1. Post #1

    February 2014
    55 Posts
    I don't know if some of you guys played the game STALKER, but amongst all the survival games I had to play, STALKER was probably the one giving the deepest atmosphere in regard to surviving in the environment (especially with Atmosfear graphics enhancement mod)

    Sure, the game drops you tons of guns and ammo, but that's not where its magic resides. It's in that moment, where you are crawling under the rain, in these swamps, surrounded by radioactive garbage, and suddently you see that flash, the skies turns red, and when you turn around, you see this giant atomic mushroom defacing the sky. You then have 30 seconds to reach a safe spot, or die of the radioactive blast hurling towards you...

    And if you survive this, you will still have to endure the acid rains, magnetic storms, and dangerous enemies that you do not want to angry at all.

    STALKER gives you that feeling that you have to survive in a dire and unforgiving environment.

    I don't know what is your opinion, but the STALKER dev team had it all right there.

    What kind of survival game would not focus on building basic layers of survival?

    Each of those gameplay layers build an additional threat on a player:

    The first layer is the dynamic condition of the weather (rain, fog, cold, wind...)
    The second layer is the dynamic condition of the day (sun, moon, eclipses, magnetic fields, fictive stellar objects...)
    The third layer can be the dynamic conditions of the map itself (events occurring on the structures of the map, like a twister destroying a house, a tree falling down, a crack opening on the ground)
    The fourth layer is the dynamic condition of the player status variables (health, hunger, thirst, stamina, etc.)
    The fifth layer is the threat of natural beings (wildlife)
    The final environmental layer is advanced AI enemies, the main threat as per the story designed for the game (zombies, dinosaurs, boomers, whatever)

    On top of that you had crafting, skills, buildings and resources scarcity to spice your recipe to make it deliciously AAA.

    With all these layers properly integrated, you can definitively have a challenging survival experience.

    I am sad to admit it, but in regard of all the levels of gameplay that can be developed in the survival gaming genre, Rust is only at 10% of being an attractive survival experience.

    Why is it so that not a single "survival" game out there can make it f**kin' right ?

    Is it so hard?
    Reply With Quote Edit / Delete Reply Show Events Agree x 8Dumb x 5Late x 2Informative x 1Disagree x 1 (list)

  2. Post #2
    Gold Member
    Eltro102's Avatar
    February 2008
    11,487 Posts
    yes

    Edited:

    it is so hard
    Reply With Quote Edit / Delete Reply Windows 7 United Kingdom Show Events Agree Agree x 6Disagree Disagree x 1 (list)

  3. Post #3

    February 2014
    167 Posts
    "Why is it so that not a single "survival" game out there can make it fuck**' right ?"

    Why did you censor the "ING"?
    Reply With Quote Edit / Delete Reply Windows XP United States Show Events Funny Funny x 22 (list)

  4. Post #4

    February 2014
    55 Posts
    "Why is it so that not a single "survival" game out there can make it fuck**' right ?"

    Why did you censor the "ING"?
    I am also wondering now :-/
    Reply With Quote Edit / Delete Reply Windows 7 France Show Events Dumb Dumb x 3Funny Funny x 1 (list)

  5. Post #5

    March 2014
    78 Posts
    "Why is it so that not a single "survival" game out there can make it fuck**' right ?"

    Why did you censor the "ING"?
    lol I didnt even notice that :P
    Reply With Quote Edit / Delete Reply Windows XP Professional x64 Netherlands Show Events Agree Agree x 1Funny Funny x 1 (list)

  6. Post #6
    HenderingHand's Avatar
    February 2014
    18 Posts
    I would like to point out, as of right now Rust is only 10% complete and maybe even less than that. At this point in its development I would say they could change anything they wanted to without feeling bad about losing any of its content. So I really wouldn't judge how much Rust lacks. Wait until they are further down in development, then I will stand next to you with a flamethrower.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Agree Agree x 5Optimistic Optimistic x 2 (list)

  7. Post #7

    September 2013
    279 Posts
    For me... stalker was an all round crappily designed game.
    Reply With Quote Edit / Delete Reply Windows 7 Australia Show Events Disagree Disagree x 8Dumb Dumb x 2Agree Agree x 1 (list)

  8. Post #8

    March 2012
    25 Posts

    I am sad to admit it, but in regard of all the levels of gameplay that can be developed in the survival gaming genre, [B posted:
    Rust is only at 10% of being an attractive survival experience.[/B]
    what a coincidence, rust devs said they are only 10% finished the game.

