1. Post #41

    March 2014
    51 Posts
    Yep, it's been on for ages (since the beginning).

    You can either remove walls from files and place a sleeping bag through the wall, then through the next one etc...

    When you get to the loot room, throw your stuff next to the invisible wall, place a bag, suicide, loot your stuff, and so on till you leave the base.

    Either that or go on the ceiling, remove ceiling from your files, and while you connect, during the first few seconds, your character will fall through that ceiling. Then, loot and leave with sleeping bags through walls/doors/whatever.

    Using this, ANY base is raidable with 5/10 sleeping bags. Stopped playing some weeks ago when I found out, hopefully it'll be fixed and some new content will be added.

    Btw, if they are willing to fix this, there is another bug that allow looting through walls when a box/furnace is next to a wood wall (not necessary close). Sometimes, on one side of the woodwall, there is a little gap (between the actual wall and the pillar). If you can see a box/furnace in this gap, you can loot it by slowly moving your mouse (At some point, you can see the "search" text without the round thing, like it's a small stash, when you press enter, you can loot it).
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  2. Post #42

    March 2014
    29 Posts
    Yep, it's been on for ages (since the beginning).

    You can either remove walls from files and place a sleeping bag through the wall, then through the next one etc...

    When you get to the loot room, throw your stuff next to the invisible wall, place a bag, suicide, loot your stuff, and so on till you leave the base.

    Either that or go on the ceiling, remove ceiling from your files, and while you connect, during the first few seconds, your character will fall through that ceiling. Then, loot and leave with sleeping bags through walls/doors/whatever.

    Using this, ANY base is raidable with 5/10 sleeping bags. Stopped playing some weeks ago when I found out, hopefully it'll be fixed and some new content will be added.

    Btw, if they are willing to fix this, there is another bug that allow looting through walls when a box/furnace is next to a wood wall (not necessary close). Sometimes, on one side of the woodwall, there is a little gap (between the actual wall and the pillar). If you can see a box/furnace in this gap, you can loot it by slowly moving your mouse (At some point, you can see the "search" text without the round thing, like it's a small stash, when you press enter, you can loot it).

    I stopped playing cause of this too, its pointless to gather stuff now.

  3. Post #43
    MrTHC's Avatar
    February 2011
    385 Posts
    I stopped playing cause of this too, its pointless to gather stuff now.
    It's alpha and there will be bugs, but this one just makes putting any effort into playing pointless, because some guy will just come and loot your shit without c4.. Not to mention the fact that this bug has been around forever and nothing getting done about it is also discouraging.

  4. Post #44

    February 2014
    316 Posts
    Just build your home in some rocks.
    I recently found a nice crack near a rad town with some red animals.
    Absolutely nobody will find it unless he uses an esp hack. I struggle to find it myself, sometimes.

  5. Post #45

    March 2014
    29 Posts
    Just build your home in some rocks.
    I recently found a nice crack near a rad town with some red animals.
    Absolutely nobody will find it unless he uses an esp hack. I struggle to find it myself, sometimes.
    Its banable form server admins bro.
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  6. Post #46
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    Its banable form server admins bro.
    Anything is bannable from server admins. They can ban you for anything or nothing.
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  7. Post #47

    February 2014
    316 Posts
    Hehe. I don't mean the exploit, but an actual cave were you can place a foundation, workbench, furnace and some crates. You need to cover one (of two) entrance with a 1x1. I made one with a metal door, which might look like there's something in there. But there isn't. Just a wooden door on the backside, so I can still use this entrance but others won't see it (unless they nuke the metal door and go in, then this white "open" dot will appear. But who's raiding a 1x1 whithout peeking through a crack first? And then they'd see an empty 1x1. The other entrance is completely hidden from view from the ground. You'd have to jump up those rocks and even then it's very well hidden. This whole "base" is not very spacious, though.

    I'm thinking about moving the workbenches in there so I can use the actual 1x1 entirely for crates.

    /walloftext

  8. Post #48
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    Yea there's actually a couple different little caves like this, I've only found two but I've heard of more. I don't think I've found this one you're talking about.

