1. Post #1

    March 2014
    2 Posts
    If it is near impossible for a lone wolf to not be griefed out of a building, why is it so easy for one man to build?

    If it takes multiple people to protect a base 24/7... you might as well make building use 2, 3 or even five times as much resources... it's pointless building by yourself anyway.. looks realitive to other crafts anyway..

    Or... maybe just nerf griefers so there's a reason to one man building..
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  2. Post #2
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    It is most certainly not pointless to play solo, much less having a small bases.

    There are plenty of places on the map where you can fit a small, efficient base somewhere that no one will ever see it unless they're rather lucky or looking very hard.

    If it's too hard for you to play solo then I recommend finding a group to play with, since, as you say, it gives you a strategic advantage.
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  3. Post #3
    Dennab
    March 2014
    27 Posts
    I spent 18 hrs in a day to make a good house which will be able to last me the night. It was 5x5 and 6 floors high.

    The next morning I find I missed some spot someone could place a foundation and had my walls/doors blown off. C4 being so common just doesn't work in this kind of game. =/

    There are plenty of places on the map where you can fit a small, efficient base somewhere that no one will ever see it unless they're rather lucky or looking very hard
    Until the resources are randomly placed, it tends to be quite a hike.

  4. Post #4

    March 2014
    2 Posts
    I really like how hard the game is on your own. Figthing against the odds to protect my stuff is cool... griefing however puts me off the game and is the reason I haven't played past the realization that this is currently part of the game within the environment I like to play.

    I've read about servers where griefing is against the rules, so I may need to look into that...

    I've thought of this alot and building seems pointless as a lone wolf, no matter where you build because the possibility of getting griefed out weights the need.

  5. Post #5

    January 2014
    203 Posts
    There are plenty of places on the map where you can fit a small, efficient base somewhere that no one will ever see it unless they're rather lucky or looking very hard.
    This is the point that every single person who gets raided, then comes here to gripe about it, is missing. Ive been raided once, the first day after i built a shack in French Valley. After that i joined up with a friend and over several servers and several months not a single person has ever found our base, not one. Be smart, be clever, dont build for your convenience, build for their inconvenience. Its just frustrating seeing all these people bash the game because they decided to build a 2x2x2 in the middle of hacker valley or right next to rad town
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  6. Post #6

    February 2014
    42 Posts
    I spent 18 hrs in a day to make a good house which will be able to last me the night. It was 5x5 and 6 floors high.

    The next morning I find I missed some spot someone could place a foundation and had my walls/doors blown off. C4 being so common just doesn't work in this kind of game. =/


    Until the resources are randomly placed, it tends to be quite a hike.
    Yeah, y loted lot of people whit giaiant house,and only 2-3 doors inside..... Best target are this, whi 90% timwe u whit 2 c4 find 2-3k metal somewehre (top floor)... XD .
    If this type of people build 7-8 Moore doors in the futur, raiders time in rust bekoming a lot harder...

    Sorry for english.

  7. Post #7
    Clawdius's Avatar
    February 2014
    82 Posts
    What clearly needs to be done about this situation, is to harm anyone foolish enough to build by themselves. Perhaps we should go so far as to ensure no single person can build anything, why allow any two people to build, perhaps we may go so far as to require thirteen people to be there to allow a structure to be built. After all, it's obvious that one person cannot be trusted, and why should we acknowledge even two? Fewer than thirteen people are obviously not worthy of acknowledgement. Therefore, we should not only require thirteen people, but they should also need to maintain no fewer than thirteen geese, and they should also be able to produce no fewer than thirteen children that they have taught the ability to speak the alphabet backward.

    Why should we allow a single player to go so far as to play the game, as it is obvious the game was made only for people who are willing to jump through their own anus' for my amusement.
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  8. Post #8

    January 2014
    377 Posts
    If you are a lone wolf just use fox holes that can fit 1 foundation and use that until you get 7K+ Wood. Then with 7K wood you can build a 3-4 stories base that is secure. I would even go as far to say save 10K wood so you can pillar up everything around your base.

    When your a lone wolf you need to be able to complete your base in 1 build cycle so people don't grief it.

  9. Post #9
    Praxius's Avatar
    January 2014
    179 Posts
    You can do what I do and build a big base far away, with each 1x1 foundation secured with metal doors to the next and the outer walls reinforced with wood barricades from the inside so they need more C4.... and then have all your large storage crates in the middle of the base to force them to use as much C4 as possible..... and make it at least three stories high so they have to check every floor to see which floor has the goodies......

    .... but the trick here is to have absolutely nothing in this base except your workbench, campfire and furnaces for working on stuff (so it looks like it's actively used) and have all your loot and resources located in a much smaller base even further away.... like way beyond Hacker Valley South as an example.

    That way you can see people blast the crap out of your big secure base and concentrate more on that, only to use up all their C4 and resources for absolutely nothing, while your real, more smaller base is so far out of the way and harder to find, that you don't need to build it fancy. The smaller it is, the harder it is to spot from a distance. The farther away from everything it is, the less likely anybody will find it.

    And what is better?