    So I guess you are just about right on that.
    Reply With Quote Edit / Delete Reply Windows 7 Canada Show Events Agree Agree x 8Winner Winner x 3Dumb Dumb x 1 (list)

  9. Post #9
    Oxameter's Avatar
    March 2014
    229 Posts
    Why is there not a single game exactly the way you want it? Because you haven't made your own game. Go pick up some books.
    Reply With Quote Edit / Delete Reply Windows 7 Australia Show Events Agree Agree x 3Friendly Friendly x 2Optimistic Optimistic x 1Dumb Dumb x 1 (list)

  10. Post #10
    Gold Member

    January 2014
    116 Posts
    It's probably quite difficult to get the balance right between making everything so difficult to do and keeping players interested.
    Reply With Quote Edit / Delete Reply Linux United Kingdom Show Events Disagree Disagree x 1Agree Agree x 1 (list)

  11. Post #11

    January 2014
    503 Posts
    You make something, you break something.. Pretty sure that happens alot..

    They want to make 1000 things within a week if they could, but no one can..

    If you make something it could be bugging something else in the world.

    Like weather elements is a super hard, specially in multiplayer since it can take alot of CPU and stuff.
    So it has to be done good, and that takes long.. Probably a few months.

    FacePunch doesn't have a big team, so.. either way wait for it or simply play another game.

    We all want more stuff, everyone does.. pretty surr the developers want the same. It's just so annoying ^^
    Reply With Quote Edit / Delete Reply Windows 8 Netherlands Show Events Funny Funny x 1Dumb Dumb x 1 (list)

  12. Post #12

    February 2014
    24 Posts
    I would like to point out, as of right now Rust is only 10% complete and maybe even less than that. At this point in its development I would say they could change anything they wanted to without feeling bad about losing any of its content. So I really wouldn't judge how much Rust lacks. Wait until they are further down in development, then I will stand next to you with a flamethrower.
    funny how i read that 10% argument 2 months ago and it's still 10% guess that's because your info wasnt updated.
    also how would you know its @ 10% unless you know where the game is going?
    Honestly i don't even think garry knows exactly where to go with this...
    Reply With Quote Edit / Delete Reply Windows 7 Netherlands Show Events Agree Agree x 6Winner Winner x 1 (list)

  13. Post #13
    Daze507's Avatar
    January 2014
    87 Posts
    There are some questions that must not be asked... If you see people all dressed in black following you everywhere you now know why.
    Reply With Quote Edit / Delete Reply Italy Show Events Funny Funny x 1 (list)

  14. Post #14

    December 2013
    249 Posts
    There are some questions that must not be asked... If you see people all dressed in black following you everywhere you now know why.
    Well then he should ambush them and get their Kevlar. Duh.
    Reply With Quote Edit / Delete Reply Australia Show Events Agree Agree x 1Funny Funny x 1 (list)

  15. Post #15

    March 2014
    2 Posts
    Hey OP I have a great idea. You should burn all of your belongings irl, quit your job(if you have one), and give away all of your money. Have a truck driver pick you up and drop you in the middle of nowhere. Talk about a great survival experience! And if you really want to increase the difficulty settings you can force yourself to avoid any human contact whatsoever.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Winner Winner x 2Funny Funny x 1Agree Agree x 1 (list)

  16. Post #16
    Dennab
    March 2014
    2,555 Posts
    If it's not so hard, please make the perfect survival game. We all want it, and it's easy for you, so why not deliver? Deliver it to us. GIVE US THE PERFECT GAME NOW!!!!!!!!!!!!!!
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Dumb Dumb x 4Agree Agree x 1Winner Winner x 1 (list)

  17. Post #17

    January 2014
    63 Posts
    It's so simple yet you're not making it. What's wrong? Do you hate the idea of being a filthy rich millionaire? Make the game already.
    Reply With Quote Edit / Delete Reply Mac United States Show Events Agree Agree x 1 (list)

  18. Post #18

    January 2014
    19 Posts
    Or, if Stalker is so good go play it?
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Dumb Dumb x 3 (list)

  19. Post #19
    Grangoko's Avatar
    March 2014
    142 Posts
    I don't know if some of you guys played the game STALKER, but amongst all the survival games I had to play, STALKER was probably the one giving the deepest atmosphere in regard to surviving in the environment (especially with Atmosfear graphics enhancement mod)

    Sure, the game drops you tons of guns and ammo, but that's not where its magic resides. It's in that moment, where you are crawling under the rain, in these swamps, surrounded by radioactive garbage, and suddently you see that flash, the skies turns red, and when you turn around, you see this giant atomic mushroom defacing the sky. You then have 30 seconds to reach a safe spot, or die of the radioactive blast hurling towards you...

