I was over at rustified checking out the links to trello trap options to prevent raiding. I know there are priorities in fixing some immediate stuff, but what about collapsing buildings on wall
Perhaps breaking down a wall would result in a section of the building collapsing on the raider, injuring or killing him. The deeper in the wall raids go the more the collapsing untill nothing is left but a pile of rubble and a dead raider. That way raiding would be mostly through doors.

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