1. Post #41
    GrymThor's Avatar
    May 2014
    561 Posts
    I urge anyone who questions even slightly, to go and try my theory out, by building lots of foundations and blocks just onto someone's cupboard build zone, and watch bits fall off their base.

    I tried it with a friend last night, works every time. Doing it that way, proves that the stability has nothing to do with it, and if I'm wrong, please explain why, I have no problems admitting when I'm wrong..

    Depending on the size of their base depends on how many foundations, blocks etc you need to set down, if it's a small base, you'll obviously need more. For this reason, I believe there is some kind of "limit" set to each persons "cupboard zone"?

    Also, Grymthor, it seems to happen to floors and walls moreover ramps and blocks, they seem to stay fine in my builds.
    That's whats mostly in my builds, Floors, how do you think i get the blocks and ramps to stay up. I dont disagree with you i have recently experienced what your talking about but that was AFTER i had built my rollercoaster and stairs in the same area. For some reason most of walls, doors ways refused to be placed despite having all necessary components to exist and this was only on the second floor, i dont think i had the problem until a recent update. I'd be happy to help you duplicate the same thing on Daves server.
    Reply With Quote Edit / Delete Reply Australia Show Events Agree Agree x 1 (list)

  2. Post #42
    neil.hillman's Avatar
    August 2014
    457 Posts
    Impressive rollercoaster GrymThor, but I would be more interested in seeing someone building a vertical tower, (like you used to see everywhere with the old building system), that went up past 2 or 3 floors without all the walls falling down.

    If someone has worked out a way to build towers, please post them!

  3. Post #43
    GrymThor's Avatar
    May 2014
    561 Posts
    Impressive rollercoaster GrymThor, but I would be more interested in seeing someone building a vertical tower, (like you used to see everywhere with the old building system), that went up past 2 or 3 floors without all the walls falling down.

    If someone has worked out a way to build towers, please post them!
    Thanks mate, as for Towers do you like this?...



    Reply With Quote Edit / Delete Reply Australia Show Events Artistic Artistic x 1 (list)

  4. Post #44
    neil.hillman's Avatar
    August 2014
    457 Posts
    Not bad!

    So did you learn anything? Is there any method to getting your walls to stay up, or do you just keep rebuilding them until they stick? Is the circular base more stable than a square one? Do you put pillars inbetween walls, or just walls?

  5. Post #45
    GrymThor's Avatar
    May 2014
    561 Posts
    Not bad!

    So did you learn anything? Is there any method to getting your walls to stay up, or do you just keep rebuilding them until they stick? Is the circular base more stable than a square one? Do you put pillars inbetween walls, or just walls?
    Never really had any problems with the walls, i didn't put pillars either, it was the triangle floors that i had problems. You cant place pillars on a single triangle foundation, you have to trick it by placing a square foundation first then place the pillars then remove the square foundation. But to build a floor over a Hexagon you had to place three door frames in the centre, build the surrounding walls then place the triangle floor, after that i expanded the outside and added a ramp going up to the second floor and kept expanding upwards.

  6. Post #46
    spiritchill's Avatar
    November 2014
    198 Posts
    Looks like Sidney Crosby's #87 (their you go international research teams)

  7. Post #47

    November 2014
    10 Posts
    Hello guys, anybody know if this is got with the update today?
    Greetings

  8. Post #48

    November 2014
    2 Posts
    I have the update on my server. But it's still the same problem. Walls fall randomly down after placing new ones. :(

  9. Post #49

    November 2014
    10 Posts
    I have the update on my server. But it's still the same problem. Walls fall randomly down after placing new ones. :(
    Thank you, hope this gets fixed soon.

  10. Post #50
    frank_walls's Avatar
    October 2014
    651 Posts
    I've found that you need to have pillars and lots of interior walls to prevent this from happening. Not that it isn't a bug, since you should be able to build open interior spaces with only pillars, but it fixed the issue for me.

  11. Post #51

    October 2014
    31 Posts
    It is senseless,we tried out almost everything.

