1. Post #1

    May 2014
    8 Posts
    So I know there is a lot of talk about vehicles and people saying that it would be too much like dayZ if added.

    I think vehicles would be an awesome addition to this game if implemented properly. Obviously they would have to be balanced in my mind it would be cool if vehicles were a hard thing to make but would be very useful for example say we could make a dirt bike as one of the easier vehicles to make. It would allow for faster transport and you could store additional loot on the bike, guns, ammo, medkits loot space etc. But obviously if someone steals it and loots it that would suck bad, but add a great experience in game.

    Adding some kind of jeep this being a lot harder to make and pretty rare but imagine rolling up with your crew to raid some house and provide backup (i'm thinking mountable MG on the back too). I think it would add a sick aspect to the game and like I said if its balanced correctly I think it would be awesome
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  2. Post #2

    May 2014
    27 Posts
    In my opinion motorized do not really fit the game (in this stage at least). Horses or cycles could be fun though. Those will not give you the extra protection and might make it harder to shoot from it but offer the ability of faster transportation in return.
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  3. Post #3
    Gold Member
    BazzBerry's Avatar
    December 2013
    247 Posts
    If anything tamable wildlife would be more feasible and would fit the game better. Horses, donkeys, etc.
    I've said this before and I'll say it again, if I saw a car whip past me it'd fucking ruin the game for me.
    It'd completely destroy the atmosphere of the game.
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  4. Post #4

    May 2014
    77 Posts
    If anything tamable wildlife would be more feasible and would fit the game better. Horses, donkeys, etc.
    I've said this before and I'll say it again, if I saw a car whip past me it'd completely fucking ruin the game for me.
    It'd completely destroy the atmosphere of the game.
    depends on how they're implemented, if vehicles were designed to run on fuel, were heavily improvised and required team work to build and maintain they would fit in with the games atmosphere nicely, which is post-apocalyptic. While I agree things like cars would be a bit out of touch, mad max style tanks would be awesome and would undoubtedly add to 'clan wars' between groups of players.
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  5. Post #5

    January 2014
    572 Posts
    I think that's why you have 'low grade fuel'.

    Cars etc would take huge amounts of resources to run. They have already done the chopper. IMO, the game needs it. But they would be really end game items. Or on big maps to transport like DayZ

  6. Post #6

    May 2014
    27 Posts
    mad max style tanks would be awesome and would undoubtedly add to 'clan wars' between groups of players.
    When starting on a new server, comming across kevlar guys with m4's is not fun. Imagine one or more vehicles with multiple guys racing over the map killing freshspawns or anyone crossing their path....
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  7. Post #7

    July 2013
    51 Posts
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  8. Post #8
    Gold Member
    BazzBerry's Avatar
    December 2013
    247 Posts
    (i'm thinking mountable MG on the back too)
    Now this got me thinking - not necessarily in stead of vehicles but an idea I am fond of would be some sort of tower you could build that would have a mounted machine gun (with considerably more power then typical hand-held guns) would be neat and would add a nice touch for defense against raiders - or if you have the time and resources a good offense if placed appropriately outside of an enemy base.

    Not intending to hijack the thread, just fuming my thoughts.

    For vehicles, though, I might not be opposed to having something like this;



    Just a basic unattractive mobile gunning vehicle that'd offer a bit of protection.
    I just don't want to see fancy vehicles and explosives from vehicles - that's it, mainly.

    A slow moving tanky vehicle like that with a machine gun on it might be okay.
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  9. Post #9

    January 2014
    12 Posts
    Rust should by like "Fallen Earth" but who have skill for that idk....
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  10. Post #10
    voDKa#_swag's Avatar
    April 2014
    65 Posts
    I really like the idea of dirt bikes and a pickup truck with an mg on it in rust,but that must only be added in later,and be really hard and expensive to make. So like high quality metal and it should require a lot of fuel to actually run. It would be awesome though,but just don't make it so that everybody has one and uses it whenever they go on a raid.so it should be so expensive to run that you only want to use it for very important raids

