1. Post #1
    SteelPanther's Avatar
    February 2014
    49 Posts
    Without them people just adjust their gamma so you can see clear as day.

    With them you cannot gamma adjust, it just makes your screen super white.

    Same problem with mortal online and dayz. They both got rid of pitch black night and it was stupid afterwards. People adjusted their gamma and there is no point of a day night cycle. Its always light out.

    Keep the game hardcore please. Darker nights are a good thing.
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  2. Post #2

    February 2014
    201 Posts
    Can anyone confirm that pitch black nights have been fully removed? I mean... moon cycle has been added, so maybe there are no pitch black nights only on full moon or something like that?

    I didn't test yet so I don't know, but in case they actually fully removed it, I will also be kinda disappointed.
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  3. Post #3

    December 2013
    45 Posts
    It doesn't really make a lot of sense to have it. In the middle of the night the moon will let of lots of light if visible. Also I hated it, you couldn't do anything for 5 minutes.
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  4. Post #4

    February 2014
    127 Posts
    If you wanna adjust ur gamma every night then go for it. It's kinda pathetic though. In the same way that turning grass off (unless you have to) is. I prefer realism along with a lot of players so I'd never do it. The fact of the matter is it's a step forward and it looks a lot nicer this way. Were moving forward. Why go back again?
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  5. Post #5

    January 2014
    338 Posts
    From the rust website that is easily accessible at www.playrust.com

    "One gameplay change the new sky might have is the with mr moon. Depending on the moon cycle night is no longer pitch black. We think this is a good thing."

    If they introduce changing weather/seasons which has been talked about then that will probably increase the number of pitch black nights
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  6. Post #6
    Gold Member
    Sievers808's Avatar
    December 2013
    2,322 Posts
    I think there still are pitch black nights, just not every night. According to the patch notes on new moons the night will still be pitch.
    More realistic which I like, but I would miss the extreme darkness every night.

    I'd have to see it for myself later on today to decide for sure but I tend to lean more towards realism in this regard.
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  7. Post #7

    January 2014
    338 Posts
    If you aren't near a big city with light pollution and there isn't a ton of clouds in the sky, you can usually see pretty well at night actually.
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  8. Post #8
    Arsonide's Avatar
    June 2008
    237 Posts
    To be fair, people were already adjusting their gamma before, and it was working.
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  9. Post #9

    February 2014
    133 Posts
    I love the pitch black night... and it never stop me playing, that's why Torch, flashlight and flare are made for...
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  10. Post #10

    October 2013
    860 Posts
    To be fair, people were already adjusting their gamma before, and it was working.
    Yeah, in the absence of a technical control to prevent gamma adjustment from working, I'd rather night just be not so dark. I can't be bothered to mess with my gamma, and I get tired of getting killed my folks that obviously do change it. The idea of a dark night is cool, but not if it isn't the same for everyone regardless of gamma settings.

  11. Post #11

    February 2014
    201 Posts
    Well, I'm ok if they still exist on new moon.
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  12. Post #12
    SteelPanther's Avatar
    February 2014
    49 Posts
    Yeah, in the absence of a technical control to prevent gamma adjustment from working, I'd rather night just be not so dark. I can't be bothered to mess with my gamma, and I get tired of getting killed my folks that obviously do change it. The idea of a dark night is cool, but not if it isn't the same for everyone regardless of gamma settings.
    This is the problem. Even when they had pitch black nights, every night was not pitch black. It was different everynight like they had some type of basic moonlight system. This would allow people to adjust gamma on some of the nights but not all of them. I got killed by a guy who adjusted his gamma at night, most of the time you have to use a third party program.

    So by putting in pitch black nights (every night), gamma adjusting does not work at all period. It just makes the black turn white but you still cant see. The only way you can adjust gamma on a pitch black system is to hack.

    Most people dont understand this system and so they dont ask for it. I also dont like getting killed by gamma adjusters so pitch black nights is the only way to stop this.
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  13. Post #13

    December 2013
    72 Posts
    yesss please bring it back ! torch are useless atm

    no need everynight ! just random !
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  14. Post #14
    BurningCactus's Avatar
    June 2013
    50 Posts
    This is the problem. Even when they had pitch black nights, every night was not pitch black. It was different everynight like they had some type of basic moonlight system. This would allow people to adjust gamma on some of the nights but not all of them. I got killed by a guy who adjusted his gamma at night, most of the time you have to use a third party program.

    So by putting in pitch black nights (every night), gamma adjusting does not work at all period. It just makes the black turn white but you still cant see. The only way you can adjust gamma on a pitch black system is to hack.

    Most people dont understand this system and so they dont ask for it. I also dont like getting killed by gamma adjusters so pitch black nights is the only way to stop this.
    You don't have to "hack" or use third party software you just go into your computers settings and change the gamma. I was never really into this but it always seemed to be unfair to the people that actually did do this. Changing how dark night is isn't going to change the gamma goggles at all. You just lower the gamma a bit and bam you can still see like you are a cat. Garry won't be able to stop people from doing this unless Rust locked out your computer and set it to standard settings whenever you load Rust. And that's illegal, soooo nothings going to change about gamma goggles, you have no argument.