    Having to travel 5 mins to resources and rad towns to gradually build up your resources, or being much closer, getting constantly attacked and raided + having all your stuff taken over and over again, just to try and collect it all over and over again & getting nowhere?

    I think that extra 5 mins of travel time pays off a lot more than gathering a bunch of stuff quickly, getting it all taken away quickly and repeating this process over and over again like a chump.

    I played on one server for over two weeks without the primary bandit group finding either of my bases and after I attacked them several times, they were really trying to..... Then a server wipe.

    As a solo player, you have to think and plan differently from a group. Tower bases and foundation/pillar defenses are useless and a waste of your resources against a group with plenty of C4.

    The thing is, people need to build foundation/pillars as far out as they can to the point no other foundations can be added due to terrain. If you only have one or two rows of foundations and pillars and someone can build just one foundation, they can build stairs up to the top of your pillar protection, hop over each one to a wall, or just add their own pillars to your pillars to make ceilings to waltz right across to your base.

    Which is why I don't even bother with pillars to protect my base, but build wide bases with secure 1x1 rooms as wide as I can make the base.

    • Low profile = harder to spot from a distance.
    • Base setup far away from everybody = better chance of not being spotted any time soon
    • 1x1 secured rooms = raiders are forced to use as much C4 as possible to find anything
    • 2 - 3 stories high = raiders are forced to use as much C4 as possible to find anything
    • Place Wood Barricades behind your outer walls of the base = raiders are forced to use more C4
    • Being far away from everybody and with all of the above = not requiring a lot of resources to build such a base & wasting time on big towers with a bunch of useless foundations & pillars

    In well over 2 months now, on at least 4 servers, I have yet to be raided once by anybody, let alone has my base been spotted. If I ever was raided, my backup base even further out has all the stuff I require to get back up on my feet quickly.

    I have come across many large tower bases with pillar defenses and were held by several players, I C4'd a metal door and maybe a wall and suddenly I almost always had complete access to their base, killed them all in their sleep, destroyed their sleeping bags, looted what I could carry and dropped everything I couldn't. They relied too much on their numbers and the look of their base than they did on practicality. It looks pretty tough to crack on the outside, yet if you have 2-4 C4's on you and hit the right spot, you can gain access to everything.

    Wide open floors and only a couple of metal doors on the main floor and at the very top..... humans get dumber the more there are in a group.

    What's more, when they log back in and start raging about getting raided, I just finger point at the other group on the server and say I saw so-in-so near their base last time I was online..... misdirection & deception are a solo player's primary weapons.
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  10. Post #10

    March 2014
    6 Posts
    • Place Wood Barricades behind your outer walls of the base = raiders are forced to use more C4
    Why would this force people to use more C4? Barricades can be destroyed by a few pickaxe swings.
    I've seen people place barricades around their outer walls, but I always thought it was a waste of wood?

    2 c4 to blow up the wall, 10 seconds to break the barricade with a pickaxe, and you're in.

    Unless placing barricades behind walls somehow makes walls stronger?
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  11. Post #11
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    -snip- being an asshole for no reason, my bad

  12. Post #12

    March 2014
    6 Posts
    I love how you grab one tiny little piece of a well-thought-out post and break it all down...

    If you don't want to put in barricades then..... don't?
    It was a genuine question. I've seen people do it, this guy posts it, so I'm asking "why?".
    I have nothing to comment on his other points. But if you want I can edit my post, quote his full post and after every sentence write "no comment". Would that make you happy?

  13. Post #13
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    It was a genuine question. I've seen people do it, this guy posts it, so I'm asking "why?".
    I have nothing to comment on his other points. But if you want I can edit my post, quote his full post and after every sentence write "no comment". Would that make you happy?
    I don't think it does make the wall stronger. It does, however, make it much more difficult (if not impossible) to see through the cracks in the wall.

    Also, if someone is chopping down a barricade they're probably standing still while they do it, makes it nice and easy to take aim.

    Also also, people are impatient and will probably just C4 a barricade so they don't have to wait.

  14. Post #14
    Praxius's Avatar
    January 2014
    179 Posts
    Why would this force people to use more C4? Barricades can be destroyed by a few pickaxe swings.
    I've seen people place barricades around their outer walls, but I always thought it was a waste of wood?

    2 c4 to blow up the wall, 10 seconds to break the barricade with a pickaxe, and you're in.

    Unless placing barricades behind walls somehow makes walls stronger?
    Anything behind the wall you're C4'ing like Stairs, Crates, etc. absorb a lot of the damage C4's produce, thus putting the barricades inside your base and behind your walls (not outside of your base) prevents raiders from hacking at them and have to use more C4 to clear the wall.

    Unless a patch changed things.

    And yes, they also help reduce how much people can see inside your base, so they can't peek around to see which room has crates and which room leads to a dead end, etc.

    Even inside my base when there is a bare wall, I place a barricade against it. It's just one more thing for raiders to have to deal with. They will either have to use more C4 to blast the barricade before the wall comes down, or the wall comes down and they're faced with a barricade they have to get past.... so they either use another C4 or end up having to hack away.