  11. Post #11

    February 2014
    133 Posts
    No vehicles for me... if someone really need a vehicule, give them a boat so he could left our Rust Island...
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  12. Post #12
    Gold Member

    August 2013
    919 Posts
    horses.
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  13. Post #13

    May 2014
    1 Posts
    I would like to see only a horse's. Vehicles will ruin me the game. There is a lot of fun for me right know. Just go across the map and try to survive. Much more bigger map and more island could be great. You know. You have to make a boat to get yourself to another island. There could be some special resources... Sorry for my English. I hope you can understand me. :)
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  14. Post #14

    January 2014
    32 Posts
    Dirtbikes.
    - gives no protection of any kind.
    - you can take "fall" damage when you fall of the bike.
    - can't shoot while you're on it.
    - no exhaust pipe so you hear it from a mile away.

    All in all just a tool to get around the map faster then by foot.
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  15. Post #15
    Happy Wormy's Avatar
    April 2014
    32 Posts
    I would say horses might be something that some Rust devs might be keeping on the dl, i've seen on Alex Webster's Vimeo page a video of a horse walking.

    http://vimeo.com/88670877

    Might not be related to rust, and there is a chance it might be.
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  16. Post #16
    rbZero says I'm the Troll King
    mrknifey's Avatar
    April 2014
    1,827 Posts
    i could see 1-2 vehicles on a server that cost huge amounts of low grade fuel to run, and once they are wrecked, they are done for that cycle. maybe a regular % chance to break down whilst being used, or condition like other gear.

    it has potential, but honestly has to be reigned in hard so it doesn't break the immersion:) but no tanks, and i'm hesitant to see motorbikes. i like the idea of a van or 4x4. something believable, that can fit a few players inside. think bandit technicals from borderlands 2:)

  17. Post #17

    May 2014
    50 Posts
    i'd say, we could use a rusted out school bus, or perhaps a Cold War style military jeep. Whatever the vehicle is, it needs to be more of an improvised machine.

    But Rust NEEDS a vehicle system if its gunna survive H1Z1, DAYZ, ect
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  18. Post #18

    April 2014
    88 Posts
    But Rust NEEDS a vehicle system if its gunna survive H1Z1, DAYZ, ect
    Agreed, I just hope it won't be so physics strenuous like Garrysmod, otherwise high latency and performance issues are really going to burn the cake.
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  19. Post #19
    Gold Member
    BazzBerry's Avatar
    December 2013
    247 Posts
    i'd say, we could use a rusted out school bus, or perhaps a Cold War style military jeep. Whatever the vehicle is, it needs to be more of an improvised machine.

    But Rust NEEDS a vehicle system if its gunna survive H1Z1, DAYZ, ect
    I disagree. H1Z1 and DayZ are two other completely different games that aren't even technically the same genre as Rust. Because they have vehicles, Rust HAS to have them or else it'll fail? No, no that's not how it works.

    Keep in mind with the procedurally generated maps coming up there won't even be roads (at least from what I can tell) for vehicles to drive on, just rough terrain. The map size isn't large enough to warrant vehicles (at least in Rust 1.0, the playable map area can be walked across in 5-10-15 minutes).
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  20. Post #20

    February 2014
    316 Posts
    I'd really like tameable animals. Horses, camels, elephants... Hell, even bears. Imagine ten guys on armored bears running at you. And behind them five war elephants, coated in leather armor.
    Even tameable hawks and eagles, maybe. Or crows as sentinels. They'd fly over to your position or make a special "caw" to alarm you that somebody's on your turf.

    I think it would be something special.
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  21. Post #21
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    I'd really like tameable animals. Horses, camels, elephants... Hell, even bears. Imagine ten guys on armored bears running at you. And behind them five war elephants, coated in leather armor.
    Even tameable hawks and eagles, maybe. Or crows as sentinels. They'd fly over to your position or make a special "caw" to alarm you that somebody's on your turf.

    I think it would be something special.
    What game are you playing?

    It's obviously not Rust if you think these things would mesh with the game.