    And if you survive this, you will still have to endure the acid rains, magnetic storms, and dangerous enemies that you do not want to angry at all.

    STALKER gives you that feeling that you have to survive in a dire and unforgiving environment.

    I don't know what is your opinion, but the STALKER dev team had it all right there.

    What kind of survival game would not focus on building basic layers of survival?

    Each of those gameplay layers build an additional threat on a player:

    The first layer is the dynamic condition of the weather (rain, fog, cold, wind...)
    The second layer is the dynamic condition of the day (sun, moon, eclipses, magnetic fields, fictive stellar objects...)
    The third layer can be the dynamic conditions of the map itself (events occurring on the structures of the map, like a twister destroying a house, a tree falling down, a crack opening on the ground)
    The fourth layer is the dynamic condition of the player status variables (health, hunger, thirst, stamina, etc.)
    The fifth layer is the threat of natural beings (wildlife)
    The final environmental layer is advanced AI enemies, the main threat as per the story designed for the game (zombies, dinosaurs, boomers, whatever)

    On top of that you had crafting, skills, buildings and resources scarcity to spice your recipe to make it deliciously AAA.

    With all these layers properly integrated, you can definitively have a challenging survival experience.

    I am sad to admit it, but in regard of all the levels of gameplay that can be developed in the survival gaming genre, Rust is only at 10% of being an attractive survival experience.

    Why is it so that not a single "survival" game out there can make it f**kin' right ?

    Is it so hard?
    Hey man I guess if you love that much stalker (I do too) you know all about their new project, still in development: survavirium. The team was planning to make stalker online but the company crashed or something so now they have started a new game and they are making it a survival close to stalker but in a post-apocaliptic world, not in the zone. They are raffling off beta-access, register and get lucky.

  20. Post #20

    January 2014
    48 Posts
    If it's not so hard, please make the perfect survival game. We all want it, and it's easy for you, so why not deliver? Deliver it to us. GIVE US THE PERFECT GAME NOW!!!!!!!!!!!!!!
    Well im 99% sure i could make it, but in what time frame is the better question, and how much money would i get for all the scientists, computer engineers and programmers ?

    The #1 thing 99% of all games are missing is proper simulation engine both when it comes, physics, AI,
    map generation and rendering.

    When it comes to good map generation Minecraft still comes closer, but at the same time its is extremely unrealistic when it comes to physics and AI.

    With these new times of crossover gaming trying to be everything at once,i would say a better game engine is needed for all games, with a proper game engine, new games would be so much easier and faster to make, only question then is what hardware you would need to run it and how big it would be, worst case scenario only people with good hardware and fast internet connection could play it without serious lag and sync issues.
    Reply With Quote Edit / Delete Reply Windows 7 Sweden Show Events Funny Funny x 1 (list)

  21. Post #21
    Tabasco Lord
    Arc Nova's Avatar
    September 2005
    10,511 Posts
    what a coincidence, rust devs said they are only 10% finished the game.

    So I guess you are just about right on that.
    having trouble figuring out BBcode?

    stick to rust

  22. Post #22

    September 2013
    43 Posts
    Rain and some kind of Fog, would make the game so much better, IMO.
    Reply With Quote Edit / Delete Reply Denmark Show Events Agree Agree x 2 (list)

  23. Post #23

    June 2006
    121 Posts
    If it's not so hard, please make the perfect survival game. We all want it, and it's easy for you, so why not deliver? Deliver it to us. GIVE US THE PERFECT GAME NOW!!!!!!!!!!!!!!
    He's got the perfect idea, what he suggested is not impossible to do, its not out of the ordinary, its just the mechanics to an excellent survival game. He's probably not a developer, graphics artist, sound engineer etc.

