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30th October 2014
Last edited by sprucejuice; 30th October 2014 at 10:47PM.
Post #1
Hi Guys,
I'm trying to get my game on, but I keep running into a persistant issue:
I can launch rust fine, servers populate the list and I choose a desirable one but...
It takes 3+ attempts to join, usually spitting me back to the server browser (console reports: Disconnected: Failed to establish connection - no response from remote host)
If I do manage to connect, it loads the various bits up until the: "LOADING #snapshots: XX, Entities: XXXX" (Numbers vary) ...Then it just hangs, waiting for an Alt-F4.
My ability to actually get into a game is 1 in 50 odd attempts.
Does anyone know of anything I can try to alleviate the issue?
I've tried verifying the game files, running windowed vs not, different quality settings, different resolutions and making sure nothing else is using the inet connection. Nothing appears to make the slightest bit of difference.
I'm running W8.1 64 with more than suitable hardware...
Edit:
Checking the log; the last entry posted is:
(Filename: Line: 1613)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
I'm running a GTX 970 on driver 344.48
i5 4670k, 8Gb Ram, nothing OC'd - It was all running fine a couple of weeks ago.
clues?
s
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30th October 2014
Post #2
Haven't looked much into these problems as I've been lucky enough to have my game function pretty well, but a friend of mine had some issues with the game client hanging at the loading screens, and sometimes crashing out when the loading screen did manage to finish. He lowered the graphics options to the minimal settings in the launcher. Made the game look pretty gross but resolved his hanging/crashing at the load screen problems.
As for the "Disconnected: Failed to establish connection", not sure. Firewall issue maybe? Hopefully somebody else can help you resolve this problem.
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7th January 2015
Post #3
I've tried verifying the game files, running windowed vs not, different quality settings, different resolutions and making sure nothing else is using the inet connection. 70-463 dump Nothing appears to make the slightest bit of difference.