Hi Miilos, people will jump on you when you discuss bugs, saying that they have been posted before, but I don't think that necessarily makes them non-valid topics to discuss. I agree with many of your points.
3. Animals. Animals, animals, animals. Sometimes they get hit, sometimes they don't.
I would also add that as a Newman, with only 50% health, it is very hard to kill an animal. The bears and wolves will defeat you, (even if you craft a stone spear or hatchet), and the deers are impossible to catch. You can't craft a bow until you have animal cloth, (catch 22), so all you can do is run after a pig for 15 mins...
6. Building. I loved the previous building system, but I can understand why it was changed.
Me too, I so much preferred the old system, but don't get me started on that, I have already ranted on. Such a shame...
7. Building: Pt. 2. Is there some trick I'm missing to building a base taller than a single floor? I'm currently building a second floor on my 9x9 base and as I'm building, random other pieces of the second floor seem to be falling without any reason (it reports 93%+ stability, so wtf?).
Me to, I am getting random walls just collapsing for no reason on the second floor. There doesn't even seem to be any guiding logic. I place 8 walls the same, 3 of them will fall down? Also, it feels like your entire base is a house of cards. All the raider has to do is take out the right wall or foundation and the entire base comes tumbling down in 3 mins!
8. Combat, in general. Maybe I'm just awful at it, but it seems incredibly difficult to hit people with melee weapons/tools besides a rock when they're moving. (Or at least, the rock seems slightly less difficult).
Me too, it seems to be based more on lag than skill. I can be armed with a shotgun or even thompson, and get beated in melee by a nekid with a rock. It feels wrong...
10. I'm not too sure about the tool cabinet aspect. On one hand it's a decent way to prevent easy raids or griefing of your base, on the other it becomes pretty much a game of "can the raider find your cabinet and screw your entire build over?". Also, we should be able to demolish building pieces that aren't under the influence of a cabinet, I'd think, but we can't. I also plan on testing some things regarding multiple cabinets in one base, and cabinets set just outside of the limits of each other, and the like, to see if there are any issues there (not sure if anybody else already has or anything).
Main issue being, that it's not "building" that's restricted inside the 30 meter radius, it's the "builder". If you stand back outside the 30 meter radius you can happily build anywhere you want inside the exclusion zone.