1. Post #41

    January 2014
    146 Posts
    Why does everyone seem to think this would mean animations of actually eating a person? It would just be taking the meat gathered from the body, cooking it, and eating it like we do now.

    For that matter, all the meat is chicken meat anyway, so I don't think it even qualifies as cannibalism.
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  2. Post #42

    February 2014
    116 Posts
    +1 on Cannibalism. I mean, survival of the fittest... right?
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  3. Post #43
    S8Slop's Avatar
    January 2014
    11 Posts
    nom nom nom.

    I usually just teabag and steal whatever stuff i can off a corpse, this is a whole level it's own

  4. Post #44

    January 2014
    11 Posts
    No thanks. If you need a game to be sick and twisted for you, i.e. if you think that idea would be really cool, you need help. It adds nothing to gameplay, and is just sick for sick's sake.
    "OMG they should add that you can capture people in Rust and torture them!" "Wow dude what the hell is wrong with you?"
    It's a fucking game chill dumbass
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  5. Post #45

    January 2014
    104 Posts
    No thanks. If you need a game to be sick and twisted for you, i.e. if you think that idea would be really cool, you need help. It adds nothing to gameplay, and is just sick for sick's sake.
    "OMG they should add that you can capture people in Rust and torture them!" "Wow dude what the hell is wrong with you?"
    But shooting someone in the head is OK?...


    We had a sick Rust idea a while back. Should you be able to harvest other people's corpses for meat, skin and chicken meat?
    I think so, at least it would give a reason for randomly killing me when all I have is a rock. If you are going to add in cloth carpets and walls to block off visibility through walls (maybe makes your home a "comfort" zone with or without the fire on) then cloth should be easier to come by.

    If we are going down the whole dismemberment route then being able to place your enemies heads on spikes outside your base would be pretty funny. And people can go up to them and see who's head it was.
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  6. Post #46

    December 2012
    1,113 Posts
    So, starting a clan or tribe could be viewed as farming.
    Cannibalism would end the need to go outside for anything. Just hang out in the base and wait for an attack. Hungry? Eat that guy over there, he'll respawn and all is well.

    Has to be a joke.
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  7. Post #47

    February 2014
    209 Posts
    So, starting a clan or tribe could be viewed as farming.
    Cannibalism would end the need to go outside for anything. Just hang out in the base and wait for an attack. Hungry? Eat that guy over there, he'll respawn and all is well.

    Has to be a joke.
    This reply just made me think of something. This is easily exploitable.

    Player 1: Shit, we're out of food
    Player 2: No problem dude, kill me and harvest my meat, I'll respawn right here at my sleeping bag and we'll enjoy a nice campfire meal.

    *SMASH*

    Player 1: Hey welcome back dude, sorry I ate your share
    Player 2: What the?

    *SMASH*

    NOM NOM NOM

    Player 1: Not cool dude, not cool.
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  8. Post #48

    July 2013
    54 Posts
    In a game like DayZ SA I can understand, why? Because I'd get tired of rotten fruit. However there's too much food about, and too often do you blow into a base and find 1000's of cooked chicken.

    Its not an idea that needs to be worked on right now, I'd like to see them add more to the existing content rather than going off on a tandem and forgetting to complete what they've already started.

  9. Post #49
    Soupstorm's Avatar
    March 2007
    24 Posts
    On the one hand, why not, but on the other, why? What function does it serve that isn't already provided by some other mechanic? All it will do is increase the rate of naked rock PVP vs hunting animals.

  10. Post #50
    Vanad's Avatar
    December 2013
    74 Posts
    If a wolf or bear is near maybe they can start to eat them and this would also make it harder for others to loot.

  11. Post #51

    February 2014
    474 Posts
    I would like to see more diversity in the meat you can gather. Human flesh would be edible but it should give less food and health than chicken.

  12. Post #52

    February 2014
    209 Posts
    On the one hand, why not, but on the other, why? What function does it serve that isn't already provided by some other mechanic? All it will do is increase the rate of naked rock PVP vs hunting animals.
    Perhaps the meat of animals will be irradiated and cause negative side effects and the meat of a new transplanted Rust citizen is rad free. Food for thought...sorry I love dumb puns.
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  13. Post #53

    February 2014
    201 Posts
    I don't care about the "disturbing" part. The fact is that it could be easily exploited. Friends would kill friends for easy food.
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  14. Post #54

    January 2014
    138 Posts
    It's people. Soylent Tuna is made out of people. They're making our rad beans out of people! Next thing they'll be breeding us like cattle for food. You've gotta tell them. You've gotta tell them!

  15. Post #55
    Gold Member
    mcmunsta's Avatar
    February 2014
    29 Posts
    Eh, I think I envisioned more survival and less pvp weird shit. I knew pvp would be there and it adds a great element but for me its more about being self sufficient. I don't need to eat human flesh to do that when there are rabbits, chickens, boars, deer, bears, wolves and then the mutant varieties to harvest from.

