Guys, it's here!!!!!
Guys, it's here!!!!!
I'm just happy the airdrops have been fixed.![]()
Rust isn't going to go to the playstation 4 or xbox one anytime soon, at first they got to port this game to work on steam OS, then they have to finish it. Believe me, I want to play with my console friends as much as the next guy...
They have already done that.
They've added the content some time ago.
Now they're fixing it.
They're doing exactly what you said.
AWESOME!!!! After a month we have.... uh.... airdrops!!!!! good job!
Guessing this is you?
Really odd comments.
No, I stole it ;) because he is much right!...
It's a lot harder than you think. If you haven't done it or seen it done before, don't post that. You'd be surprised.
Edited:
You clearly know hardly anything about video game development. You are just annoying this entire forum. There is no point in arguing about something that is not our problem. Just let the game developers build their game, no matter how long it takes, or how hard it is, if you want a good game give them their time, don't rush them. Garry Newman is one of the best developers I know about, I have very high expectations for this game. But in order for it to get better, you need to be patient. Those people have to do other things too, they don't spend 24 hours of a day at their computers writing code and putting together parts. They have other things to do, just like the rest of us, we have other things that take up our time. Don't criticize the developers for not doing things quick enough or not doing it in the order you would want them to. They're not going to keep adding stuff while everything they add just gets another problem, and then they just ignore it and add something else. Add the stuff, fix it, make sure it works, add more. Don't just throw stuff in and hope they aren't too buggy.
Can you guys stop bitch fighting and reply?
Bonus question: does turning of the sun shafts and radiation grain increase fps as wel?
You whiners are stupid. There's no pleasing you. If they had added a shit ton of content, you'd complain because it was the wrong color. If they added a bunch more rifles, you would complain about there being no pistols. Every time I read an obnoxious, self entitled demanding thread, I seriously hope you quit playing so I never have to read your whiney ass 12 year old mentality opinions again. There is one glaring thing wrong with Rust that I have noticed above all else. There are entirely too many self centered, whining children playing that have absolutely no idea of the CONCEPT of an alpha release game! Jesus Christ smarten the fuck up! Go outside! Get a Sandwich! I don't care, just stop!
Yes! How dare customers demand content from a company that they payed to make this game! The audacity of it is just mind blowing!
I did the update and still can't lay a foundation. Maybe my server hasn't updated? I don't know.
Wrong event order. They're not paying Facepunch to make a game. Facepunch made a game and a bunch of people decided to pay them for it while it was still in development.
Just curious, how much do you have?
You like to regurgitate things Garry says without any critical analysis as if that is all the argument that needs to be made.
"Calling this update "for the sake of updating" is pretty much insulting."
To you? Why? Are you part of the development team?
It did feel like an update for the sake of updating to me. The airdrop update could have and should have been done right after it was discovered. You could tell a noticeable effect on numerous community servers from the lack of airdrops after the last update.
Another question, do you play Rust or rent a server by any chance? I'm trying to understand why you seem to identify so much emotionally with Facepunch.
Usually when I pay for a game its because I need to compensate them for making it. In other words I payed them to make the game. I see no difference here
This Game is still ALPHA give them a break.... If you dont like it, dont play it... Any update is a step in the right direction
Customers paid for early access to a game THAT IS IN DEVELOPMENT. That openly states is LESS THAN 10% COMPLETE. I don't understand how you can be so dense as to not understand that. The stupidity of people never ceases to amaze me.
You are right, most people have stopped playing it, including everyone I use to play the game with. I enjoyed this game but I have also stopped playing it because of lack of updates. (Not because im boycotting it, its just boring now) I, and im sure a lot of other people, will return once a big update happens
I do understand that. However; that has nothing to do with what I said.
Edit:
Also, Caps lock and calling people stupid does not help you get any point across, if anything, it makes you come off as a child.
I normally hate the 'It's Alpha' excuse but you are right. People, you read very deliberate disclaimers that the game is still in progress and you bought the fraction of a game at a fraction of its future cost. As in you paid $20 to play the game as is and when it's done you get the full $60 version for nothing extra! You paid $20 and got a $20 game so stop bitching!! It will be done when it's done.
Part of why we paid for the game was to support the game. That seems to get lost in this discussion. As such, it seems reasonable to have some expectations. Better communication, for example. Do some people have unreasonable expectations? Sure. But you can't dismiss all of them because 'it's an Alpha!' or because 'it's still in development!'
The people who have zero tolerance for criticism are just as annoying as those who have unreasonably high expectations. It'd be nice if we could have adult conversations between those between the two extremes, but I think that's an unreasonable expectation on this forum.
I'm wondering as I'm a bit newer, what was wrong with the airdrops specifically?
They stopped deploying automatically at the set time and had to be called manually to appear.
mono error is not fixed... :(
I think I may be taking a 30-60 day break from the game. I absolutely love the game, but I don't think the game is not really rounded enough to play yet. Right now the survival stuff only last for a few hours on a new server, after that its all about pvp and farming for pvp. PVP is a lot of fun, but a lot of people rage quit after getting raided and lots of servers lose their populations like that. No population? No PVP.
I think I'll wait for the game to get a few more features before I start playing again.
You don't need to compensate them for making it. You are a consumer. You want and choose to compensate them for making it after the fact.
I don't go to a dealership thinking I'm paying them to make a car. They paid their production costs long before I walked on to the lot. I am paying them for the car itself, not to make it for me. If I paid them first I should get to be their boss and tell them how to make it. But I don't, I pay them for the end product goods.
I can confirm that I am playing on an updated server and client and I am still having the same indoor shadow flickering that I was before.
Intel Quad Core 2.4g
HD Radeon 4890 1g-Vram
Thank God, I can now be Murdered inside my home.
WHHAT ? whatb are you talking about ?
as in the code airdrops.min_players was not working?
So instead of everything working perfectly, you want them to throw new shit in every update and grow the pile of things not working quite as they're supposed to?
Yeah, I can't see anything wrong with that
considering garrys game is prob a top 1-2 cpu based unity games in sales.... I know the mobile app jammies make like 200 million in a week or month so we will say pc platform... He has to have some kind of pull with getting unity shit first.... I am sure unity is enjoying having such a hit under their flag
The problem went a lot deeper then that.
In his (minor) defense, you do have to do both to avoid wasting time. If you perfect one game element only to have it broken by an element added later you will spend more time tearing down your old fixes and finding a way to replicate them that works with the new element in addition to the normal interaction coding.
So you have to balance out "let's throw all this together and see what happens" with "let's get this one thing nailed down."
Shadows still broken, tag date is wrong, most of those graphics commands were already available, messing with airdrop when that was working fine, broke modded servers, no new content.
Bad patch.
Is that game time or real time?
So say I had set airdrop.min_players to 10 and 10+ individuals were on what was the problem that occurred?
Let say game time was set to 11 am.
Haven't tested it yet, but is the bow switching bug still there? (not complaining btw)
Feel the same. Pretty much done everything I would want to do within the current game mechanics, going to take a break and come back when they've introduced some real changes.
Hopefully the new content system will help, there has been precious little new content since the original browser version, most the the changes have been behind the scenes stuff like fighting hackers and patching bugs.
That's going to happen with practically every update in every game, and it's not the devs' problem, they're making the actual game, not a Gmod-like sandbox host for modded game modes. Mods will be updated soon enough.
Airdrops are stil broken aren't they?