1. Post #361

    February 2014
    72 Posts
    How do I enable player TP with magma/ RUST++++? right now, only Admins can use it? I want all players to be able to use it.
    You can download a plugin for magma that allows this here http://gomagma.org/community/index.php?action=downloads

  2. Post #362

    January 2014
    38 Posts
    You can download a plugin for magma that allows this here http://gomagma.org/community/index.php?action=downloads

    Dude, thank you so much. That was most helpful and I sincerely thank you. Hopefully its something I can install without the help of my hosting company.

  3. Post #363

    February 2014
    72 Posts
    Dude, thank you so much. That was most helpful and I sincerely thank you. Hopefully its something I can install without the help of my hosting company.
    Who is your Game Service Provider. Most will have a control panel were u can install the magma API. Then download the plugins you want and upload each plugin to a new folder under the magma directory eg /save/magma/watevermodname.

    Dont forget to back up everything before you do this just in case. Also there is a update to Magma 1.1 coming out today hopefully. You may want to wait for that one as it will fix a few issues with Magma 1.0.2.

    Good luck

  4. Post #364
    ChesterRush's Avatar
    January 2014
    108 Posts
    the most longest day of my life
    edit: paid off, Great job EquiFox17 & xEnt22

  5. Post #365
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    1.1 has been released !

    You can find it there, make sure to read changelogs !
    http://gomagma.org/community/index.php?topic=141
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  6. Post #366

    February 2014
    34 Posts
    Dang it, fpsplayers still 1.0.2

    Thanks though magma dev team!

  7. Post #367

    January 2014
    76 Posts
    I can't find anything to do with the building recorder in the changelog, and the /record on command does nothing in-game... next version, maybe?

  8. Post #368
    Gold Member
    vemelon's Avatar
    December 2013
    104 Posts
    It doesnt work on deinserverhost.de... mod reinstall, steamupdate even a wipe doesnt help. Dont know what to do.

  9. Post #369

    February 2014
    13 Posts
    HFBservers here! no update yet.

  10. Post #370

    January 2014
    76 Posts
    It doesnt work on deinserverhost.de... mod reinstall, steamupdate even a wipe doesnt help. Dont know what to do.
    I had the same problem. I had to do this:

    • Shut down server
    • Back up /save folder
    • Uninstall Magma 1.0.2
    • Run Steam Update
    • Install Magma 1.1 (Don't restore backup /save yet)
    • Start server
    • Shut down server
    • Restore backup of /save
    • Start server

  11. Post #371

    February 2014
    46 Posts
    Any plugins to get airdrops every hour @5 players for example?
    Seems that Drop++ dont work atm.

  12. Post #372
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    Drop++ is working for me. Let me check that :)

  13. Post #373
    Gold Member
    vemelon's Avatar
    December 2013
    104 Posts
    I had the same problem. I had to do this:

    • Shut down server
    • Back up /save folder
    • Uninstall Magma 1.0.2
    • Run Steam Update
    • Install Magma 1.1 (Don't restore backup /save yet)
    • Start server
    • Shut down server
    • Restore backup of /save
    • Start server
    Thanks!

    But I have no /save folder, because I forgot to save it at first uninstall. Now my server is steam-updated without any plugin running... what do you recommend me to do now?

  14. Post #374
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    Thanks!

    But I have no /save folder, because I forgot to save it at first uninstall. Now my server is steam-updated without any plugin running... what do you recommend me to do now?
    Well the save folder is used by rust itself so you gotta have it to run a server.

    As for people having problems you can get your GSP to contact me right now, I will help them -_-

  15. Post #375

    January 2014
    76 Posts
    Thanks!

    But I have no /save folder, because I forgot to save it at first uninstall. Now my server is steam-updated without any plugin running... what do you recommend me to do now?
    Install Magma, start the server, then check if the plugin is working. If it isn't, post the content of your (new) Rust++.cfg

  16. Post #376
    Gold Member
    vemelon's Avatar
    December 2013
    104 Posts
    Ok i write now with all details what im doing, hope you can help me... So I reinstalled the whole server and loaded my saved "serverdata" so players can play on. Now my server is reinstalled and steam-updated with the server.cfg and without any plugins installed. I stop the server and install Magma v1.1 via Mod-Manager until it says "installed". I start the server again and this is happened: Nothing is working, no chat, no /players, no welcome message. what to do now?