    I'm shelving RUST for now...wait for more updates and hope for the best. I'm not disappointed because I fully knew this game would most likely go in directions that didn't sit with me but I've already received my money's worth and then some in this game since I've made it 200+ hours.

  16. Post #56
    SteakStyles's Avatar
    March 2010
    3,693 Posts
    I'd rather be able to butcher fellow players and put the chopped up parts on spikes as a warning to others. Nothing says "Get the fuck off my land" like 1337RU57G0D69's head and torso on a spike outside your place.
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  17. Post #57

    February 2014
    1 Posts
    I don't like the idea of cannibalism being added to the game, while offering a slight level of realism I don't think it would add a lot over all. Harvesting parts from corpses though could have practical applications.
    1) Decoy models- The players on either end of a raid could set up dead bodies in houses, rocks etc as a decoy for hostile players.
    2) Lures- Use the corpses as part of a lure system for animals, similar to the airdrop signal canisters. Obviously they would need a setup time and then an additional period of time before animal show up to feast.
    3) Decorations- I've seen in a few places (Reddit and these forums) where people have asked for different forms of trophy decorations, as gruesome as it sounds, hanging bodies or spiking heads would add a level of ghastly detail to the game.
    4) Personal decorations- Like someone else said earlier in the post masks would be cool. This would be a way to implement them. Additionally, if character models get specific faces, it might be a neat mechanic to wear someones face so you look like them, creating the in game effect of reducing your name draw distance while wearing it but, animals aggro at a farther range.
    5)Bounty hunting- Allowing the players to harvest a body part and a gun tagged with the owner's name could lead to a whole in game system of economy in the form of bounty hunting.

    I say lets do this!
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  18. Post #58

    February 2014
    4 Posts
    I completely agree and think that if it were put in, it needs some pretty negative side effects. Like giving a character the shakes or something that makes it stand out when someone's done it. With plenty to food in the game the decision to kill and eat another human is a choice made by (as Kneon put it) "mentally unbalanced 15 year olds". Anyone in my group who did it would be shot.
    Well I agree with the shakes, have it be a temporary thing. Because ill be honest sometime if you travel you will eventually stop seeing animals, but another player may cross your path. That food from that player may give you enough time to find your bearing and make it back on the map. Shooting them for it is ridiculous. Though with the shakes have it ruin any chance for accuracy so a bow and gun are out the window. Also maybe have players who do it have a red name tag meaning possible hostile.

  19. Post #59

    February 2014
    167 Posts
    So you take out the Zombies because you want us to be the zombies? Very interesting.

  20. Post #60

    February 2014
    515 Posts
    How about we just get the simple option to loot someones body without killing them while they are offline first? I'd rather do that before I can chop them up and eat their ass...
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  21. Post #61
    KOT9KA's Avatar
    January 2014
    253 Posts
    How about we just get the simple option to loot someones body without killing them while they are offline first? I'd rather do that before I can chop them up and eat their ass...
    pickpocket man, funny

  22. Post #62
    simple html my ass
    Kanegasi's Avatar
    January 2014
    165 Posts
    Dude, nothing personal, but you need help.
    It's a game. Real life morals do not belong in a game. If I want to brutally murder other players so I can collect their skin and make an awesome coat, then put on lipstick and dance in front of a mirror, I'd fuck me. I'd fuck me so hard.
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  23. Post #63
    recursive404's Avatar
    July 2008
    9 Posts
    This indirectly applies to harvesting corpses, but I had an interesting idea.

    Make the Blood Draw Kit an equippable item that you can either self-target or stick another player with. It would be usable on corpses 0-X times, varying with how the player was killed (headshotted/body-shot couple times and bled out for a while/bled out completely))

  24. Post #64

    January 2014
    33 Posts
    People here should watch The Road. Adding cannibalism flushes out the human to human interaction that rust builds itself on. This game also really needs emotes and animations.

  25. Post #65
    zloj's Avatar
    February 2014
    125 Posts
    How about we just get the simple option to loot someones body without killing them while they are offline first? I'd rather do that before I can chop them up and eat their ass...
    They do this.

  26. Post #66

    February 2014
    3 Posts
    No problem with this but we don't have an issue with food. If we want to take the element of survival into this and forcing yourself to eat a person, I would add something into the game for that. Quite simply, food is too easy to get at this point so here are some random things I thought of:

    - Make food something that needs to be preserved (kind of like how weapons are repaired)
    - Make food harder to get from animals or harder to cook but still somehow make it accessible for new players.

    By doing either of those, food becomes more of a necessity. Otherwise, I don't see the point in making cannibalism necessary as part of the gameplay unless the aim of the game was to show how sick humans can be.

  27. Post #67
    recursive404's Avatar
    July 2008
    9 Posts
    No problem with this but we don't have an issue with food.
    Which is why I'm surprised people are giving this thought and seeing corpses as a source of blood instead. In general, blood is much harder to come by, especially if you are often in battle and using medkits. Harvesting animals and using blood draw kit on yourself are currently the only ways to obtain blood without stealing it (the former method is also unviable) - and harvesting animals takes a good chunk of time and are often killed and passed by.

