1. Post #1
    spiritchill's Avatar
    November 2014
    198 Posts
    Now that raiding is more difficult (I'm ok with that), make it so that only local kills spawn in sleeping bags, like 100 or 200m from sleeping bag. Any farther away would spawn away from base and require you to fight/sneak your way back. Groups could setup perimeter guards or bases to prevent and frustrate your return to base.
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  2. Post #2
    rbZero says I'm the Troll King
    mrknifey's Avatar
    April 2014
    1,824 Posts
    actually an interesting idea. the solution for raiders of course would be to bag the raid site as legacy, but it's got potential.

  3. Post #3

    October 2014
    47 Posts
    actually an interesting idea. the solution for raiders of course would be to bag the raid site as legacy, but it's got potential.
    Interesting indeed. It also opens up a way to handle multiple sleeping bags instead of placement order or random.

  4. Post #4
    spiritchill's Avatar
    November 2014
    198 Posts
    actually an interesting idea. the solution for raiders of course would be to bag the raid site as legacy, but it's got potential.
    Yes, but if you bag the raid site and lose, you will spawn naked at the raid site only to lose again and again from the successful defender (unless your good a rock bashin'). If you are outside the raid site radius, you would spawn away from the raid site and allow for the defender to recover while you return back to raid.