    Even a simple pyramid -only consisting of solid 1x1 blocks (4 walls and 1 ceiling)- does not resist the cruel winds in Rust.
    Surrounding every block with pillars makes no difference either, same issue.
    Replacing fallen parts constantly makes it even worse...some replaced parts vanish immediately after placement, other parts vanish somewhere else far away from the happening.

    We tested building a large "tunnel", only a straight line of foundations with walls to the left and right. Our theory was, that ceilings in the middle of the tunnel should appear as less stable. We were wrong, the displayed stability was random.

    I read that client information might differ from server calulations, but whatever that b**** calculates must be wrong.

    *sigh*
    Reply With Quote Edit / Delete Reply Germany Show Events Agree Agree x 2Funny Funny x 1 (list)

  12. Post #52

    November 2014
    10 Posts
    There is some good information arround here,really hope this is on the priority list. Tested it with a friend that rents a server,there is some message you get in console when placing, i dont remember but something with clone.Will check that later again and update that here.

    To be honest, i would play rust everyday but that building bug is gamebreaking.Please garry,fix asap.
    Greetings

  13. Post #53

    September 2014
    49 Posts
    I can't even build a railing on my 2nd floor anymore. Guess I'm stuck with a single story house this wipe :/

  14. Post #54
    rbZero says I'm the Troll King
    mrknifey's Avatar
    April 2014
    1,824 Posts
    i'd expect the pillars to add to the stability of anything they are connected to, yet honestly they don't seem to do much other than support floor panels.

    also having the same issue with railings on the 2nd floor. i'd expect stability to really only affect floors, walls, door frames and window frames, but it's applied to everything, including doors. seems unnecessarily complicated to me.

    anyway, i decided i would make a suggestion post, feel free to view, comment vote etc.

    http://support.facepunchstudios.com/...d-by-stability
    Reply With Quote Edit / Delete Reply Australia Show Events Useful Useful x 2Agree Agree x 1 (list)

  15. Post #55
    BlazR's Avatar
    November 2014
    95 Posts
    On the latest dev version (1162), I've gotten further than I have before.






    Only one side seems to be having issues so far. Better than before.

    And I finally got up to six (first floor has no windows). Not very creative architecture, but I was just trying to see if it would hold.






    No posts or anything. Nothing but exterior walls/windows, ramps, blocks, and floors.

    So far, so good...

    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Informative Informative x 1 (list)

  16. Post #56

    January 2014
    253 Posts
    I still don't comprehend how they decided to develop the game. They had different build systems that worked. Leave working systems in place and focus on ADDING content like rad areas, buildings, lootable crates, blue prints, weapons, resources...then go back and tweak the build system.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Disagree Disagree x 3Dumb Dumb x 1Agree Agree x 1 (list)

  17. Post #57
    BlazR's Avatar
    November 2014
    95 Posts
    I still don't comprehend how they decided to develop the game. They had different build systems that worked. Leave working systems in place and focus on ADDING content like rad areas, buildings, lootable crates, blue prints, weapons, resources...then go back and tweak the build system.
    Not being in the game development industry, I don't try to play armchair developer. They have a development company and I don't so I leave that strategy up to them and don't worry myself with it. Whether or not I agree with their strategy doesn't mean two sh*ts.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Agree Agree x 3Winner Winner x 1 (list)

  18. Post #58

    January 2014
    572 Posts
    I still don't comprehend how they decided to develop the game. They had different build systems that worked. Leave working systems in place and focus on ADDING content like rad areas, buildings, lootable crates, blue prints, weapons, resources...then go back and tweak the build system.
    Because the previous build system sucked. It now rocks.

    That's why it's early access. To get this stuff right with the feedback of the player base.
    Reply With Quote Edit / Delete Reply New Zealand Show Events Agree Agree x 1Disagree Disagree x 1 (list)

  19. Post #59

    November 2014
    2 Posts
    Because the previous build system sucked. It now rocks.