    They're great places to go, but so well hidden that I tend to lose them myself.

  9. Post #49

    February 2014
    316 Posts
    Hehe, yep.
    First time I was running on top of those rocks like crazy, looking for the right "hole".
    There is another cave in the exact same rock formation but you can't get out of there, just in. The perfect place to place another fake 1x1 with wooden backdoor and a foundation right behind it to place some crates, since it got two "entrances" as well.

  10. Post #50

    March 2014
    29 Posts
    Still, this bugs lets you go through doors, caves ANYTHING basicly

    EDIT: Funny how devs are adding only useless shit, instead of fixing major game bugs.

  11. Post #51

    March 2014
    29 Posts
    #BUMP WE NEED TO TELL IT TO THE WORLD
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  12. Post #52

    March 2014
    29 Posts
    #BUMPITDYBUMP

  13. Post #53

    March 2014
    6 Posts
    So you place a sleeping bag through a wall, suicide, now you're naked and trapped in their base without c4? I still don't see how you can get away with their stuff without c4 in this situation. Please explain.
    I don't know about getting away with it but you can despawn their items. This happened to me yesterday.

  14. Post #54

    March 2014
    29 Posts
    #Bumpsy

  15. Post #55

    January 2014
    38 Posts
    Put your stuff in the 2nd+ floor. Problem solved.

  16. Post #56

    March 2014
    29 Posts
    Put your stuff in the 2nd+ floor. Problem solved.
    They can get through any walls, they can go in with 50 sleeping bags and loot everyroom in your 5 stories 5x5 base.

  17. Post #57

    January 2014
    37 Posts
    Hoowdy there communiteh.

    So after i got raided couple times when there was no holes in my walls, i started thinking how that happend.
    Basicly there's a bug that lets you go shoot/kill/put sleepingbags through walls, so that makes rust unplayable right now.

    EDIT: Of course i noticed sleeping bags scattered across my house.
    EDIT2: I forgot to add that i've accutally saw it somewhere too(don't want to post it).
    Parim, could you add me on steam? http://steamcommunity.com/profiles/76561198126418356/

  18. Post #58

    March 2014
    29 Posts
    #BUMP

  19. Post #59

    March 2014
    29 Posts
    #BUMPbutnoonegivessinglefuck ;_;

  20. Post #60
    jayfkay's Avatar
    March 2014
    340 Posts
    I thought this only works thru doors? got raided that way, one sleeping bag behind every door all the way up. at the top they used my c4 to make a hole and throw stuff outside.

  21. Post #61
    Oxameter's Avatar
    March 2014
    229 Posts
    You can rename anything in the texture files and place objects through it and not see it. No doubt you can change metal_wall to metal_wal1 for the exact same effect with metal bases.

  22. Post #62
    yukkerz's Avatar
    October 2012
    66 Posts
    This needs to be fixed asap. I love to build up against rocks and seems that people can place sleeping bags in rocks and just run right into your base. Been happening frequently also.

    [url]

  23. Post #63

    March 2014
    29 Posts
    @UP, I had full metal base, about 8 stories high, we had chests full of everything basicly, loads of them i can say, one time we saw sleeping bags all over our base leading to loot room, everything was gone, and it was about 2 months ago, from this time, i have stopped playing rust till they fix it.

  24. Post #64

    March 2014
    29 Posts
    #Iwonderwhenanydevswillvisitthisthread.

  25. Post #65
    Oxameter's Avatar
    March 2014
    229 Posts
    The game is alpha and exploits will be fixed with each patch, its not a released game where they will stop what they are doing and fix any exploits right away. Hopefully the main exploits ruining the game are fixed next patch. The main exploits fixed + new content will be a great incentive to start playing again.