    Rust is not an alpha, if you've played the STALKER alpha, you'll know what an alpha looks, feels and runs like.
    Reply With Quote Edit / Delete Reply Windows 7 Australia Show Events Funny Funny x 1Agree Agree x 1 (list)

  24. Post #24

    January 2014
    140 Posts
    Well im 99% sure i could make it, but in what time frame is the better question, and how much money would i get for all the scientists, computer engineers and programmers ?
    As much money as you can raise, just like everyone else who starts a company. Just code up a demo by yourself and get other developers and artists interested in it. Then consolidate as a company, give them %'s in stock options and launch a kickstarter.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Dumb Dumb x 1 (list)

  25. Post #25

    January 2014
    48 Posts
    As much money as you can raise, just like everyone else who starts a company. Just code up a demo by yourself and get other developers and artists interested in it. Then consolidate as a company, give them %'s in stock options and launch a kickstarter.
    Well money alone does not make a good game, just look at World of Warcraft and call of duty, EA..

    Someone with the right vision needs to make something great that still is available to everyone in the end,
    or the odds of more great games is gonna be very low, if only a few companies can afford the licence it does not matter if you created the perfect platform, if it all locked up and hoarded like cry-engine and unreal-engine, now i don't know exactly how expensive they are but if all the companies that can afford them want to play everything safe and got zero passion and ambition for making games, and never wants to try anything new, and the people with great ideas have no money, we as gamer's never get see any good games, there are physics engine and there are rendering engines, but where are the full simulation engines or virtual world engines, problem i guess is to create something that cost alot of money but then make it available for everyone, unity is great and simple but its more like a foundation with mod support than a simulation engine, it would be impossible to keep a vital core technology hidden and still be open
    for improvements and for one person to build it would not be possible either, its humanly impossible to both be the best at programming, physics, AI and game logic, if we make a comparison to OS's it would be to build something like a operating system but for game creation, but that is not really a perfect analogy,
    maybe open gl or direct x would be a better one but not for graphics but for simulation.

    What inventors do you know who discovered something for the sake of money, its always been passionate people who wants to reach the edge of knowledge, i understand that i may take money to get there
    unless you want to dedicate your life to only one task, and only one person still "cant" do all this.

  26. Post #26

    January 2014
    140 Posts
    Well money alone does not make a good game, just look at World of Warcraft and call of duty, EA..

    Someone with the right vision needs to make something great that still is available to everyone in the end,
    or the odds of more great games is gonna be very low, if only a few companies can afford the licence it does not matter if you created the perfect platform, if it all locked up and hoarded like cry-engine and unreal-engine, now i don't know exactly how expensive they are but if all the companies that can afford them want to play everything safe and got zero passion and ambition for making games, and never wants to try anything new, and the people with great ideas have no money, we as gamer's never get see any good games, there are physics engine and there are rendering engines, but where are the full simulation engines or virtual world engines, problem i guess is to create something that cost alot of money but then make it available for everyone, unity is great and simple but its more like a foundation with mod support than a simulation engine, it would be impossible to keep a vital core technology hidden and still be open
    for improvements and for one person to build it would not be possible either, its humanly impossible to both be the best at programming, physics, AI and game logic, if we make a comparison to OS's it would be to build something like a operating system but for game creation, but that is not really a perfect analogy,
    maybe open gl or direct x would be a better one but not for graphics but for simulation.

    What inventors do you know who discovered something for the sake of money, its always been passionate people who wants to reach the edge of knowledge, i understand that i may take money to get there
    unless you want to dedicate your life to only one task, and only one person still "cant" do all this.
    John Carmack did. Your point is now invalid.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Dumb Dumb x 1 (list)

  27. Post #27
    On a regular basis I like to go to furry conventions and yiff with my friends. I also love MLP
    SirDavid255's Avatar
    October 2012
    1,160 Posts
    All though I am still looking for the "perfect" survival game, you shouldn't trash a game for having it's own taste. You should have known by now that it's difficult to create these sorts of games, and that the so called "perfect match" is going to be nearly impossible due to everyone having their own ideas or blueprints to what they imagine would be good or even better than yours. (Opinions on both sides) You're lucky Rust is so attached to the community, you have the power to recommend and suggest things into this type of game and I think you should take advantage of it while it's still in alpha, not many big brand survival games will do that.

    tl;dr stop crying and start suggesting shit in the game
    Reply With Quote Edit / Delete Reply Windows 7 Canada Show Events Optimistic Optimistic x 1 (list)

  28. Post #28

    January 2014
    144 Posts
    As one of the few unlucky individuals to experience the lower class life in southern California I can say hands down when the shit pops off between two groups of people you don't even know and you are in the middle of that wrong place at the wrong time there is only one game that has ever mimicked that feel as accurately as in real life. While it all may seem improbable for the average guy when experiencing this game i will tell you right now that when a man has reached his limit and the unfathomable happens you absolutely positively can get ganked for no good reason.