    Rust++.cfg is untouched and looks like this:
    [Commands]
    about=true
    addfriend=true
    addadmin=true
    addflag=true
    announce=true
    ban=true
    friends=true
    getflags=true
    help=true
    history=true
    instako=true
    kick=true
    kill=true
    loadout=true
    location=true
    ping=true
    players=true
    pm=true
    reload=true
    r=true
    rules=true
    saveall=true
    share=true
    starter=true
    tphere=true
    tpto=true
    unadmin=true
    unban=true
    unfriend=true
    unflag=true
    unshare=true

    [Settings]
    rust++_enabled=true

    help_string1=Chat Commands: /help /location /history /pm /r /players /starter /ping /share /unshare
    help_string2=/friends /addfriend /unfriend /about
    freeze_time=false
    time=12
    starterkit_cooldown=60
    shutdown_countdown=60
    voice_proximity=true
    decay=true
    chat_history_amount=6
    keepitems=false
    friendly_fire=true
    default_admin_flags=CanKick|CanTeleport|CanAnnounc e|CanGetFlags|CanMute|CanUnmute

    pvp_death_broadcast=true
    join_notice=true
    leave_notice=true

    voice_notifications=true
    voice_notification_delay=1500

    pvp=true
    instant_craft=false
    enforce_truth=true
    sleepers=true

    notice_enabled=true
    notice_interval=1200000
    notice_messages_amount=3
    notice1=RUST++ Mod Server!
    notice2=Commands: /help, /location, /history, /players, /starter, /ping, /share, /unshare
    notice3=/friends, /addfriend, /unfriend, /pm "name" "message"

    motd=true
    motd1=Welcome to a RUST++ Server!
    motd2=This server still needs to configure this area! so fresh!

    autosave_enabled=true
    autosave_interval=600000

    [WhiteList]
    enabled=false

    [StarterKit]

    items=3
    item1_name=Stone Hatchet
    item1_amount=1
    item2_name=Sleeping Bag
    item2_amount=1
    item3_name=Bandage
    item3_amount=3

    [AdminLoadout]

    items=2
    item1_name=M4
    item1_amount=1
    item2_name=556 Ammo
    item2_amount=250

  17. Post #377

    January 2014
    76 Posts
    Ok i write now with all details what im doing, hope you can help me...
    How strange... let's try 1 more thing - this worked for me once a while back, so it's worth a try...

    • Stop server
    • Uninstall Magma
    • Run Steam Update
    • Run Steam Update [b]again[b]
    • Start server
    • Stop server
    • Install Magma
    • Start server

  18. Post #378
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    I've released 1.1.1 to fix a little issue.


    TO GSP : If you have any issue, I am here to help you setup it for your clients, just shoot me a private message with your Skype or something so I can help you directly, free of charge of course :D
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  19. Post #379
    Gold Member
    vemelon's Avatar
    December 2013
    104 Posts
    I did:
    Stop server
    Uninstall Magma via Mod-Manager
    Mod-Manager says Magma is now uninstalled
    Steamupdated
    Steamupdated again
    started server
    stopped server
    install magma via Mod-Manager
    Mod-Manager says "Magma 1.1 installed"
    Started server

    Nothing changed... :(

  20. Post #380

    January 2014
    76 Posts
    I did:
    Stop server
    Uninstall Magma via Mod-Manager
    Mod-Manager says Magma is now uninstalled
    Steamupdated
    Steamupdated again
    started server
    stopped server
    install magma via Mod-Manager
    Mod-Manager says "Magma 1.1 installed"
    Started server

    Nothing changed... :(
    Drop me a PM, no point clogging the thread up. We can post here later if we figure out what's going wrong. It's probably something REALLY simple that we're both overlooking :/

    Edited:

    I've released 1.1.1 to fix a little issue.


    TO GSP : If you have any issue, I am here to help you setup it for your clients, just shoot me a private message with your Skype or something so I can help you directly, free of charge of course :D
    Your username and SteamID have appeared in the admins.xml again ;) Would the 'little issue' with the .xml files prevent the Rust++ plugin from loading?

  21. Post #381
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    Drop me a PM, no point clogging the thread up. We can post here later if we figure out what's going wrong. It's probably something REALLY simple that we're both overlooking :/

    Edited:



    Your username and SteamID have appeared in the admins.xml again ;) Would the 'little issue' with the .xml files prevent the Rust++ plugin from loading?
    Yeah because I didnt use my brain before doing that. I changed EquiFox17 to YourName wich was fine but i changed my SteamID to the text YourID wich was stupid because Magma was trying to cast this text into a SteamID.

