No-one was asking for zombies, old skies, or web browser versions. When the old build/prototype/scrapped version isn't the default branch anymore, no-one will be asking for support for that either.
No-one was asking for zombies, old skies, or web browser versions. When the old build/prototype/scrapped version isn't the default branch anymore, no-one will be asking for support for that either.
Maybe not in this thread...
It is a slippery slope. You may only be asking for this one version to be maintained, but you don't really know what everyone else could possibly want to also maintained. It may seem like a simple request, but you are really asking for a lot.
The main reason that should really be a red flag as to why this is a bad idea is the fact the code was so unmaintainable they needed to start over.
Edit:
Let alone the poor programmer they hire to maintain this code... "We hired you to write code so we can throw it away..." That'll look great on a resume.
Ok, I concede.
I am done debating the issue because I am not hip to the alpha lingo. I bought a game I fell in love with without understanding what it entailed because I only read the steam page, reviews, and posts on this forum.
:)
-- I'm really replying to what you've said in this whole thread, not just the quote, for reference.
Firstly, I don't think it's a fair position to say that the old branch and new are different games, and to imply that Garry is being disingenuous by working on the new while selling the old. They're simply different iterations of the same game. To expect an old iteration of the game to receive updates is like asking a painter to update his portrait half-way through.
And that brings us to my second point -- you were warned when you purchased the game that anything and everything might change. You said earlier that you don't like the direction the game is going in. I don't have much sympathy for that. It's the risk all of us took when we purchased early access to a game still in development, one which was literally stamped with a warning to not buy it. And if you love the old branch so much, why are you upset? The game IS complete, as far as you're concerned. Or will adding pork and bear-meat really make that big a difference to you?
A lot of this seems to boil down to, "I want content right this second." I agree -- it would be awesome if they could snap their fingers and finish development tomorrow, but I would rather have a great game at the end of the cycle than get meaningless, incremental updates now.
Actually, bro, what I'm doing here is half-recreating C's strings-as-arrays-of-chars, and then reindexing the ASCII (unicode, lolwhat) values of the letters to A=0.
It's part of a simple one-time pad tool I wrote. It's not a "poor man's attempt at encryption," an OTP is a completely legitimate and theoretically unbreakable form of encryption as long as several fundamental facts remain true.
I specifically said that it wasn't a great example of my coding skills, but that it was an example. And it sure shut Gin_Ja the hell up when he was talking out his ass like he knew anything about game development.
I never said I don't like the direction the game is going. What I did say, was with all the maps changing, building methods changing, it's almost like a whole new game. The game I loved forever "scrapped." I ADMIT, it is possible I won't like the new version like I loved the old. However, I could end up liking/loving it way better. It works both ways.
I am not upset, nor was I ever upset, not even a little. I'm having a discussion on a discussion forum. Unfortunately, because the developers are watching at times, the discussion turns into my opinion vs being told I need to threaten the developer or shut up already. It also feels like I am talking to loyalist that by any means want to show their loyalty, rather than discuss logically. You can be loyal and still have an opinion that differs.
For instance, the old build was updated today, despite everyone saying it was a complete waste of time (that's awesome if true).
At no point was I upset. And no matter what I debate, I concede to the fact I feel facepunch has good intentions and obviously take pride in their work. Which is probably why I loved the game to begin with.
And I am not asking for ANYTHING "right this second." I asked for continued support for the branch that is still live.... and minor content would be a plus. It doesn't hurt to ask, even if it annoys the loyalist to death. I love the current builds (and got my money's worth... I would have PAID for the new build if it was part 2). If they disagree, they disagree. I'm not mad or quitting Rust forever, I am just discussing different issues.
Hopefully I responded to everything proverbial. Every time I hit reply I feel like I have to apologize in order not to get banned. I'm not upset, I'm apologetic because I could very well be wrong. I don't see the issue through developers' eyes, and apparently I never will.
I'm sorry -- I didn't mean the word 'upset,' per se. It was just convenient. Your gripe, I suppose is what I meant.
And I suppose I am a loyalist to a certain extent (but where the fuck are my ziplines, seriously), but I get that it sucks to come in to this expecting big things, and instead be put off for a few months. I know that's where you're coming from -- but I'll contend that it's time well spent for a better finished product.
And I don't think you'll be banned, and I hope you won't. Anyway, ja ne.
Just don't post any animated .gifs, make any death threats, or spam/bump stuff and you won't get banned. Only other thing I've regularly seen folks get banned for is opening repeat threads. The Mods here are actually quite good. Have no fear.
With the tools we have today its completely possible to build something with potential by using a visual style of scripting in terms of how a games mechanics work. Not that I am saying Gin is a new school development guru, but it is possible to have a full understanding of game development without knowing the primary languages. That's the beauty of modern day technology.
Gin was confusing game mechanic logic and functional code logic, as in, a game with only basic crafting and building is somehow only a few lines of code, ignoring all the physics, UI, input, and network logic involved.
That is not the mark of someone who understands game development on a fundamental level.
So many dumb votes from the gold members when someone says anything slightly off color about the game or the mod team. (ill call them a dev team when they actually complete a game)
Is that required when ya give their forum money? Or is it required to wear blinders grab the sword and shield to defend em?
(i wont be reading any replies, i dont care what the reasonings are)
I don't even care if rust doesn't update, Rust is the best game ever, because you have the freedom to do anything. hell i spend my spare cash on rust keys for my friends. keep up the good work garry!
You should probably educate yourself on what methods you're using before using them. charCodeAt returns the Unicode value of a character, not the ASCII value. The first 128 bits of Unicode are the same as ASCII. lolwat? lelwat? kekwat? roflwat? Remember what I said about talking above your abilities? You have now included knowledge in that statement. Excellent Work!
Without seeing the rest of your code, I doubt anyone would guess that was being used to generate an OTP. Regardless, OTP is almost never used because it's cumbersome and lethargic. It's easy to create, theoretically impossible to break, but largely useless in real world encryption techniques. I guess it might be good as an exercise, but that's about the extent of it unless you're using it in a very niche instance.
Stay in school bro, one day you might be able to call yourself a programmer. Sadly, not today.
P.S. - You're welcome for teaching you what your method actually does. If you're feeling magnanimous, I'll send you my paypal so you can give me a fiver for the instruction.
Edited:
I could agree to that. Honestly, I'm a huge fan of the mongo-expressjs-angular-node-socket.io stack. It's really fast to whip up a fast and function proof of concept application. It has a lot of benefits, but I've never seen anyone write impressive JS.
It's not DragonBallZ to write a quick nearest neighbor search algorithm in C. That's like.. 7 minutes for a basic one. That's demonstrating some modicum of skill and is relative to the game development discussion. Writing some shit JS function that he thinks mimics C in any way is retarded though. Especially so when the person demonstrates they don't even know what the methods they're using do.
It's going to undoubtedly going to be more than 12. I don't think it's a good idea to guess these kinds of things.
113 my guess lol
i am staying out of the code debate unless it come to basic on the spectrum, and i might be able to remember how to turn binary graphics into a single poke command :)
You're a cock.
holy the thread is still going
i think i said it before but...
"my cat smells of cat food"