Sure, play unprotected version of the game, where amount of cheaters is higher then amount of players.
If they was only able to handle the cheasters - only few players would be staying in new rust, rest would return to legacy. But devs can never handle cheats, and never will.
There are still some good servers up with active admins, and some of the better anti-cheat mods catch annoying cheats that hackers use to raid like superjump or wall hack. Aimbotting is near impossible to detect server side with mods, so you will have that, but if admins are vigilant, it's not hard for them to identify, especially those folks with profiles showing things like 1 game and 20 hours on rust.
Edited:
You guys jst dont have any vision! The "new rust" holds so much more potential then your beloved legacy. It was never meant to be a simple pvp combat arena game like legacy became.
I don't get the feeling that most of the folks who miss legacy and complain about formerly-known-as-experimental are terribly worried about 'potential'. Legacy was fun and playable.
"It was never meant to be a simple pvp combat arena game like legacy became."
The PVP in legacy wasn't and isn't 'simple' or 'arena' like. Building, gathering, raiding, etc. all made it much deeper than something like CS:GO with looting.