Here is something that I haven't heard about in the discussion so far:
I believe that it would imensley improve teamwork and collaboration if there were certain items that act as an investment. Such items could be a sawmill, a better furnace, or a greenhouse.
People would need a lot of resources to build them, but once you have those items, they generate consumables much faster.
It might for example take 10000 Wood Planks to build a saw mill, but the sawmill itself can then be used to make 2 wood planks out of every piece of a raw wood.
A highe tier furnace can generate twice as much metal and sulfur.
A greenhouse could grow vegetables, but you need plenty of glass to build one.
These items would give players a goal to work towards and reward teamwork. This will also increase the rivalry between player groups to own a certain base.

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