1. Post #1

    March 2014
    4 Posts
    Seems i have a problem
    i have save.all added to my config file and it's always been there
    After this weeks update my server was wiped, so i checked out why and found a new .sav file completely blank
    I stopped the server and renamed my backup and started the server again, again nothing, the .sav file was blank again.
    So i removed the save.all from the config and renamed the backup again and started the server and bingo my world was back

    So i added the save.all back to the config and restarted the server, boom my world and the .sav file was blank again.

    Is this a bug or am i doing something wrong ?
    do i need the save.all as the server is still producing backups for me to download ??
    The other weird thing is all the .sav files are identical and have the same time on them


    savefile

    Thanks for reading :)

  2. Post #2

    January 2014
    440 Posts
    adding it to your config means it runs a world save, after starting up, which is kind of useless. Also this looks like HFB's control panel. they also have ftp access if you want to save the backups somewehre else.
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  3. Post #3
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    Yea, what Sgt. Lumpy said.

    save.all is rather useless in your cfg file. You want to manually run save.all from the console before you turn off the server, not right as you turn it on.

    HFB has FTP access, I had a scheduled task on my PC at home to auto FTP all of my save files to my local computer every couple hours. Using save.all and then physically backing up the saves to your computer is the best way to keep a safe backup.
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  4. Post #4

    October 2013
    859 Posts
    What Sgt said, plus, they likely all have the same timestamp because it looks your provider is doing a cascaded copy each time for every save to increment each save's index.

  5. Post #5

    March 2014
    4 Posts
    Thanks Guys
    I will do the save.all from the console in future

    The provider is Nitrous-Networks for the record,
    same panel as HFB :)

  6. Post #6

    January 2014
    440 Posts
    you can run a timed job to do a save.all, I found this is the "best" method available at the moment to prevent major loss ( 8+hours), and for goodness sakes, always before a restart.

    Edited:

    Yea, what Sgt. Lumpy said.

    save.all is rather useless in your cfg file. You want to manually run save.all from the console before you turn off the server, not right as you turn it on.

    HFB has FTP access, I had a scheduled task on my PC at home to auto FTP all of my save files to my local computer every couple hours. Using save.all and then physically backing up the saves to your computer is the best way to keep a safe backup.
    automating a ftp copy was not something I thought of, another great idea.

  7. Post #7

    March 2014
    4 Posts
    save.autosavetime "amount"
    Can i put that in the config with no problems ?

    Also like you say FTP backup is a good idea :)

  8. Post #8

    December 2013
    249 Posts
    If you tell your server to save - either with save.all (in the web console, remote rcon or your config file), or by hitting Stop or Restart on your server control panel, BEFORE the world save has loaded (and the log/console then says Server Initialized), then your server will save a blank, 0-byte world file. This is a fault with Rust (it shouldn't save if it hasn't loaded anything), not with any particular mod, update or host.

    Good call on the automated FTP backups - setting that up tomorrow :)

  9. Post #9

    January 2014
    440 Posts
    save.autosavetime "amount"
    is this a new command? ive never seen it before

  10. Post #10

    March 2014
    4 Posts
    Its in the Rust server commands list on their wiki