1. Post #1
    kulan's Avatar
    February 2014
    775 Posts
    So Garry has released the server files to us the public,

    the server files are in with the experimental file when you download them.

    really thought this needed it's own thread as this is what a lot of people have been waiting for.

    More info here > http://facepunch.com/showthread.php?...1#post45852772

    installation info is at the beginning of that thread.
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  2. Post #2
    Who spilled their guts all over the thread?
    Dennab
    May 2014
    384 Posts
    For linux:
    xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine rust_server.exe -batchmode -cfg server.cfg -maxplayers 100 -port 28015

    edit: it seems to work very well

  3. Post #3
    kulan's Avatar
    February 2014
    775 Posts
    my run.bat looks like this up to yet

    @echo off rust_server.exe -batchmode -hostname "kulan" -maxplayers 75 -port 28015 -datadir "serverdata/"

    can't find a command like "find ." or worked out how to add oxide to the server files but not read up too much yet, just trying to get the basics working, Still new at this stuff so it's all trial and error for me :)

  4. Post #4
    kulan's Avatar
    February 2014
    775 Posts
    ok found this link helpfull

    https://developer.valvesoftware.com/...ed_Server#RCON

    and the find command (serverside) for legacy is find *

    EDIT so been playing about and come up with this

    now my run.bat looks like this

    @echo off

    rust_server.exe -batchmode -hostname "kulan!" -port 28015 -datadir "serverdata/" -cfg serverdata/cfg/server.cfg

    and my server.cfg file is this

    packet.dropms 800
    footsteps.quality 2
    rcon.password "********"
    server.hostname "kulan"
    server.maxplayers 150
    server.pvp "true"
    sleepers.on "true"
    airdrop.min_players "5"
    truth.enforce "true"
    crafting.timescale ".5"
    falldamage.enabled "true"
    player.backpackLockTime "60"
    cheaters.log "true"

    Also looked in to using Oxide 1.8 but the main Mod is not yet publicly available :(
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  5. Post #5
    kulan's Avatar
    February 2014
    775 Posts
    After speaking to an oxide representative the reason oxide is not available to the public is that the oxide files contain the the server files which were not open to the public, now that they are they maybe changing that so we can download oxide 1.8 so it's fingers crossed and hope they make the decision to release them soon :)
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  6. Post #6

    January 2014
    572 Posts
    Good news.

  7. Post #7

    January 2014
    76 Posts
    How do I make my server publicly viewable?

    It's not showing up in the server list

  8. Post #8
    How do I make my server publicly viewable?

    It's not showing up in the server list
    Are you using funky symbols in it? Or repeating characters?

  9. Post #9
    kulan's Avatar
    February 2014
    775 Posts
    How do I make my server publicly viewable?

    It's not showing up in the server list
    Or your ports on router maybe blocked
    You need 28015 TCP and 28016 UDP ports open on router (I think the UDP is for rcon)

  10. Post #10
    jayfkay's Avatar
    March 2014
    340 Posts
    does this mean we will get heavily modded rust versions?

  11. Post #11
    kulan's Avatar
    February 2014
    775 Posts
    does this mean we will get heavily modded rust versions?
    If they do release oxide I know I will be putting ad hoc servers up for me and friends with diff mods. Really want to try the infection mod.

    Also I see people editing or replacing the map. This might help fill the gap before experimental hits baseline.

    Hopefully the server file being open will counter intuitively lower the amount of servers. I have a feeling it might
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  12. Post #12
    RustEssentials Staff
    NexusOne's Avatar
    February 2014
    460 Posts
    Hopefully the server file being open will counter intuitively lower the amount of servers. I have a feeling it might
    Not before a dilution of home internet hosted legacy servers it won't

  13. Post #13
    Gold Member

    October 2005
    95 Posts
    Saw the Legacy folder appear when I updated the experimental branch today..
    Looked on the forums for confirmation..
    Sweetness -- legacy files are public now as well.
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  14. Post #14
    vachon644's Avatar
    February 2007
    1,116 Posts
    Too little too late! Those files should have been public 6 months ago!
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  15. Post #15

    December 2013
    33 Posts
    Were you able to find any mod? I've just finished setting up the server and installed the Rcon tool

