1. Post #1

    December 2013
    78 Posts
    I think the best way to get bandits to calm down, would be giving them something else to do, why not add wallpaper, couches, ect?

  2. Post #2

    February 2014
    32 Posts
    at a stage of development do you think those details are priority over content?

  3. Post #3

    July 2013
    38 Posts
    I think eventually some decoration items would be nice, but there is currently a long list of higher priority items.

  4. Post #4

    February 2014
    134 Posts
    at a stage of development do you think those details are priority over content?
    You think these take priority over content in alpha stage?
    fixed smoke signal not being influenced by lighting
    fixed the fade from black starting too late after respawn
    fixed the floating grass bug
    tweaked tree billboard colors to better fit their mesh colors
    Alpha stage is all about content and game-breaking bugs, other bugs and minor tweaks would be for late-alpha/early-beta
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  5. Post #5

    February 2014
    48 Posts
    You think these take priority over content in alpha stage?


    Alpha stage is all about content and game-breaking bugs, other bugs and minor tweaks would be for late-alpha/early-beta
    I don't know where people get their idea's about stages of testing. Alpha and beta are about testing end of. At what stage each stage starts depends on the company, but both alpha and beta are generally testing a near complete product to fix bugs and polish the product, which unfortunately isn't what seems to happen with most of these early access games.

  6. Post #6

    February 2014
    3 Posts
    No Due to performance hit of loading objects for nothing