  22. Post #382

    February 2014
    34 Posts
    Should I be afraid to update? I have people playing on the server right now and don't want to have it not working like vemelon.

  23. Post #383
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    Should I be afraid to update? I have people playing on the server right now and don't want to have it not working like vemelon.
    Who is your host

  24. Post #384
    Gold Member
    vemelon's Avatar
    December 2013
    104 Posts
    Drop me a PM, no point clogging the thread up. We can post here later if we figure out what's going wrong. It's probably something REALLY simple that we're both overlooking :/
    Hmmm thank you very much! But shouldnt we wait for hoster to update on 1.1.1? Maybe it works fine then suddenly... :S

  25. Post #385

    February 2014
    34 Posts
    Who is your host
    fpsplayers

  26. Post #386

    January 2014
    76 Posts
    Hmmm thank you very much! But shouldnt we wait for hoster to update on 1.1.1? Maybe it works fine then suddenly... :S
    EDIT: Deinserverhost now has 1.1.1

  27. Post #387
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    Really sorry guys, 1.1.2 has been released to fix the issue with doors, etc. I am honestly sorry about that, please bare with me, errors can happen :(
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  28. Post #388
    ChesterRush's Avatar
    January 2014
    108 Posts
    Really sorry guys, 1.1.2 has been released to fix the issue with doors, etc. I am honestly sorry about that, please bare with me, errors can happen :(
    no problem <3 thx 4 updates

  29. Post #389

    February 2014
    34 Posts
    Well I just updated to 1.1.1 LOL. Everything worked fine from what I could tell, didnt test door sharing though. Is that what the 1.1.2 fixes?

  30. Post #390
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    Yea `:D

  31. Post #391

    February 2014
    34 Posts
    Watched as someone logged in under 1.1.1 and this came up in console:

    User Connected: XXXXX (SteamID erased for privacy)
    Failed to invoke Method ServerManagement:ClientFirstReady with 1 parameters: Sender: Player Client (2), timestamp: 1193.185
    System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
    at Magma.Player.get_SteamID () [0x00000] in <filename unknown>:0
    at Magma.Player.Hooks_OnPlayerSpawned (Magma.Player player, Magma.Events.SpawnEvent se) [0x00000] in <filename unknown>:0
    at (wrapper delegate-invoke) Magma.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Pla yer_SpawnEvent (Magma.Player,Magma.Events.SpawnEvent)
    at (wrapper delegate-invoke) Magma.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Pla yer_SpawnEvent (Magma.Player,Magma.Events.SpawnEvent)
    at Magma.Hooks.PlayerSpawned (.PlayerClient pc, Vector3 pos, Boolean camp) [0x00000] in <filename unknown>:0
    at ServerManagement.SpawnPlayer (.PlayerClient playerFor, Boolean useCamp, RustProto.Avatar avatar) [0x00000] in <filename unknown>:0
    at NetUser.InitializeClientToServer () [0x00000] in <filename unknown>:0
    at ServerManagement.ConnectUserToGame (.NetUser user) [0x00000] in <filename unknown>:0
    at ServerManagement.ClientFirstReady (uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    --- End of inner exception stack trace ---
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
    at #=qaL2AMBCaBLCj4lGSCwjcBVYUs_5vzeQVgu44HVklVYQ=.#= qG_E6hqIvz6NLWQQCT2N5IA== (System.Object #=qHU1X5mvYu3s1KCG5AbpxtA==, System.Object[] #=qkZ6vhdfn7DFsLIYEdsMCpg==) [0x00000] in <filename unknown>:0
    I X'd out the name and steamid of the user, dont know if it was a one time deal or not, but it concerned me as I didnt see any errors like this with 1.0.2

  32. Post #392
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    You need to update to 1.1.2 sleepy

  33. Post #393

    February 2014
    34 Posts
    You need to update to 1.1.2 sleepy
    OK, will do once fpsplayers makes it available :)

  34. Post #394
    Gold Member
    vemelon's Avatar
    December 2013
    104 Posts
    1.1.2 no blueprints researchable?? and force to rejoin after a kill :(

  35. Post #395
    RUST++
    EquiFox17's Avatar
    January 2014
    329 Posts
    1.1.2 no blueprints researchable?? and force to rejoin after a kill :(
    Blueprints works fine on my side, and killing someone or being killed doesnt do anything wrong.

