Considering your recent posts, A. James, I assumed you were making the thread to bitch, and you weren't the most clear about your intentions. It's a common thread topic around here, I think you'll agree.
Before was being done by one guy and the studio basically "adopted" him and his project. They're not being spread thin at all by hiring a guy to make sure he has a warm house and food in his belly while he makes his game. This is fairly normal practice in software studios, we just don't hear anything about any of it until a game is ready enough to send screenshots to gaming blogs teasing the upcoming release, most of the time. FP's being open about their development process, and hopefully this will help people gain a better understanding of game development. The profit from Garry's Mod is paying for all of these different prototypes, including Rust, and Rust has already brought the studio more income than Gmod has, and
that is the real success story, here.
Also, just as a side note, Riftlight's name had to be changed several months ago because it was too close to Rift Lite, the free trial for the MMO by Trion Worlds. garry's calling it
Space Cunts as a working title, while Adam prefers Space Game.
And now I'm remembering "Adam cancelled Rust."
