1. Post #1
    Dennab
    October 2014
    101 Posts
    Hi guys,

    Just wanted to make sure that this is not only for me (few of my friends have the same issue). We can not join any game server, not only ours but anyone else.

    Anyone can confirm me that they have that issue as well?

    I presume there is an update in progress or something, because its clearly something that is up with the client.

    Thank you & Good Day.

  2. Post #2

    May 2014
    77 Posts
    I am having this issue as well, so your not alone

  3. Post #3

    February 2014
    28 Posts
    yes same thing here aswell.

  4. Post #4
    Dennab
    October 2014
    101 Posts
    Great. Thank you for confirming this for me.

    Let's hope it won't take long, I wanted to ban few morons from my server :)

  5. Post #5
    uK
    uK's Avatar
    November 2013
    58 Posts
    Noticing the same thing

  6. Post #6
    neil.hillman's Avatar
    August 2014
    457 Posts
    Yup, can't connect to any of them, official or community... :-/

    edit: If you want it fixed, vote up the bug report: http://support.facepunchstudios.com/...s-disconnected
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  7. Post #7

  8. Post #8
    Rayne Mercury's Avatar
    March 2011
    48 Posts
    I don't understand your point here.
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  9. Post #9
    Dennab
    October 2014
    101 Posts
    I don't understand your point here.
    Was posted today, so I figured they would be updating the client, or it was in progress.

    One thing for sure, the client is totally fucked right now.

  10. Post #10
    RUST++
    xEnt22's Avatar
    December 2013
    470 Posts
    we should have a fix very soon for this, if you have pluton
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  11. Post #11
    Dennab
    October 2014
    101 Posts
    Great.

    Yes. I do have Pluton

  12. Post #12

    September 2014
    1 Posts
    Same issues here, even after a server restart.
    Hit up a Pluton modded server and all got dumped about 10 minutes later.

  13. Post #13

    October 2014
    182 Posts
    awww...its friday, about to be off work and this is happening... :(

    Guess I need a life...
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  14. Post #14

    February 2014
    35 Posts
    Great.

    Yes. I do have Pluton
    ANyway you can share the files I have no idea on how to compile the files???

  15. Post #15

    May 2014
    39 Posts
    yes my ip is being redirected and my server is not full..... I fixed this by changing my ip on my server.

    Edited:

    say now people can connect to my server

  16. Post #16
    Dennab
    October 2014
    101 Posts
    yes my ip is being redirected and my server is not full..... I fixed this by changing my ip on my server.

    Edited:

    say now people can connect to my server
    You changed IP and it worked? How does that make sense :/ Actually it does, everything in console loads fine except saying a Network Issue Error.

  17. Post #17

    October 2014
    15 Posts
    yea but how does someone change their IP on a hired Streamline game server short of recreating the account? fk that..

    any indication of when we're likely to see a fix for this?

  18. Post #18
    Dennab
    October 2014
    101 Posts
    I am trying to test something by adding a new IP on my dedicated server and installing a brand fresh server from scratch and see if it works. But yeah, def. need a clear fix over this, I am still amazed how its not resolved... Is this not suppose to be like Urgent? Anyone knows if the devs. are even aware of this issue?

  19. Post #19
    uK
    uK's Avatar
    November 2013
    58 Posts
    yea but how does someone change their IP on a hired Streamline game server short of recreating the account? fk that..

    any indication of when we're likely to see a fix for this?
    We have tried IP and port changes, unfortunately it appears that it isn't resolving the issue. We are currently working with the Pluton developers for a temporary fix.
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  20. Post #20

    October 2014
    15 Posts
    Cheers uK - updates is all we need to chill us out.
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  21. Post #21
    Dennab
    October 2014
    101 Posts
    Let's hope Pluton boys have an idea on how to fix this matter.