    This game is as immersive as it gets when it comes down to ignorant bullshit involving individuals with nothing to lose.
    Reply With Quote Edit / Delete Reply United States Show Events Funny Funny x 1 (list)

  29. Post #29

    January 2014
    48 Posts
    John Carmack did. Your point is now invalid.
    Oculus rift have nothing to do with world simulation, human sight simulation yes but not virtual world simulation, Your point is now invalid.

  30. Post #30
    Praxius's Avatar
    January 2014
    179 Posts
    I don't know if some of you guys played the game STALKER, but amongst all the survival games I had to play, STALKER was probably the one giving the deepest atmosphere in regard to surviving in the environment (especially with Atmosfear graphics enhancement mod)

    Sure, the game drops you tons of guns and ammo, but that's not where its magic resides. It's in that moment, where you are crawling under the rain, in these swamps, surrounded by radioactive garbage, and suddently you see that flash, the skies turns red, and when you turn around, you see this giant atomic mushroom defacing the sky. You then have 30 seconds to reach a safe spot, or die of the radioactive blast hurling towards you...

    And if you survive this, you will still have to endure the acid rains, magnetic storms, and dangerous enemies that you do not want to angry at all.

    STALKER gives you that feeling that you have to survive in a dire and unforgiving environment.

    I don't know what is your opinion, but the STALKER dev team had it all right there.

    What kind of survival game would not focus on building basic layers of survival?

    Each of those gameplay layers build an additional threat on a player:

    The first layer is the dynamic condition of the weather (rain, fog, cold, wind...)
    The second layer is the dynamic condition of the day (sun, moon, eclipses, magnetic fields, fictive stellar objects...)
    The third layer can be the dynamic conditions of the map itself (events occurring on the structures of the map, like a twister destroying a house, a tree falling down, a crack opening on the ground)
    The fourth layer is the dynamic condition of the player status variables (health, hunger, thirst, stamina, etc.)
    The fifth layer is the threat of natural beings (wildlife)
    The final environmental layer is advanced AI enemies, the main threat as per the story designed for the game (zombies, dinosaurs, boomers, whatever)

    On top of that you had crafting, skills, buildings and resources scarcity to spice your recipe to make it deliciously AAA.

    With all these layers properly integrated, you can definitively have a challenging survival experience.

    I am sad to admit it, but in regard of all the levels of gameplay that can be developed in the survival gaming genre, Rust is only at 10% of being an attractive survival experience.

    Why is it so that not a single "survival" game out there can make it f**kin' right ?

    Is it so hard?
    "Rust is only at 10% of being an attractive survival experience."

    Considering Rust is only around 10-13% complete at this stage, that seems like a pretty reasonable experience.

    Your problem is that much of that stuff takes "TIME" to create and perfect..... and STALKER focuses mostly on a Single-Player experience with an MP mode attached..... so you end up with an on-the-rails experience with scripted AI sequences that occur during specific events during the gameplay. Correct me if I'm wrong, but isn't STALKER's MP just deathmatch/team deathmatch?

    None of that will work easily or well in a game such as Rust that is completely focused on Multiplayer and the interactions between real players with AI just being a filler.

    All those things you mentioned would be wonderful and nice, but you need to consider what can be done in a multiplayer environment.... rather than a single player environment.
    Reply With Quote Edit / Delete Reply Australia Show Events Optimistic Optimistic x 1 (list)

  31. Post #31

    January 2014
    140 Posts
    Oculus rift have nothing to do with world simulation, human sight simulation yes but not virtual world simulation, Your point is now invalid.
    ... LOL. Are you serious or just beyond stupid? Carmack is the Godfather of all modern graphics engines. He could arguably be called the sole reason we have 3d games. Good job googling him and looking at the first news article though. Get educated or gtfo pls.

