Posted this on the rust subreedit about the minecraft approach, hope the dev team don't decide to change it.
"Since the release of the experimental version, the game has gained a of lot potential.
Legacy introduced a gameplay base that may develop into an excellent game but was fundamentally constrained by many ill-conceived and poorly scripted content.
Things needed to change for the better at that time.
The experimental version was the opportunity to start from scratch which was a great thing for the community and the quality of the game itself, although there has been a somewhat chaotic start in the first weeks due to a lack of content wich was perfectly normal.
Like it or not, Rust became a minecraft like simply because the building system has evolved in the right direction and allow us today a certain freedom and creativity when we want to use our imagination.
DO NOT DELETE THIS APPROACH, I sincerely request it. It's a core feature of the new rust.
The new approach introduced by the update 34 on the developer branch completely deconstruct the efforts and changes introduced since the release of the experimental version.
Do not delete what you've managed to create : a system based on survival, pvp, gathering resources and ultimately speaking, creating more imposing and complex building bases as the survival journey of the player goes on.
It is certain that the game must be balanced, Right now to bring some balance you can simply progressively increase the quantities of materials required to build.
Asking a player to collect 300 units of wood to be able to put a single foundation or wall is unproductive and by definition gameplay destructive because it will force players to collect yet still more wood and will ultimately lead to an extensive deforestation and biome destruction.
Especially now since removing a block do not refund the resources invested. The balancing limit is therefore located here, you cannot ask the player to pick up more wood than there is on the map.
The new build system is also devoid of physical interaction and gives an artificial impression of construction, I do not want the server to build my house for me, I want to build it wall by wall, brick by brick and enjoy the changes in appearance as I put effort in it.
This is an effect of immediate reward that appeals to all players so PLEASE DO NOT DELETE IT nor replacing it with the new system that is anything but based on interaction with the player and his construction items.
Simply remove the second stage of every building evolution, keep the level 0 then upgrade with a wood upgrade, a stone one and a final upgrade with a very expensive iron shield (currently equivalent to level 6).
Same mechanic for the destruction with 3 levels to destruct before you can remove the completely built unit.
We must move towards simplifying and balancing existing elements instead of complexifying or completely replacing a system that works.
Players want to build bases and homes, help them to do so more quickly when they have the resources to reduce the time to build !
Please do not remove the current system, it just needs some tweaking to be faster and maybe more expensive but not with the values introduced in the update 34, because they are way much too high."
Some good points are made. I Feel that the new building system is a good step but I feel that the "Total revert to legacy" is unneeded. The previous cost of building was a joke at best. 10 minutes of wood collecting and you could build a sizable base and a few metal rocks could get you to level 6. Now 20 minutes of woodcutting and stone collecting barely gets you a 2x2 shack. I feel a good middle ground is needed, half of the current cost maybe.
You currently CAN hammer your walls and make them build faster.
I quite enjoyed building log cabin style houses/castles. It just felt like "RUST". The new thin building style is way too industrialized. The boards look like they came straight from a saw mill with nice paint. Going back to the minimal building snaps is going in the wrong direction. I liked being able to make cool looking houses and not just square boxy buildings.
To me it feels like the new building system is being peer pressured into place by the 10% that dislike the hammer and log style.