    Reworking blood draw kits for use on corpses also makes a lot more sense from a humanity/ethical standpoint - collecting blood from human corpses in blood bags with a medical tool doesn't have nearly the same stigma as eating the flesh from human corpses.

  28. Post #68
    Danifer's Avatar
    October 2013
    246 Posts
    He tweeted question:

    Garry Newman ‏@garrynewman
    We had a sick Rust idea a while back. Should you be able to harvest other people's corpses for meat, skin and chicken meat?

    I don't want that, cannibalism in Rust is not good idea.
    Why dont you want realism? If you have no food in the wild and you saw a person your would eat them. No im not talking laws into this its a island with no rules at all.

  29. Post #69

    February 2014
    27 Posts
    Corpses should definitely be able to be harvested, I was saying this the other day. I want my victims blood and skin for making more stuff. Maybe some meat to eat.

    More importantly though they need to give stone some sort of building or crafting use that isn't arrows, furnaces and workbenches. Mainly due to the fact there are specific stones rocks that give stupid amounts of stone that nobody will ever need. I have to throw stacks of stones away after farming the rocks to get a new rock to spawn.

    OR, remove stone rocks and let more sulphur and metal ones spawn instead. Lol

  30. Post #70
    zloj's Avatar
    February 2014
    125 Posts
    Why dont you want realism? If you have no food in the wild and you saw a person your would eat them. No im not talking laws into this its a island with no rules at all.
    You want to be realistic on this, please don't, maybe some one will rape a corps then.

  31. Post #71
    Danifer's Avatar
    October 2013
    246 Posts
    You want to be realistic on this, please don't, maybe some one will rape a corps then.
    Im guessing your one of the people who want the dinos. :P

  32. Post #72
    zloj's Avatar
    February 2014
    125 Posts
    Im guessing your one of the people who want the dinos. :P
    What ever developers will add to the game, will be possible.

    That is why question is: Should you be able to harvest other people's corpses for meat, skin and chicken meat?

  33. Post #73

    January 2014
    100 Posts
    *puts on his dong necklace and dong gloves*
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  34. Post #74

    February 2012
    118 Posts
    Ok, New idea. - Vegetarianism in Rust.
    I think it would be nice to have some sort of plant in Rust, maybe some sort of mushroom that has a 25-50% chance of being poisonous.
    Maybe if you're like starving to death you should be able to eat the grass for 1 hunger or something really small.
    You could eat bugs too, idk, just throwing out ideas.

  35. Post #75

    December 2013
    5 Posts
    "The minds that this world creates" -Hershel Greene

  36. Post #76
    Kneon's Avatar
    February 2014
    157 Posts
    If you have no food in the wild and you saw a person your would eat them
    Right. But that's not what we're talking about. There's food everywhere. Hunger isn't even an issue in this game. So then it has no point, adds nothing to the gameplay.

  37. Post #77

    January 2014
    146 Posts
    Right. But that's not what we're talking about. There's food everywhere currently. Hunger isn't even an issue in this game currently. So then it has no point currently, adds nothing to the gameplay currently.
    You know the routine. "Alpha," "things change," "10%," etc, etc, broken record...

    Anyway, it's less useful to evaluate features based on current gameplay and more valuable to evaluate them based on a theoretical future state of the game where they would be beneficial and seeing if you like that whole scenario. Like "Ok, this would work if they changed X and Y, to make A useful, but then you end up with scenario Z, and I don't really like Z, so I don't think it would work."

  38. Post #78
    Kneon's Avatar
    February 2014
    157 Posts
    You know the routine. "Alpha," "things change," "10%," etc, etc, broken record...

    Anyway, it's less useful to evaluate features based on current gameplay and more valuable to evaluate them based on a theoretical future state of the game where they would be beneficial and seeing if you like that whole scenario. Like "Ok, this would work if they changed X and Y, to make A useful, but then you end up with scenario Z, and I don't really like Z, so I don't think it would work."
    Got it. So then question really is "should they remove actual food from the game and force people to eat each other out of need, since that's what were saying is 'realism' "

    Then no. I don't think they should do that.

  39. Post #79
    Zoliru's Avatar
    February 2014
    121 Posts
    Right. But that's not what we're talking about. There's food everywhere. Hunger isn't even an issue in this game. So then it has no point, adds nothing to the gameplay.
    go on high pop server where you died from starvation like 6 times befor you can build something

    not a single animmal everything gets killed........... but ALLOT of naked guys.

  40. Post #80

    January 2014
    146 Posts
    Got it. So then question really is "should they remove actual food from the game and force people to eat each other out of need, since that's what were saying is 'realism' "

    Then no. I don't think they should do that.
    That's one question evaluated.

    Ten billion scenarios more to go.

    (What I'm saying is, I really hope you don't think just because one extremely exaggerated scenario is a bad idea that's the only possible one and thereby invalidates the entire idea)