You want a Warcraft peon simulator, go play life is feudal.
Garry's working on a loot distribution system, we have to leave the "know all recipes" mechanic untill he pushes it out.
Edited:
I think it would be interesting if there were blueprints and manuals. Manuals(rare) could be read and kept. Then you could shove it into a workbench(or a cool advanced workbench with a bookshelf on top) for bonus durability and/or craft time(whichever is applicable) when creating that item. Also could provide a repair bonus for weapons/tools covered in the manual.
Maybe we could even let you craft manuals out of several blueprints of the same type.
I DON'T want a Peon Simulation. I was being sarcastic. The nothing but resource gathering seems that way at the moment. I am hoping that soon than later it changes. New Rust has been in development for a long time now and loot is a very big need in a game like this. Unless it really is suppose to be just resource gathering simulator. "PvP" is not "PvP" without competition. We are not competing over anything right now. Something as small as basic loot and the need to find blueprints will bring the competition back and force people to explore again.
I hope it comes. It's almost like an Alpha GTA game in development for 9 months without the cars. Yea it's playable, but why not just throw in a few basic cars in there lol.