  22. Post #22

    April 2014
    35 Posts
    Can I have some pluton?
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  23. Post #23

    October 2014
    15 Posts
    well.. I just connected to my server..

    client.connect 119.252.190.250:49365

    ran the update, made no other changes..

    happy to share any logs etc if it might help

  24. Post #24

    October 2013
    8 Posts
    Hi same issue here, and @Casper76 i cannot connect to your server either it says server is full diconnected

  25. Post #25

    October 2014
    15 Posts
    bizarre..

    guess i'm safe till game kicks me again.. its pretty lonely tho

  26. Post #26

    May 2014
    39 Posts
    they seem to keep doing it... ive had to reset my modem twice to allows players to connect, they can still connect now :) im not here to advertise.

  27. Post #27

    October 2014
    15 Posts
    its sad we're randomly guessing at what the issue is..

    hopefully the devs will have some good news soon

  28. Post #28

    October 2014
    182 Posts
    well, the developers are in England and since there is only 16 of them, from what I understand...they probably just waking up.....if my info is accurate.

  29. Post #29

    May 2014
    39 Posts
    well i kno whats happened to my server, i should start doing trace routes on my ips to confirm the redirects. it too bad that one person can do this.

  30. Post #30

    January 2014
    201 Posts
    To me it's obvious. People posted a lot of shit about Garry's idea for the steam market. So Garry shut down the servers on us. Whose your Daddy now?
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  31. Post #31

    October 2014
    182 Posts
    there are some servers up, mostly eastern European and some others, no US/England based servers as far as I can tell.

  32. Post #32
    RUST++
    xEnt22's Avatar
    December 2013
    470 Posts
    slowly working at it guys, it seems something is going dodgy with the packets, offsets seem incorrect
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  33. Post #33
    Dennab
    October 2014
    101 Posts
    Xent is the man :)

  34. Post #34

    September 2014
    36 Posts
    Funny how these servers that "PAD" their numbers...like Aurarose, Russian and Chinese sites have 50 to 100 players, yet you cant join. I guess now we know now how many fake players they are using.


    You cant even connect to these servers using the client.connect <IP> method, So I am assuming 100% Fake ass bullshit player counts.

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  35. Post #35

    March 2014
    90 Posts
    they need to fix this.. soon! just started playing rust again.. cause i tough the game was good again..
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  36. Post #36

    October 2014
    182 Posts
    I've connect to a few of those servers...and quite a few people were chatting...in English.
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  37. Post #37
    lordrushx1's Avatar
    January 2014
    242 Posts
    Funny how these servers that "PAD" their numbers...like Aurarose, Russian and Chinese sites have 50 to 100 players, yet you cant join. I guess now we know now how many fake players they are using.


    You cant even connect to these servers using the client.connect <IP> method, So I am assuming 100% Fake ass bullshit player counts.

    Dood....all servers are a no connect at the moment
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  38. Post #38

    October 2014
    1 Posts
    This is only speculation, but my guess is that this is an issue with the game's master server or backend services. It seems that any server that was recognized by the master server prior to the issue is reporting as full for clients, while newly created instances with different ports or IP addresses are allowing connections.

    I've have tested this by creating new Rust instances on IP addresses/ports that have not been previously utilized by Rust servers, and I have been able to connect. I've also tried fresh installations of servers experiencing the issue and have not experienced any change, so it doesn't seem like a file/version mismatch or issue. Since no actual patch has been release prior to the issue (that I am aware of), logic is telling me this would be an issue with the Rust backend services falsely reporting servers full to clients.

    If others have not had success with IP or port changes it could be due to that there was a Rust instance previously active on the address/port and could still be affected by the issue. I don't have access or knowledge of the game's backend services, so as mentioned earlier this is just speculation.

  39. Post #39
    Dennab
    October 2014
    101 Posts
    One thing for sure, I heard Xent working hard with Revolt & Streamline to do tests and get it fixed.

    We did try new IPs and it does not work. Only if you are running it from Home, it works for some reason.

    More updates will follow.
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  40. Post #40

    November 2013
    152 Posts
    Well, is no Pluton issue ... just reinstalled a fresh experimental server "Server is full", giving it a port over 30000 , joinable ... weird thing.
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