I'd recommend the server Rogue Squadron. It's on toprustservers around number 95 I think. Tons of mods with adjusted loot tables. Admins are dedicated and online every say so no fear of them going awol. M4 and MP5, C4, grenades, and .556 ammo are all uncraftable but can be looted.
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Also, most people on the server don't get butthurt when they get raided. They say gg and rebuild to come after whoever raided them. Very fun friendly server.
I played Rogue Squadron before but I still found a ton of guys running around with Kevlar killing people. I also had my day old base completely raided.
The server Long Haul is the only server I've played that I find best suited for long gameplay. I also think that was the intention of the admins. I believe they usually have 6-10 people on at night and I've asked the admins before how many people own a bolt action and I believe they said one person. I don't even think anyone owns c4. I actually think they are onto a good concept but I don't think most people will get it right away because I think the "Rust Gamer" has changed to a more of a COD gameplay style.
With regards to weapons crafted, no weapons can be crafted except the revolver and pipe shotgun so I've had some epic battles with those guns, which I think it was Garry's intention.
Edited:
yet, in mine 500+ hours of rust i have found m4 once i think, and bolt 0.. and believe me i looted plenty of crates..
but yeah, after 3 days of playing for a normal cca 4 players group where players are active, you gather sooo much shit and you can basically equip whole server, so if and when you get raided it's basically balanced then (cause you don't loose all your learned blueprints)..
however, problem is (and that's major one) that nobody stays playing on server after they loose all shit.. but they do however go on next server and start from scratch.. (which is maybe the most fun part in game).. so server life is rather short..
i'm speaking how it is on "normal" servers, with max cca 50 players..
it's not different with my group, we play on server until we get fckd, and by that time the server is close to end anyway, whenever community on server just starts to get nice, and most of the players getting familiar with each others, groups making alliances or killing list, next day few groups leave and real quick all goes south and server is either wiped or stays empty..
and start playing on server which is up more then a week doesn't have sense also..
i think that for gameplay itself, the biggest problem atm is number of servers which is ridiculous, and in the same time, not really that much good ones..
it's pain in the ass to find a nice server, with plugins you like, with normal admins, with "normal" players..
Yea I agree. My whole experience with Rust went from being completely entranced with a server to then it wiping, to me taking a break then finding a group on a different server to then be abused by admins. At that point, I didn't know what to do. Actually, I joined a random server after that, asked to join a group, which I was accepted then with 5 guys playing constantly on Saturday, we managed to overrule the server, raid a bunch of houses and make everyone rage quit. It just sucks when you invest so much time into a server and it turns out there is admin abuse or they don't care.
I think I've finally found a server I enjoy now where the admins are "normal". The biggest part I think is that the core group of guys on the Long Haul server have a similar vision of mine on how Rust should be played.
As I mentioned before it's new and a low population so that might change as it gets more fans but right now I'm having a blast.