Avatar
    January 2014
    242 Posts
    Thats all good, but i dont want to start from begining every time i log in, i love this game but i need to go to work so i could you know live, so i dont want to log in the game and find myself dead by some guy who raided my base with a rock while i was away, it takes too long to build up from scratch to weapons and armor and i dont have that much time, i want to build up from nothing, thats the point of the game, naked and stranded on the island, i like that concept, but to play every day from begening that would become boring within a week.. Point is there should be a way to make a safe house so you can continue where you left off, imagine playing 6 hours and coming back tomorow after work to play from the begining because some guy raided me with a hammer, i think after some time i would just quit playing
    Welcome to the world of "survival" games
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  5. Post #5

    January 2014
    572 Posts
    My prediction is that Rust will be finished in another year or two. Legacy rust will be remade a few years after that.

    You will get it one day.
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  6. Post #6

    September 2014
    49 Posts
    Welcome to the world of "survival" games
    Except that this game currently has no survival aspect. There is no reason to stay alive, no challenge in doing so, and no penalty if you fail.

    It should be difficult to stay alive whether you are a fresh spawn with a rock or a long term veteran with multiple houses and all the gear you could ever want. All of that gear and planning should be a difficult-to-maintain luxury that provides only a small benefit.

    Your primary focus should be on staying alive. Raiding should be dangerous and with huge risk. It should be something that you do out of necessity and not for pleasure. If people are raiding for pleasure, and right now that's the only reason to raid, it's because the survival aspect is not difficult enough.
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  7. Post #7
    Wickerman123's Avatar
    February 2009
    4,171 Posts
    Never played Rust but there is a very simple and viable reason for the lack of development.


    ALPHA.

    You bought into early access, stop complaining.
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  8. Post #8
    rbZero says I'm the Troll King
    mrknifey's Avatar
    April 2014
    1,824 Posts
    ^^ never played rust, still gets that it's alpha XD
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  9. Post #9

    December 2013
    315 Posts
    Every complaint here is about things not yet implemented or balanced on a new build. There is no reply more appropriate than stated above. It's not moving in the wrong direction, it's alpha.
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  10. Post #10
    lordrushx1's Avatar
    January 2014
    242 Posts
    Except that this game currently has no survival aspect. There is no reason to stay alive, no challenge in doing so, and no penalty if you fail.
    .
    True, and the word "current" is the key here however to what I was stating. The current meta stands as such. Does this mean its permanent? Has this always been the case? No.
    This is and will continue to be a survival game. The context of which it is delivered will change and continue to change,so will the meta.

  11. Post #11

    March 2014
    206 Posts
    ^^ never played rust, still gets that it's alpha XD
    Miracles do happen!

    As for the OP's post.. most of your points are things that are on the list of being implemented in some way (might differ from how exactly it was put in legacy). So I don't really get the ranting of it going in the wrong direction tbh..

    I guess I don't agree with the way the dev team puts its priorities when it comes to what gets implemented/developed in what order exactly but I trust they have their reasons and I trust it'll come out just fine in the end.

    edit: and that "trust" in the dev team btw is the ONLY reason one should buy into Early Access. IMO
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  12. Post #12
    spiritchill's Avatar
    November 2014
    197 Posts
    Don't Agree
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  13. Post #13
    Wickerman123's Avatar
    February 2009
    4,171 Posts
    I will never forgive Garry for not giving Rust a forum on a separate website.

    Threads like these are my reasoning.

    Edited:

    Don't Agree
    There's a fucking button for that.
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  14. Post #14

    May 2014
    4 Posts
    So again, they've done wonders with the background stuff. The servers, scenery, and all the building blocks of a game. But what makes it hard is that Rust is dying now, there are less players than ever before. I believe that is because they log on, realize there is not much to do, and then leave.. Rust was made by the people, people are leaving. We NEED to get them back so this game can be revived. Legacy didn't sell hundreds of thousands of copies because it sucked.

