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17th December 2014
Post #1
Just have one resource node that contains stone on the outside, and the further you dig in it releases smaller portions of metal and sulfur.
Also the nodes should only be placed around the rock formations in rust.
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17th December 2014
Post #2
/Signed
Also bring back wood piles. Collecting wood is far too easy. I want conflict over resource hot spots again.
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17th December 2014
Post #3
August 2014
457 Posts
Also, (it's been mentioned before, but)...
...collect sand from beach / desert and smelt in furnace to create glass, another possible resource that could be used to craft binoculars, compass, windows, bottles, and other objects that require glass.