As there doesn't seem to be a thread for this yet I thought that I would make one.
I enjoyed devblog 15 what did you guys think, like and hate about it?
As there doesn't seem to be a thread for this yet I thought that I would make one.
I enjoyed devblog 15 what did you guys think, like and hate about it?
I liked it. I think corpse removal makes sense and should be done through rotting corpses (yay disease). went to test the calorie change system but it didn't seem to be working. None-the-less I am glad to see progress picking up.
Can you add the link to the topic?
Link: http://playrust.com/friday-devblog-15/#more-874
Btw, nice devblog, the deer looks awesome!! :D
If you're dying (from bleeding/etc.), what if you could drink poison -- poisoning your meat, if someone (such as, your killer) decides to, uh, harvest your corpse. The poison effect wouldn't be lethal, but it'd be an appropriate debuff. This is separate to meat being diseased, because this would be a deliberate trap by a dying player.
I'm so ready.
Or you could apply it to a piece of food in your inventory, but no one would be able to tell but you. The killer will find it among your loot, eat it, then get very sick (Probably not die, but a hell of a revenge tactic from the grave)
Reminded me ofthis song.
Oh man, what a cruel move. Place a crate with poisoned meat out somewhere in the open, with a sign: "Free food for newbies"
Or decoy bases, for next-level misery to your enemies. Traps and not much else, but several crates with a few guns, some ammo, a small amount of materials, and a bunch of (poisoned) food. Have fun, jerks!![]()
1.Create a 10x10x10 base
2.fill to the brim with pitfalls and traps
3.light fires in hard to reach rooms
4. Watch from your shack you cleverly hid in the mountains as raiders die over and over trying to get loot (that you didn't leave behind)
5.Laugh. (And laugh and laugh and laugh)
Please make beartraps work soon...
Also being able to retrieve arrows is a great addition, but do they have a chance to break? It didn't seem like it when I was dicking around on the experimental, and I really think they should.
It will be great when we will be able to make a HUGE castle with bricks hidden underground and accessible through a small wooden shack by a tree or something. Garry must absolutely make this game more like minecraft; oh the possibilities. The blocks need to be tiny and digging tiresome.
no, not another minecraft rip off, just let people get their hands on a new game, not a minecraft copy. just go play that and leave us alone =_=
I can see the poison idea leading to every bandit becoming canned goods only. The Tuna Bandits were ahead of their time.
i'm thinking that poisons could make you sick the way raw chicken does; except unaffected by cooking for meat, or used to poison weopons and used on the first attack:)
I like this idea.
ooo does this mean that your aim and balance will be off?
*Edit*
Bullet drop? hell yeah! one thing i hate about certain games with guns is the "teleporting bullet", which is all a thing of the past!