  32. Post #32

    December 2013
    76 Posts
    I am sad to admit it, but in regard of all the levels of gameplay that can be developed in the survival gaming genre, Rust is only at 10% of being an attractive survival experience.
    I know this has been said before but your post is so inane that I just gotta point it out again.
    The above statement is incredibly accurate, because Rust is only 10% complete. It's only been in development for what.. about 9 months? It's got a few years to go yet.

  33. Post #33

    February 2014
    19 Posts
    I don't know if some of you guys played the game STALKER, but amongst all the survival games I had to play, STALKER was probably the one giving the deepest atmosphere in regard to surviving in the environment (especially with Atmosfear graphics enhancement mod)

    Sure, the game drops you tons of guns and ammo, but that's not where its magic resides. It's in that moment, where you are crawling under the rain, in these swamps, surrounded by radioactive garbage, and suddently you see that flash, the skies turns red, and when you turn around, you see this giant atomic mushroom defacing the sky. You then have 30 seconds to reach a safe spot, or die of the radioactive blast hurling towards you...

    And if you survive this, you will still have to endure the acid rains, magnetic storms, and dangerous enemies that you do not want to angry at all.

    STALKER gives you that feeling that you have to survive in a dire and unforgiving environment.

    I don't know what is your opinion, but the STALKER dev team had it all right there.

    What kind of survival game would not focus on building basic layers of survival?

    Each of those gameplay layers build an additional threat on a player:

    The first layer is the dynamic condition of the weather (rain, fog, cold, wind...)
    The second layer is the dynamic condition of the day (sun, moon, eclipses, magnetic fields, fictive stellar objects...)
    The third layer can be the dynamic conditions of the map itself (events occurring on the structures of the map, like a twister destroying a house, a tree falling down, a crack opening on the ground)
    The fourth layer is the dynamic condition of the player status variables (health, hunger, thirst, stamina, etc.)
    The fifth layer is the threat of natural beings (wildlife)
    The final environmental layer is advanced AI enemies, the main threat as per the story designed for the game (zombies, dinosaurs, boomers, whatever)

    On top of that you had crafting, skills, buildings and resources scarcity to spice your recipe to make it deliciously AAA.

    With all these layers properly integrated, you can definitively have a challenging survival experience.

    I am sad to admit it, but in regard of all the levels of gameplay that can be developed in the survival gaming genre, Rust is only at 10% of being an attractive survival experience.

    Why is it so that not a single "survival" game out there can make it f**kin' right ?

    Is it so hard?
    I'm almost 100% sure you didn't play rust and look in the top right corner of the screen and see the word "alpha"
    Reply With Quote Edit / Delete Reply Windows 8 United States Show Events Funny Funny x 1 (list)

  34. Post #34
    Praxius's Avatar
    January 2014
    179 Posts
    ... LOL. Are you serious or just beyond stupid? Carmack is the Godfather of all modern graphics engines. He could arguably be called the sole reason we have 3d games. Good job googling him and looking at the first news article though. Get educated or gtfo pls.
    Simmer down simmer down. Yeah he played a big role in making such games as Wolfenstein 3D.....

    .... And without Silas Warner, there wouldn't have been a Castle Wolfenstein to play or make into 3D in the first place..... Or Game Engines for that matter.

    Everything comes from somewhere. How far back would you like to go? I've been around for most of it myself.

    Generally Speaking now:

    The point is that it doesn't really matter how big our digital wangs are in regards to our knowledge of video games.... The bottom line is yes it would be nice to see the Perfect Video Game (Survival if you will) but despite all of the technological advances over the decades, we are all still limited by what computers can handle, what Engines can put out that those computers can handle, how long people are willing to wait for development and above all else.... What everybody is willing to spend (can afford) on everything involved.

    Yeah it would be awesome if there was the perfect game engine that did everything to the point it could create a world like reality simulator of Star Trek Holodeck Proportions... But:

    #1 - What Game Developer could afford it?
    #2 - How many employees would be needed to work on such a massive Engine?
    #3 - How long would it take to put out something functioning, let alone perfect?
    #4 - Would your computer even be able to run it?
    #5 - Could you even afford the computer that would be required to run it?
    #6 - Could you even afford the Game/Simulator in the first place?
    #7 - Could the Developer be able to sell enough copies to at least break even??