  16. Post #16
    kulan's Avatar
    February 2014
    775 Posts
    not looked for Magma or essentials(standalone not the oxide plugin) i tried them when i rented servers and did not like them, I just gonna wait for oxide 1.18 to be released, i know 2 oxide admins/reps that are in the same mind so hopefully they will be released soon

  17. Post #17

    December 2013
    33 Posts
    @Kulan my server doesn't create its own cfg file, same happened to the client, so I'm thinking about manually make one but I'm not sure what info and where to add it

  18. Post #18
    kulan's Avatar
    February 2014
    775 Posts
    you can tell the server to create a config file via this command
    config.save

    then edit the file (copy my config text and change it) or add your own settings

    all commands are found via

    find *

  19. Post #19
    RustEssentials Staff
    NexusOne's Avatar
    February 2014
    460 Posts
    This Article will show you how to install RustEssentials on a personal hosted server, tested and working.

    If you have setup your initial server correctly , following the steps in the Wiki article will allow you to install RustEssentials.

    If you get stuck getting the mod installed make a post in the RustEssentials Forums

    Edit - Note that the 1.8.3 install files referenced in the Wiki only work on some machines (mine included!) this will be fixed in the 1.8.4 update coming soon. If you try it out and it works, all good, if it doesn't, just get the 1.8.4 version files upon release!
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  20. Post #20

    January 2014
    201 Posts
    So will we see some cool modded legacy-version servers soon?

    That would be awesome.

  21. Post #21
    RustEssentials Staff
    NexusOne's Avatar
    February 2014
    460 Posts
    There probably already are! I'm going to keep mine around and power it up whenever me or my regular players want to take a trip down memory lane, but my internet connection doesn't have the best Qos so I wont be hosting it all the time - the infrequent drop outs I get ala ADSL are enough to make steady, good quality gameplay a pipe dream, but no doubt peeps with better connections or thier own dedicated game servers will keep the legacy torch burning...
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  22. Post #22
    kulan's Avatar
    February 2014
    775 Posts
    This Article will show you how to install RustEssentials on a personal hosted server, tested and working.

    If you have setup your initial server correctly , following the steps in the Wiki article will allow you to install RustEssentials.

    If you get stuck getting the mod installed make a post in the RustEssentials Forums

    Edit - Note that the 1.8.3 install files referenced in the Wiki only work on some machines (mine included!) this will be fixed in the 1.8.4 update coming soon. If you try it out and it works, all good, if it doesn't, just get the 1.8.4 version files upon release!
    Please could you post here when the update is released I did try it on a clean installation with a minimal run.bat to no avail.

    Got the line "[RustEssentials ] loading RustEssentails . . ." in the first few lines
    The server continues to load but no other references to rust essentials.

    Although I said I did not like essentials it was by preference because oxide is more versatile due to the plugins, but the newer version of essentials seams to have a lot more setting than the version I ran, so I will be giving it a go when the update is released.

    Thanks for the info :-)

  23. Post #23
    RustEssentials Staff
    NexusOne's Avatar
    February 2014
    460 Posts
    No worries Kulan, I'll update once 1.8.4 is released.

    And yes, the latest versions have a stack of new functionality including a very good AntiHack system, with more being added in the near future..

    Although I said I did not like essentials it was by preference because oxide is more versatile due to the plugins
    @kulan, RustEssentials now has an API also. Early days yet but there are already a few plugins available on it (including Economy) and more being requested in the RE forums so expect to see much more in the way of plugins down the track!

    New Edit: @kulan, a workaround hotfix has been identified to get the current 1.8.3 version of RustEssentials working on home legacy until we see a permanent solution in the way of 1.8.4. (coming soon!) Check the RustEssentials Forum post here. Any issues or feedback please post in the thread over there and let us know how you get on..
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  24. Post #24
    kulan's Avatar
    February 2014
    775 Posts
    Can confirm 1.8.3 hotfix worked for me thank you.

    Also Shit how many lines of config lol, lots more options than when I used it last, most I won't use but it's nice to have those options open if I want them.