    That's why it's early access. To get this stuff right with the feedback of the player base.
    Yes! The new building system is cool! Buggy, but cool! I'ts an alpha, bugs happens. I'm sure they will fix them all soon.
    Reply With Quote Edit / Delete Reply Windows 7 Switzerland Show Events Agree Agree x 1Disagree Disagree x 1 (list)

  20. Post #60
    neil.hillman's Avatar
    August 2014
    457 Posts
    Because the previous build system sucked. It now rocks.
    I have to say, I preferred the old build system myself...
    Reply With Quote Edit / Delete Reply Windows 7 Switzerland Show Events Agree Agree x 3Disagree Disagree x 2 (list)

  21. Post #61
    AoS_Nexus's Avatar
    November 2014
    6 Posts
    I have to say, I preferred the old build system myself...
    Me too but nobody cares now..

    Does anyone have a tip to build without getting the random wall plop bug? A friend told me to try to build without pillars, another told me "no pillars? it'll crash"

  22. Post #62
    neil.hillman's Avatar
    August 2014
    457 Posts
    Not really, it seems pretty much random. According to Ratskrone:

    It is senseless,we tried out almost everything. ... Surrounding every block with pillars makes no difference either, same issue. Replacing fallen parts constantly makes it even worse... some replaced parts vanish immediately after placement, other parts vanish somewhere else far away from the happening... Our theory was, that ceilings in the middle of the tunnel should appear as less stable. We were wrong, the displayed stability was random.
    Reply With Quote Edit / Delete Reply Windows 7 Switzerland Show Events Agree Agree x 1 (list)

  23. Post #63
    BlazR's Avatar
    November 2014
    95 Posts
    Not really, it seems pretty much random. According to Ratskrone:
    It does seem pretty random right now. I'm certain they are aware of the problem because in recent dev builds, it happens a lot less. In the pictures I posted above, I only had 3 or 4 walls randomly disappear, but they stayed after I built them a second time. I got a LOT further than I was able to in the current experimental branch. So there is definite progress being made on it or at least it seems that way to me anyway.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Agree Agree x 1Informative Informative x 1 (list)

  24. Post #64

    October 2014
    103 Posts
    Reply With Quote Edit / Delete Reply United Kingdom Show Events Useful Useful x 1Dumb Dumb x 1 (list)

  25. Post #65
    rbZero says I'm the Troll King
    mrknifey's Avatar
    April 2014
    1,824 Posts
    no point advertising your thread here unless you plan on adding something useful to this conversation about how to build higher given the stability bug issues.

  26. Post #66

    October 2014
    25 Posts
    no point advertising your thread here unless you plan on adding something useful to this conversation about how to build higher given the stability bug issues.
    He removed his link (or it got removed) , and btw the screenshot explains enuff concerning this thread right?? If he explained how he did this... Would be awesome

  27. Post #67
    rbZero says I'm the Troll King
    mrknifey's Avatar
    April 2014
    1,824 Posts
    He removed his link (or it got removed) , and btw the screenshot explains enuff concerning this thread right?? If he explained how he did this... Would be awesome
    i'm not so much bothered by the link as the fact that all his post had was a picture (which shows off a cool build, but came across more as showing off than helpful) and a link to his thread. it added nothing to this thread, just advertised his.

    that said, on the other thread he said that he used door frames on the unstable parts, then demolished them to put the actual part. so that's really cool of him to pass on:)
    Reply With Quote Edit / Delete Reply Australia Show Events Zing Zing x 1 (list)

  28. Post #68
    BlazR's Avatar
    November 2014
    95 Posts
    I saw that thread as well. He did mention using door frames and removing them which I hadn't considered. The tower I posted pics of did have walls falling down eventually and it was the same ones from before. I can't really pinpoint what causes the issue since every floor of the building was constructed the same way. I tried adding door frames at the bottoms of the ramps, but this seemed to cause the lower ramps section to disappear. I was also trying to add internal walls at the time, but I'm pretty sure the door frames caused the ramp disappearance. My intent was to build internal walls next to the ramps, door frames at the bottom of every ramp, and I was going to put metal doors with locks on EVERY floor on the way up. Never got that far though. As I started adding internal walls and door frames, the structure started coming apart. Seems to be in reverese to me. The less complex the structure and the less actual support it had, the better it stayed up. As I started reinforcing the inside, it became more "unstable" and I started losing parts.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Informative Informative x 1 (list)