    But as every room in my base is a 1x1 sealed off area, they have to keep repeating this process until they finally make it into a room with anything of worth..... and if they picked my bigger base that's just a decoy and has nothing inside.... they're going to end up royally PO'd.

  15. Post #15
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    Wasn't that splash damage patched a while ago?

    I never raided much so I wouldn't have noticed if damage was spreading to other things, but something tells me that this was patched.

    I could be wrong, I'll try to find the source.

  16. Post #16
    Praxius's Avatar
    January 2014
    179 Posts
    Wasn't that splash damage patched a while ago?

    I never raided much so I wouldn't have noticed if damage was spreading to other things, but something tells me that this was patched.

    I could be wrong, I'll try to find the source.
    Well I'm not sure either, but I edited my above post to note other benefits even if they no longer absorb damage behind what is being blasted.

    I did a few raids a while back where I wasted a lot of C4 on a wood wall, only to have the stairs behind it blow up.... I've also recently seen a few bases that were raided where one wall was taken out and where a stair was, wasn't there anymore..... either it was the same situation or they just wanted to grief in a not so good way (could just make a new set of stairs)

    I've also seen bases where people placed wood ramps behind their walls on the inside of their base, so when someone C4'd their walls, they ended up facing a stack of ramps in front of them..... but the disadvantage in those is that they take up a lot more space than a barricade and pretty much render those foundations useless and impassable, which is why I lean towards using barricades instead.

  17. Post #17

    December 2013
    46 Posts
    as a lone wolf, this makes me real sad to read. learn to play the fucking game and stop crying about the current state of it.
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  18. Post #18
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    as a lone wolf, this makes me real sad to read. learn to play the fucking game and stop crying about the current state of it.
    Agreed, a solo player most certainly has a disadvantage... that's just basic math. But to assume that the game is broken because you can't play alone? That's just silly, despite the fact that the game is still in its infancy.

    It just takes time to learn, just like any other game that's worth playing.

    If you're playing solo then I recommend building somewhere very out of the way, build a little 2x2 or smaller all wedged in between some rocks so no one can see it.

    Yea, you have to hike to get to towns for loot but frankly I think the alternative (getting raided every other night) is a lot more frustrating.

  19. Post #19
    Praxius's Avatar
    January 2014
    179 Posts
    I don't think solo players have anymore of a disadvantage than groups..... both types have their advantages and disadvantages and thus, both have to play differently.

    While a group can build faster, gather resources and loot faster and have strength in numbers......

    A solo player doesn't have to rely on anybody else, you don't have to worry about others pulling their own weight or sucking on your collective resources. You don't have to worry about others being followed or tracked back to your base if you're trying to keep it hidden.

    You don't have to worry about someone slipping up and giving vital information away in global chat, etc.

    What you find, you can keep.

    You can play and do whatever you want without having to have a meeting with others like some democratic pow wow to determine what is best for everybody else.

    You have a low profile and not spotted as easily as a group of players roaming around. If you're being followed or attacked, it's easier to lose them in the mountains or forest, etc. without worrying about someone trailing behind and giving away your position.

    When you raid someone's base, you keep what you take..... there are no other witnesses to blab about you raiding.

    Groups rely on their numbers and firepower to attack and take what they want..... solo players need to rely on hit'n'run tactics.

    A group can go after a base or anybody they want head on with their numbers and firepower regardless if someone is online or not...... a solo player does have the disadvantage of not being able to do this very easily unless they are really skilled in their combat and have enough ammo and medkits, so they have to rely on attacking when they have the advantage, which is when most players are offline..... then finger point at others to get everybody else going for each other rather than yourself. It's also easier to maintain a certain image on the server as a guy who isn't very good, who only has a bow and always at a disadvantage and is in not condition to fight or raid anybody and quite passive, when in reality, you're taking everybody's stuff and have a huge stockpile of stuff far far away from all the action.

    A group vs a solo player is not an even field, but both have their key advantages and disadvantages you need to expose and use to your advantage.

    And as a solo player, if your base is raided or you're attacked and killed, or if anybody follows you back to where your base is.... there is nobody else to blame buy yourself.

    I personally love playing as a solo player..... it is very rarely anybody will see me on the map unless I want them to see me and I meet up with them.

    I'm Batman.

  20. Post #20

    March 2014
    30 Posts
    this statement really buildings are hard (not start hut) but all buildings take some much recourses that its impossible

  21. Post #21

    February 2014
    24 Posts
    Bro solo is easy, i try not to pull too many guns together and did some outweighting like how many c4 they waste just to grief you or take your shit. The one thing is good about solo is you dont need too much guns lol

  22. Post #22

    February 2014
    27 Posts
    if your are a solo player you need solo tactics.

    As it was said in this thread, you need to build way outside of the main areas.
    Build small but secure so it is C4 intensive to break in.
    Build many small bases and split your equipment.
    You can also take over raided empty bases. Just find a room that is not visible from the outside, put some doors into it and use it. Mostly people who raided that house lost interest in it.

    Workes for me, and dont forget ... only bp are important the rest is replaceable.
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