    I could see horses... maybe. Even that's a stretch for me. It's not as simple to tame a wild horse as slapping a saddle on it and hopping on.

    And taming bears? Riding armored bears?! War elephants?! Man with all of these tameable creatures no one would ever have to fight anymore, just send your army of beasts after someone.

    Silly, just silly.
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  22. Post #22

    February 2014
    11 Posts
    i like the horse idee. they are to fast to catch and if you shoot at them they die. so you need to team up or raid a buiding to catch one . and yeah you need to feed it every day otherwise it wil die.

    car's or other vehicles wil ruin the game for me.

  23. Post #23
    Beo
    Beo's Avatar
    April 2014
    89 Posts
    Silly, just silly.
    I give him credit tho, for not mentioning tamed dinosaurs :)
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  24. Post #24

    October 2013
    860 Posts
    What game are you playing?
    The one with red bears and red wolves who drop all sorts of human-made crap when they die? Or the one where you skin cloth from animals, then cook it in a fire pit to make leather? The one where you can use a kit and some paper (new and improved now, no paper needed!) to learn how to make an M4 using low quality metal?

    Yeah, yeah, I know, placeholders, but if you didn't know they were, there is very little that would be far-fetched comparatively speaking.

  25. Post #25

    February 2014
    147 Posts
    I have actually wanted vehicles for a long time; especially if the size of Rust's map becomes bigger. Just make parts rare/uncraftable, such as coming in airdrops, and having to fuel it with a fuel that costs more to make than the current low-quality fuel. It would give players more to fight over and contest; having a vehicle such as a car/chopper is a huge advantage in both mobility and transporting materials.

    I think tamable animals would be great as well though; they should be more of the easy to acquire/low tier type of vehicle.

  26. Post #26

    March 2014
    64 Posts

    I think tamable animals would be great as well though; they should be more of the easy to acquire/low tier type of vehicle.
    I tamed a rad bear once. I dropped on it from atop a base, and after that we couldn't kill each other.
    So he would follow me, actually, I would walk inside the bear. Was ready to go on a rampage and scare the crap out of people, but it glitched again, started flying, and when it came down it killed me.

    http://steamcommunity.com/id/mihai_p...21527177723563
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  27. Post #27

    March 2014
    5 Posts
    When starting on a new server, comming across kevlar guys with m4's is not fun. Imagine one or more vehicles with multiple guys racing over the map killing freshspawns or anyone crossing their path....
    That adds to the challenge of the game. When there are people running around with M4s, you are better off to just hide. I don't see how this idea is 'too late' for the game. There are people running around with M4s and Kevlar body armor. I think it is feasible.

  28. Post #28

    February 2014
    360 Posts
    Boats could be pretty awesome.

    Say you can only swim for a while, and the new maps have some lakes and islands in the ocean.

    Imagine a tribe dwelling on a fortified island, coming ashore to raid in canoes. Or you're paddling down a river and someone starts shooting at you from the bank, so you dive into the water and take cover behind the hull.

    Bigger craft even, the canoes would be build of wood and leather, only be able to row or shoot, not both at the same time, but you could have bigger rafts with sails that could carry people or even simple little sailing boats.

  29. Post #29

    November 2013
    57 Posts
    What about a 'Neutral' vehicle that can't be taken off of a path, Turn the road into a railway track and have a little mine cart that goes clockwise stopping 3 - 4 times around the map. Can't be controlled but its alot faster than walking, also it would be an interesting point of conflict.

    Just a thought

  30. Post #30

    May 2014
    34 Posts
    What about a 'Neutral' vehicle that can't be taken off of a path, Turn the road into a railway track and have a little mine cart that goes clockwise stopping 3 - 4 times around the map. Can't be controlled but its alot faster than walking, also it would be an interesting point of conflict.

    Just a thought
    An interesting one, indeed. I would like to see it, but I'm not sure it completely fits. It'd certainly be fun to shoot at each other just to shave 2 minutes off travel time.

