Hi,

With some friends we have purchased a Rust server and have decided to run legacy.

Disclaimer:
I have no idea what the OS the server is running.

The server seems to run fine, we can update it, but when we try to connect we get;

blablablaloading
LoadingScreen:Loading Shared
Lost Connection


If we try to connect enough times, we eventually get on, but when we dc and try again, the same happens - lost connection. I can't find any logs to try and debug this at all.



the command line used is this:

Code:
-batchmode -ip 111.111.111.111 +rcon.ip "111.111.111.111" +server.maxplayers 50 +server.identity "111111111111" +server.port 11111 +rcon.port 11111 -datadir "save/rust" -cfg "save/rust/server.cfg" -logFile "log.txt" +server.level "rust_island_2013" +rcon.password "111111" +server.secure "1" -load


The config file:

Code:
rcon.port "11111"
rcon.ip "111.111.111.111"
rcon.password "11111"
server.maxplayers "50"
server.port "11111"
server.ip "111.111.111.111"


##Uncomment these variables to activate them

##Sets a hostname.
server.hostname "RustLegacy Server"

##Steam group whitelisting. Remove the # and change the numbers to activate.
#server.steamgroup 0000000000000000000000000000

##Below this line can be edited or added to
server.saveinterval "60"

##Your server's identity. Avoid spaces, special characters.
#server.identity "11111"

##The seed used to generate the procedural level. Should be between -2,147,483,647 and 2,147,483,647
#server.seed "123456"

## VAC and EAC secured. 
server.secure "1"

## Sets the timescale of crafting to 'amount' (1 = default, 0.5 = half time).
crafting.timescale "0.1"

## Starts airdrops only when minimum X players are online.
airdrop.min_players "20"

##Sets PVP on or off.
server.pvp true

##Sets sleepers on or off.
sleepers.on true

##Server kicks people automatically when they are potentially hacking.
truth.enforce true

##Sets the time until someone times out. Good to fight item glitchers. (Default 2 minutes)
server.clienttimeout "2"

##Sets the passage of time (day/night cycle) to a certain speed, default is "0.0066666667".
#env.timescale "amount"

##Sets the time of day to a specified value. A value of 12 is noon.
#env.time "amount"

##Sets how long daytime will last. (45 Default)
#env.daylength "amount"

##Sets how long nighttime will last. (15 Default)
#env.nightlength "amount"

##Turns fall damage on or off.
#falldamage.enabled true/false

##Logs joining cheaters in the remote console
#cheaters.log true/false

##Set the locktime from the Backpack (0 = OFF)(300 = 5min)
#player.backpackLockTime "amount"


Ip port and passwords masked with 11111111111111

Is there something that I can try to get this sorted?

Cheers,