Well.... what about them? They seemed to be something to be dealt with in a game like Skyrim and could definitely have a negative effect on the character.
Not sure how exactly you would implement this or what the disease types would be but I would imagine in a survival environment that a major contributing factor of death would be contracting a disease. This could add depth to the game in that you could potentially harness a poison and deliver it via bow or some other thing (think defensive weaponry for bases... needles that give the raider some form of incapacitating or deadly disease).
Just a thought.... what do you guys think? What kind of diseases could you contract in a game like this and what would the effect be on the player.
Note.... STD's hahahahaha yea we get it funny. Just want to go ahead and say that before the 12 year olds start posting.

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