    Rust should build on top of what it was, improving it. I like that they rebuilt the game to make it easier to update. I didn't like that they rebuilt the game to turn it into something completely different.

    Legacy had a lot of success, I see it best for them, and for us, that they get back to what was, and then worry about what will be. :)

  15. Post #15
    Prov3rbial's Avatar
    February 2014
    462 Posts
    I like that they rebuilt the game to make it easier to update.
    It also gave them the ability to do things that were impossible before. They're trying new ideas right now, and those ideas might lead to a way better end product. If all anybody wanted to play was legacy, I don't get why they don't go play it. It's still available, you know.

    We've seen these threads and complaints a million times. There's nothing novel here.
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  16. Post #16
    Gold Member
    Teippiman's Avatar
    July 2013
    708 Posts
    Didn't they mention in the Devblog 40 that they'll be working on radtowns next year. And if i remember right they also mentioned that they'll be adding things from the legacy to the experimental. I know they haven't much features yet but most of the time they've been fixing bugs, glitches etc.

  17. Post #17

    January 2014
    572 Posts
    I respond (not that anyone cares :D)

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  18. Post #18

    October 2014
    129 Posts
    I respond (not that anyone cares :D)

    1. Pls, stop making videos just to tell your opinion. Look we have a forum here... you can write it down, right? Wait, don't tell me!

    2. I love how most of the people thinks that everything in the new version is final. As if they (the devs) have never said that they are trying out things, possibilities to see what's fun.

    Legacy is boring and not a survival game. The only enemy is other players. Yeah, the active branch is boring too, but a wolf can eat your face if you're not careful enough.
    The only mistake they made with experimental, that they didn't made it playable first.
    I really hope (and I do believe in the dev team) the game get some more survival aspects and it won't be just an open-world FPS PVP.
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  19. Post #19
    spiritchill's Avatar
    November 2014
    197 Posts
    I will never forgive Garry for not giving Rust a forum on a separate website.

    Threads like these are my reasoning.

    Edited:



    There's a fucking button for that.

    On second thought, I may or may not disagree.

    Actually, I had added a thread but decided to move to new thread. No delete so I added courtesy text. Next time i will add a period so it will be easier for you to read.
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  20. Post #20

    December 2014
    50 Posts
    Legacy rust drops you into a ruthless and unforgiving world. While walking around legacy you had a sense of adventure, like you were actually somewhere interesting. It felt ALIVE, it felt good. You saw another person and nearly shit yourself because you knew you were dead. In legacy rust finding people was never an issue, there was a static map. It made the game what it was that the island didn't change no matter what server you're on. I could tell a friend, "Meet me at little rad" and they would know EXACTLY how to get there from any point on the map.

    Okay so now that you are probably thinking, a post about this? Allow me to provide some persuasion.

    What's wrong with new rust?

    - I can one shot anyone with something that's built out of barebones materials.

    -^ vice versa of that.
    - Building is wonky and dysfunctional, and too easy.
    - Houses aren't able to be raided creatively due to cupboard bs.

    - players are being babied by the facilitation of the game.

    - There is NO loot chests. Everyone misses radtowns with loot. We would risk our lives to run there and farm what we needed to survive.

    New rust has done a lot of things right, but there's many things that it just doesn't have.

    Rust is BEAUTIFUL now. The graphics are great, yet you don't see a drop in performance with them turned down. It has realistic looking scenery, nice lighting, and most of all tons of animals. But rust is lacking in one department - gameplay. In the new rust, you have no real objective. You can build a house, then what? Go kill wolves, bears, get more supplies, and then horde those supplies? Do you go blow up people's houses and kill them? Of course, but the cupboards ruin that. News, you cant build near other people's houses. This has turned into a stereotypical minecraft server.

    Anyway, point being... Legacy did a lot of things right, they've been changed in new rust, it needs to go back. love, someone with 800 hours of gameplay.

    800 hours of gameplay, 0 hours logged actually researching development