Can you imagine being out in the field collecting your resources and notice it's getting dark, now you have to race home before the hords of zombies sweep the map eating whoever is not safe in there house?
Can you imagine being out in the field collecting your resources and notice it's getting dark, now you have to race home before the hords of zombies sweep the map eating whoever is not safe in there house?
If they implement zombies, I'm uninstalling. I f-ing hate all the retarded 'zombie' and 'horror' games you see lately.. How about something original.
Zombies were removed from the game nine months ago, and they're never coming back.
no but still looking forward to my first encounter with a Keeper if and when they finally make it into the game, blows zombies right out of the water imo
I am hoping for some semi invisible mutants with stalking behavior that only come out an night.
we dont need, mutants, robots, zombies, religious freaks, crazy atheists, low self esteem teenagers because the greatest enemy that Rust has is Nature itself, and second to Nature is humans.
WOULD BE GREAT IF THERES LIKE LIGHTING STORMS. HURRICANES EARTHQUAKES AND SHIT LIKE THAT :D PERHAPS PACKS OF WOLVES RUNNING ARROUND HUNTING PEOPLE AND MORE VARIETY OF ANIMALS
Well, I just read on the Trello Andre marked "Animals should outrun player" issue completed. Well have to see how that goes.
You're imagining this big epic encounter where it fights back and you almost die but kill it I'm sure. In reality, odds are it would be added before it functions fully, and so you're just gonna get an anti-climactic encounter with a bugged or unresponsive model. Kinda like how wolves were for the longest time.
No question I would like to see something that makes night-time travel a much more dangerous proposition.
Thats ok. If it is anything like the animals are at the moment (i.e. just standing there) I'd be happy just hacking at its leg with a Rock until it dies for my first encounter