Hi,
With some friends we have purchased a Rust server and have decided to run legacy.
Disclaimer:
I have no idea what the OS the server is running.
The server seems to run fine, we can update it, but when we try to connect we get;
blablablaloading
LoadingScreen:Loading Shared
Lost Connection
If we try to connect enough times, we eventually get on, but when we dc and try again, the same happens - lost connection. I can't find any logs to try and debug this at all.
the command line used is this:
Code:-batchmode -ip 111.111.111.111 +rcon.ip "111.111.111.111" +server.maxplayers 50 +server.identity "111111111111" +server.port 11111 +rcon.port 11111 -datadir "save/rust" -cfg "save/rust/server.cfg" -logFile "log.txt" +server.level "rust_island_2013" +rcon.password "111111" +server.secure "1" -load
The config file:
Code:rcon.port "11111" rcon.ip "111.111.111.111" rcon.password "11111" server.maxplayers "50" server.port "11111" server.ip "111.111.111.111" ##Uncomment these variables to activate them ##Sets a hostname. server.hostname "RustLegacy Server" ##Steam group whitelisting. Remove the # and change the numbers to activate. #server.steamgroup 0000000000000000000000000000 ##Below this line can be edited or added to server.saveinterval "60" ##Your server's identity. Avoid spaces, special characters. #server.identity "11111" ##The seed used to generate the procedural level. Should be between -2,147,483,647 and 2,147,483,647 #server.seed "123456" ## VAC and EAC secured. server.secure "1" ## Sets the timescale of crafting to 'amount' (1 = default, 0.5 = half time). crafting.timescale "0.1" ## Starts airdrops only when minimum X players are online. airdrop.min_players "20" ##Sets PVP on or off. server.pvp true ##Sets sleepers on or off. sleepers.on true ##Server kicks people automatically when they are potentially hacking. truth.enforce true ##Sets the time until someone times out. Good to fight item glitchers. (Default 2 minutes) server.clienttimeout "2" ##Sets the passage of time (day/night cycle) to a certain speed, default is "0.0066666667". #env.timescale "amount" ##Sets the time of day to a specified value. A value of 12 is noon. #env.time "amount" ##Sets how long daytime will last. (45 Default) #env.daylength "amount" ##Sets how long nighttime will last. (15 Default) #env.nightlength "amount" ##Turns fall damage on or off. #falldamage.enabled true/false ##Logs joining cheaters in the remote console #cheaters.log true/false ##Set the locktime from the Backpack (0 = OFF)(300 = 5min) #player.backpackLockTime "amount"
Ip port and passwords masked with 11111111111111
Is there something that I can try to get this sorted?
Cheers,

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