    Got to say for ease of use (really like how you discribe each line in config files) and in an all in one mod (not counting the api) this is great. B-)
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  25. Post #25
    RustEssentials Staff
    NexusOne's Avatar
    February 2014
    460 Posts
    Quite a few new features mate, MistaD is currently working on 1.8.4 so we should see that very soon. If you want more detail or instruction on any of the features check out the wiki.

    http://wiki.rustessentials.com/index.php/Main_Page
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  26. Post #26

    September 2014
    2 Posts
    Hi just a question. I set up the server and it shows in the server list but i can not connect to it, neither with rusty nor in game (but it shows on the list of servers)

  27. Post #27
    kulan's Avatar
    February 2014
    775 Posts
    What does the console say. When you try to connect ?

  28. Post #28

    September 2014
    2 Posts
    just connection failed
    its working fine on the experimental server but not on rust legacy server (obviously not the same server :D)

    Edited:

    lol got it working was some mess up with the ports
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  29. Post #29

    December 2013
    10 Posts
    just connection failed
    its working fine on the experimental server but not on rust legacy server (obviously not the same server :D)

    Edited:

    lol got it working was some mess up with the ports
    How did you get it to work?

    I have the same issue.

  30. Post #30

    December 2013
    10 Posts
    What does the console say. When you try to connect ?
    I have the same issue as him.
    I've port forwarded using TDP/UDP both ports 28015 and 28016.

    Like him, it says "ConnectionFailed"

  31. Post #31
    kulan's Avatar
    February 2014
    775 Posts
    I have the same issue as him.
    I've port forwarded using TDP/UDP both ports 28015 and 28016.

    Like him, it says "ConnectionFailed"
    So you have opened both ports on your router and allowed rust server ports through your firewall ?

  32. Post #32

    September 2014
    1 Posts
    I am having the same issue too.
    Port forwarded both TCP/UDP and even allow rust_server.exe in the firewall.

  33. Post #33

    December 2013
    10 Posts
    So you have opened both ports on your router and allowed rust server ports through your firewall ?
    Yup. Firewall is disabled and both ports are forwarded.

  34. Post #34
    kulan's Avatar
    February 2014
    775 Posts
    I am new at servers setups myself, so hopefully someone with more server expriance will jump on with some good advice I have not thought of.

    If you are running server on same PC as client try

    net.connect 127.0.0.1:28015 (in f1 console) this should bypass the router if this works the problem is port or router settings.

    Going to have a look round the net see if I can find any other common connection failed issues.

  35. Post #35

    December 2013
    10 Posts
    I am new at servers setups myself, so hopefully someone with more server expriance will jump on with some good advice I have not thought of.

    If you are running server on same PC as client try

    net.connect 127.0.0.1:28015 (in f1 console) this should bypass the router if this works the problem is port or router settings.

    Going to have a look round the net see if I can find any other common connection failed issues.
    I've actually got it running on my server, so I can't try that.

  36. Post #36
    kulan's Avatar
    February 2014
    775 Posts
    I've actually got it running on my server, so I can't try that.
    I am not sure at the moment, but i am reading all the time if i find anything that can help i will post it.

    I know there are some very computer savvy People here on FP hopefully one of those people will help.

    Sorry For not being able to help you right now. :(

  37. Post #37

    September 2014
    6 Posts
    I've actually got it running on my server, so I can't try that.
    Run -> CMD -> Ipconfig -> Take the IPv4 adress and connect to that (add the port).
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  38. Post #38
    kulan's Avatar
    February 2014
    775 Posts
    Run -> CMD -> Ipconfig -> Take the IPv4 adress and connect to that (add the port).
    If you want to try this the command in rust legacy client console is

    net.connect your,ip,goes,here:28015

    Correct me if i have this wrong please

    the first port is 28015 tcp (this is for game play and main data transfer)
    the second or listening port is 28016 udp (this is for rcon and to broadcast the server activity I.E to the server list in client)

    therefor if your server is showing in list on client the second or listening port is correctly configured,

    Maybe try changing 28015 to a tcp only port but i am grabbing at straws.

  39. Post #39

    September 2014
    6 Posts
    If you want to try this the command in rust legacy client console is

    net.connect your,ip,goes,here:28015
    Trying to help that other guy out.
    What I posted works for me ;)
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  40. Post #40
    kulan's Avatar
    February 2014
    775 Posts
    Trying to help that other guy out.
    What I posted works for me ;)
    sorry did not mean it in a bad way, i really hope it works, if it does all the better, i was just Optimistic that it would work as he has the server on server list client side and clicking the server name normally just runs the command line i put up, if everything is working correctly.

    I should have posted an explanation in my previous post, that rate does look a bit off hand, and for that i apologize.