  26. Post #66

    April 2014
    20 Posts
    The game is alpha and exploits will be fixed with each patch, its not a released game where they will stop what they are doing and fix any exploits right away. Hopefully the main exploits ruining the game are fixed next patch. The main exploits fixed + new content will be a great incentive to start playing again.
    I'm sorry but i really REALLY dislike games hiding behind "its alpha"
    the game is for sale anyone can purchase the game .... therefore by definition it is released. if thats inconvenient to the devs then thats too bad, but they have a big pile of money to help them through the late nights coding

    saying "its alpha" just brings me pictures of the game devs hiding behind piles of OUR money having a sleep.
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  27. Post #67
    Oxameter's Avatar
    March 2014
    229 Posts
    Well if you read the very short description you would of read that some things aren't going to work. Its in early development, it is nowhere near finished. Fixing endgame bugs isn't a huge priority when the game is 20% complete.

  28. Post #68
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    I'm sorry but i really REALLY dislike games hiding behind "its alpha"
    the game is for sale anyone can purchase the game .... therefore by definition it is released. if thats inconvenient to the devs then thats too bad, but they have a big pile of money to help them through the late nights coding

    saying "its alpha" just brings me pictures of the game devs hiding behind piles of OUR money having a sleep.
    Well you did decide to give them your money, afterall... If they'd forced you to buy the game then that would be a different story.

    As it stands, early access games have no obligation to push updates or anything, that's just the way it is. I don't think Facepunch will leave us hanging, it's just going to take time.
    If you didn't want an unfinished game then you should avoid early access titles.

  29. Post #69

    April 2014
    20 Posts
    if facepunch did leave us hanging, most on this forum would bend over and ask facepunch to do it again.

    your wrong about obligations, the moment the game was released to paying customers facepunch owes them the obligation for atleast a exploit free alpha/beta. people expect bugs/instability/crashes but people shouldn't have to put up with exploits too.

    exploits should be sorted asap before more nnew exploits are found which lead to more hackers which leads to even more work

  30. Post #70
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    your wrong about obligations, the moment the game was released to paying customers facepunch owes them the obligation for atleast a exploit free alpha/beta. people expect bugs/instability/crashes but people shouldn't have to put up with exploits too.
    This is absolutely not true, please show me the contract or terms that say Facepunch is obligated to do anything.

    They're only obligated to do anything because it would be a shitstorm for them if they didn't. I don't think they would abandon the game either way, but they are under no legal burden to do anything.

  31. Post #71

    April 2014
    20 Posts
    This is absolutely not true, please show me the contract or terms that say Facepunch is obligated to do anything.
    ANYTHING YOU SAY......
    Sale of goods act....... but what has that got to do with any of this, no one has mentioned anything about "legal burdens" to be fair, early access and the sale of goods act actually clash and its a gray area at the moment in the UK.

  32. Post #72
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    ANYTHING YOU SAY......
    Sale of goods act....... but what has that got to do with any of this, no one has mentioned anything about "legal burdens" to be fair, early access and the sale of goods act actually clash and its a gray area at the moment in the UK.
    Valve is an American company and isn't required to follow the sale of goods act. Granted, I don't know much about the laws or who would be responsible in the first place (Valve for selling it or Facepunch for developing it).

    That may change over time, I know the sale of goods act is trying to figure out a way to get early access games under its umbrella since, as you said, it is in a grey area in the UK.
    But for now, there's nothing wrong with the game as it is. Everyone got the same disclaimer before buying it and everyone should have been aware of what they were getting themselves into.

    Again, I don't think that Facepunch is just going to forget about the game and leave it as-is. There's a lot of development left; multiple years worth, most likely. In the grand scheme of things these exploits are very low priority compared to getting the game to a "scope-complete" level.

  33. Post #73

    February 2014
    35 Posts
    Valve is an American company and isn't required to follow the sale of goods act. Granted, I don't know much about the laws or who would be responsible in the first place (Valve for selling it or Facepunch for developing it)..
    I only know this as I had to get legal advice on the subject when selling some software to an American company so the information may be the opposite way round but should be correct...

    Any company is obliged to comply to the laws in the countries in which they trade. The transactions are made in GBP and VAT (Value Added Tax/Sales tax) is paid to the British Government thus they are trading in the UK. HOWEVER Valve is the company that are making the transactions and thus the only company held accountable for the legitimacy of the final product.

    Again this is second hand knowledge from what I assume is a knowledgeable source (a solicitor)
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