    Ok, continue being all riled up over nothing again.
    Reply With Quote Edit / Delete Reply Australia Show Events Winner Winner x 1 (list)

  35. Post #35

    February 2014
    19 Posts
    funny how i read that 10% argument 2 months ago and it's still 10% guess that's because your info wasnt updated.
    also how would you know its @ 10% unless you know where the game is going?
    Honestly i don't even think garry knows exactly where to go with this...
    You're right, he doesn't. That's why hes asking us where we want it to go.

  36. Post #36

    February 2014
    19 Posts
    As much money as you can raise, just like everyone else who starts a company. Just code up a demo by yourself and get other developers and artists interested in it. Then consolidate as a company, give them %'s in stock options and launch a kickstarter.
    I'm sure you haven't heard of CUBE WORLD. An RPG game made of cubes that was made in 1 year with a man and his wife alone.
    Reply With Quote Edit / Delete Reply Windows 8 United States Show Events Agree Agree x 1 (list)

  37. Post #37
    Stradosphere's Avatar
    March 2014
    155 Posts
    ... LOL. Are you serious or just beyond stupid? Carmack is the Godfather of all modern graphics engines. He could arguably be called the sole reason we have 3d games. Good job googling him and looking at the first news article though. Get educated or gtfo pls.

    Wait what ? Godfather ? Without programming languages,Carmack could have sit in his chair for all these years watching the falling leaves outside of his house.So first of all,it starts with codings !

    Second thing is,back to the first days of Doom (first one) he did a great thing back in these days.But compared to the current technology or people's desire.It's really simple (i'm not saying Carmack did not anything or not insulting him).Musics are simple,animations cannot be called animations,it was a milestone back in these days,yes.

    However,now people wants more features from developers,Gfx,gameplay,scenarios,game engines etc.

    Now developing games are harder than before with 2 men team,it's really hard to keep up and get going faster without mistakes(bugs,errors etc.) is nearly impossible too !

    And about Oculus Rift,he(Elias79) is right.Oculus Rift makes you feel that you are actually in the action.Not creating visions by itself or creates world around you by itself.Otherwise 3D monitors or tv's are can be called simulations as well.

    As Praxius mentioned,everything comes from somewhere.So going back to the zero point will not solve or prove anything

    Edit:Added Elias79
    Reply With Quote Edit / Delete Reply Windows 8 Turkey Show Events Agree Agree x 1 (list)

  38. Post #38

    March 2014
    24 Posts
    If you liked STALKER, you may be interested to know/already know that Survarium is being developed by the same team that made the series. It's their version of a survival mmo.

  39. Post #39

    January 2014
    26 Posts
    Since we're 100% off topic already, I'll give my 2 cents on Stalker and Survarium.

    I absolutely love Stalker; I played all games and practically all mods out there.
    Thus I was ecstatic to find out about Survarium; MMO Stalker? Fuck yes, take my money.

    So I gave u$s100 to Survarium to help fund and get beta access.
    As of March 2014, the maps kind of remind of Stalker areas, but that's as far as the similarities go.
    The only game mode implemented so far is a sort of Capture the Flag where both teams have to find scattered radio parts and bring them to their base. There are also irradiated areas with artifacts, but the game pace is so fast that you don't have time to go exploring there.
    Overall, most people just shoots the other team, so it's basically Team Deathmatch with a lot of camping snipers.
    So it's a lot more like Counterstrike than the free roaming open world experience I was hoping for.

    The roadmap indicates more game modes will be coming, including a free roam mode at the end of 2014, but then maps will have to be A LOT bigger than what they are now.
    Right now they seem very detailed but small, built for team confrontations a la Counterstrike.



    If you ask me, Survarium isn't looking like it'll be the ultimate survival game that we're yearning for.
    Reply With Quote Edit / Delete Reply Linux Argentina Show Events Informative Informative x 1 (list)

  40. Post #40

    January 2014
    63 Posts
    Well money alone does not make a good game, just look at World of Warcraft and call of duty, EA..
    Money doesn't make a good game? And then you give examples of games that tens of millions of people around the world love.

    I'm not a personal fan of either of those games but they are far from bad. It's all a matter of taste.

    Money doesn't make a good pizza topping. Just look at pepperoni.
    Reply With Quote Edit / Delete Reply Mac United States Show Events Funny Funny x 1 (list)