  31. Post #31
    Beo
    Beo's Avatar
    April 2014
    89 Posts
    An interesting one, indeed. I would like to see it, but I'm not sure it completely fits. It'd certainly be fun to shoot at each other just to shave 2 minutes off travel time.
    Rust could definitely use railroads... at least as a decoration :)

  32. Post #32

    November 2013
    47 Posts
    Ok I agree you need something in the game to this extent. Because whenever they get done with the reboot, running for 1-3 hrs just to reach your friends or get some resources at the town that's now like chernobyl would completely ruin the game. Horses would be an ok start but finding a decrepit car, jeep, bike, boat, hell even a chopper would be badass and having the experience to progress father into the game as you fix it up and get it into a working state. I agree with the 2nd comment, yes it does not fit the current default branch of the game and would not go in well if they did throw a jeep in. Yes it would need to be balanced but if you think about what they're doing with the map and other things, it's needed in some form or fashion. They are making the maps procedural generated and really the game has very little progression. You get the M4 and you're done. Nothing else really to do other than build a gigantic house if wanted and be a raider. This would add a great dynamic to the game and provide further content for them to off of for updates.
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  33. Post #33
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    Running for 1-3 hours? Since when does it take that long to get anywhere on the map?

    Progression has nothing to do with whether there are vehicles or not, there's not a lot of progression because the game isn't finished yet. There is still a LOT LOT LOT that needs to be added/changed.

  34. Post #34

    November 2013
    47 Posts
    Mhm, that would be a cool way to add progression is my point and something just badass to add. I said you might have said issues along those lines when they launch the reboot since it has proceduraly generated maps.

  35. Post #35
    Gold Member
    Durrsly's Avatar
    December 2012
    11,005 Posts
    When I played the open beta last year, right before the game exploded in popularity, there were cars. They were just stock Unity cars. I remember shooting at Garry, and trying to take the car when he went off for supplies. Turned out only the devs could drive cars.

    They were pointless for anything other than going faster.
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  36. Post #36

    May 2014
    50 Posts
    I disagree. H1Z1 and DayZ are two other completely different games that aren't even technically the same genre as Rust. Because they have vehicles, Rust HAS to have them or else it'll fail? No, no that's not how it works.

    Keep in mind with the procedurally generated maps coming up there won't even be roads (at least from what I can tell) for vehicles to drive on, just rough terrain. The map size isn't large enough to warrant vehicles (at least in Rust 1.0, the playable map area can be walked across in 5-10-15 minutes).
    When you compare today's popular PC games, DAYZ, RUST, and H1Z1 are all grouped together, idk why, but they are all similar in the sense that they are all just coming out and are competing against each other. Why play Rust when you can get DAYZ or H1Z1? If they have better stuff? BOTH games plan on coming out with buildable base, they have weapons, and will have PVP. so all three games will be VERY similar, but Idk.... rust needs a hook
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  37. Post #37

    November 2013
    39 Posts
    Rust could definitely use railroads... at least as a decoration :)
    I like the idea of railroads.
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  38. Post #38

    May 2014
    6 Posts
    I think map is too small for vehicles. But If map will enlarge, It can be.
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  39. Post #39
    MysteriouFake's Avatar
    May 2014
    6 Posts
    Taking into consideration a tremendous ammount of water we're going to have in new Rust, I suggest boats to be the vital priority, if devs had any vehicles planned at all.
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  40. Post #40

    April 2014
    60 Posts
    Heres my suggested 'type' of vehicles-

    1. Dirt bike (up to 2 people)
    2. Small Jeep (up to 4 people)
    3. Mini bus/transit (up to 8 people)

    Apart from the fun of building, maintaining and running the vehicles they all bring some real benefit to gameplay.

    Heres some of my thoughts-

    1. Getting from A-B much faster
    2. Running people down
    3. Additional storage when raiding
    4. Getting teams to places, no one gets lost so easy
    5. Protecting your vehicle becomes significant (it can't easily be stored 10 floors up and 4 rooms in a base for example)
    6. Protection when traveling with all that C4 to a raid

    For me (rare) vehicles, simply are a no brainer for Rust.
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