  36. Post #396
    Gold Member
    vemelon's Avatar
    December 2013
    104 Posts
    Blueprints works fine on my side, and killing someone or being killed doesnt do anything wrong.
    yeah for some guys its working fine, and for some it doesnt :S

    I even wiped it... so its all new players

    uninstalled plugin... users dont have problems now with blueprints :(

  37. Post #397
    PeteOdeath's Avatar
    January 2014
    6 Posts
    Waiting for Streamline to update so I can test. =)
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  38. Post #398

    January 2014
    76 Posts
    I had problems with blueprints, a restart solved it.

    Edited:

    You need to update to 1.1.2 sleepy
    Same error on 1.1.2

    Failed to invoke Method ServerManagement:ClientFirstReady with 1 parameters: Sender: Player Client (3), timestamp: 3809.52
    System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
    at Magma.Player.get_SteamID () [0x00000] in <filename unknown>:0
    at Magma.Player.Hooks_OnPlayerSpawned (Magma.Player player, Magma.Events.SpawnEvent se) [0x00000] in <filename unknown>:0
    at (wrapper delegate-invoke) Magma.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Pla yer_SpawnEvent (Magma.Player,Magma.Events.SpawnEvent)
    at (wrapper delegate-invoke) Magma.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Pla yer_SpawnEvent (Magma.Player,Magma.Events.SpawnEvent)
    at (wrapper delegate-invoke) Magma.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Pla yer_SpawnEvent (Magma.Player,Magma.Events.SpawnEvent)
    at Magma.Hooks.PlayerSpawned (.PlayerClient pc, Vector3 pos, Boolean camp) [0x00000] in <filename unknown>:0
    at ServerManagement.SpawnPlayer (.PlayerClient playerFor, Boolean useCamp, RustProto.Avatar avatar) [0x00000] in <filename unknown>:0
    at NetUser.InitializeClientToServer () [0x00000] in <filename unknown>:0
    at ServerManagement.ConnectUserToGame (.NetUser user) [0x00000] in <filename unknown>:0
    at ServerManagement.ClientFirstReady (uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    --- End of inner exception stack trace ---
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
    at #=qaL2AMBCaBLCj4lGSCwjcBVYUs_5vzeQVgu44HVklVYQ=.#= qG_E6hqIvz6NLWQQCT2N5IA== (System.Object #=qHU1X5mvYu3s1KCG5AbpxtA==, System.Object[] #=qkZ6vhdfn7DFsLIYEdsMCpg==) [0x00000] in <filename unknown>:0
    Failed to invoke Method Inventory:IACT with 3 parameters: 4, 4, Sender: Player Client (3), timestamp: 4136.934
    System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
    at Magma.Hooks.BlueprintUse (IBlueprintItem item, .BlueprintDataBlock bdb) [0x00000] in <filename unknown>:0
    at BlueprintDataBlock.UseItem (IBlueprintItem item) [0x00000] in <filename unknown>:0
    at BlueprintDataBlock.ExecuteMenuOption (MenuItem option, IInventoryItem item) [0x00000] in <filename unknown>:0
    at InventoryItem`1[DB].OnMenuOption (MenuItem option) [0x00000] in <filename unknown>:0
    at Inventory.IACT (Byte itemIndex, Byte action, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    --- End of inner exception stack trace ---
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
    at #=qaL2AMBCaBLCj4lGSCwjcBVYUs_5vzeQVgu44HVklVYQ=.#= qG_E6hqIvz6NLWQQCT2N5IA== (System.Object #=qHU1X5mvYu3s1KCG5AbpxtA==, System.Object[] #=qkZ6vhdfn7DFsLIYEdsMCpg==) [0x00000] in <filename unknown>:0

  39. Post #399
    Gold Member
    vemelon's Avatar
    December 2013
    104 Posts
    I had problems with blueprints, a restart solved it.

    Yes, but some new connected players still have this bug... So I completely removed it.

  40. Post #400

    February 2014
    34 Posts
    Not trying to sound like a jerk, but surprised this could get past testing, especially considering how long it took to update to make sure there were no issues. Is there a way to revert back to 1.0.2?