Obviously this would be something waaaaaay down the line, but does anyone else think that it might be kinda neat to have some expansion on fire? E.g., wildfires, either natural or player-started, like in Farcry 2/3? There'd definitely need to be some restrictions to keep player balance, but I think it might be a cool variable in combat/environment in the future, with the possibility of setting fire to crops (for farming that's in development) or wooden houses (concrete/stone houses could conteract this, also in development) or large field/forest fires to close people off from stuff, added PVE danger, etc. (plus the idea of the molotov cocktail is very handmade, which kinda fits in with Rust's style) I think it has the potential to be really terrible, but I also think with some careful balancing, it could be a cool gameplay mechanic.
Thoughts?
I agree with fire stuff. But, fuel then need to be hard to find, and be valuable in game, so no one will be running around and burning stuff.