1. Post #1
    Reply With Quote Edit / Delete Reply Show Events Artistic Artistic x 9 (list)

  2. Post #2
    Gold Member
    AFewOstriches's Avatar
    January 2012
    1,819 Posts
    Flare could've been done better, some loose fingerposing, and the bloom around the eyes looks pretty flat.

  3. Post #3
    The Combine's Avatar
    July 2009
    9,915 Posts
    Why do you use Rastifans shitty smudge filter in all your pictures? It looks really off.

    Everything else is quite cool.

  4. Post #4
    I'm a newfoundlander born and bred and i'll be one till' I die
    wotman's Avatar
    October 2012
    737 Posts
    Finger posing for the hand holding the flare is pretty wonky
    Reply With Quote Edit / Delete Reply Canada Show Events Agree Agree x 2 (list)

  5. Post #5
    Mythos's Avatar
    July 2010
    1,060 Posts
    Fun fact: if you pose that flare model and actually hit it with the gravgun's primary fire after it's posed, it turns on like it would if you pick it up in-game. That's how I made this, as well as all other flare shots in that comic (here, if you're curious). All done in-game, which was fun, if time consuming.

    Sorry I'm not commenting on the image itself, but it reminds me so much of my own comic cover (unintentionally, I know) that I don't find it appropriate for me to judge.

  6. Post #6
    Yeah, I knew about the flare activation, I couldn't use it because the Poster command fucks up light sprites and light glares.
    Reply With Quote Edit / Delete Reply Windows 7 United Kingdom Show Events Informative Informative x 1 (list)