  15. Post #15
    LO

    February 2014
    101 Posts
    I love the pitch black night... and it never stop me playing, that's why Torch, flashlight and flare are made for...
    They were made to be sure that u gonna be killed during the night

  16. Post #16
    Crashty's Avatar
    January 2012
    322 Posts
    what, pitch black still exists, it depends on the moon
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  17. Post #17
    Soupstorm's Avatar
    March 2007
    24 Posts
    Adjusting gamma actually does nothing for pitch-black nights, moderately-dark nights are what make gamma tweaking useful. The whole point of the tweak is to amplify very low levels of brightness to medium levels - you can't amplify a brightness level of 0. It was always effective just before and after the pitch darkness, and never did anything during total darkness aside from brighten the skybox.

    This is a step forward for realism, but a step back for the game's mechanics. I use the gamma tweak in heavily populated servers because I have to in order to stay marginally competitive. I can say with total certainty that it's better now than it was before, because it's useful in every second of darkness.

    The only solution to gamma tweaking is to either bring back pitch-dark nights every night, or implement a radical fog-of-war/HDR type of darkness that forces objects (depending on a threshold of distance from lights and the amount reflected by the material) to render at a brightness of 0.
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  18. Post #18
    Praxius's Avatar
    January 2014
    179 Posts
    From the rust website that is easily accessible at www.playrust.com

    "One gameplay change the new sky might have is the with mr moon. Depending on the moon cycle night is no longer pitch black. We think this is a good thing."

    If they introduce changing weather/seasons which has been talked about then that will probably increase the number of pitch black nights
    I haven't played since the update came out, but I think it would be nice if the moon shifting through the night would change the position of the night time shadows, which then the shadows were pitch black, thus players could hide and travel through the shawdows when they need to.

  19. Post #19

    October 2013
    860 Posts
    This is the problem. Even when they had pitch black nights, every night was not pitch black. It was different everynight like they had some type of basic moonlight system. This would allow people to adjust gamma on some of the nights but not all of them. I got killed by a guy who adjusted his gamma at night, most of the time you have to use a third party program.

    So by putting in pitch black nights (every night), gamma adjusting does not work at all period. It just makes the black turn white but you still cant see. The only way you can adjust gamma on a pitch black system is to hack.

    Most people dont understand this system and so they dont ask for it. I also dont like getting killed by gamma adjusters so pitch black nights is the only way to stop this.
    I don't think pre-update there were different nights, every night was the same and at some point during the night it was pitch black for a short amount of time. And yes, during that time, gamma adj made no difference.

    My point is that if they can't figure out a technical way to make it so you can't use gamma adj to see better, then don't make nights very dark at all, just make it dim to where people who don't adjust their gamma see well enough that those who do don't have a huge advantage. I think it'd be hard to do this and still maintain a pitch black part of the night, because as you enter and leave that part of the night, the level of darkness will be advantageous to those who adjust gamma.

    Or just give everyone automatic night vision (a la Riddick) based on some radiation exposure effect. :P

  20. Post #20

    January 2014
    54 Posts
    If I recall they are looking into some graphic systems to fix the gamma cheatin. Doing things like blurring beyond a certain distance and using that film processing effect that you see when you are in a rad zone.

  21. Post #21
    SteelPanther's Avatar
    February 2014
    49 Posts
    I don't think pre-update there were different nights, every night was the same and at some point during the night it was pitch black for a short amount of time. And yes, during that time, gamma adj made no difference.

    My point is that if they can't figure out a technical way to make it so you can't use gamma adj to see better, then don't make nights very dark at all, just make it dim to where people who don't adjust their gamma see well enough that those who do don't have a huge advantage. I think it'd be hard to do this and still maintain a pitch black part of the night, because as you enter and leave that part of the night, the level of darkness will be advantageous to those who adjust gamma.

    Or just give everyone automatic night vision (a la Riddick) based on some radiation exposure effect. :P
    If it was not different night cycles then it was just the time of night I guess. Sometimes adjustting your gamma would work and sometimes it would not depending on how dark it was. I have a program that will adjust it to any level you want. And in the darkest part of the night it did nothing to help you see. It just make the black turn pure white, still adding no visability. It is very annoying getting shot in the dark by people who can see clearly. Thus pitch black all the time is the only way to make flashlights have a use.

    If they keep pitch black nights there is nothing anyone can do with their gamma to make it brighter rust me. The only time you can adjust your gamma is when there is some light in the game.

    Everyone I fight now can see perfectly in the dark like they have night vision goggles. All this patch did was make nights, flashlights, and torches, completely useless.

    Bring back the pitch black.

  22. Post #22

    February 2014
    120 Posts
    I like it better this way. It's more realistic.

  23. Post #23
    SteelPanther's Avatar
    February 2014
    49 Posts
    I like it better this way. It's more realistic.
    You like everyone turning up their gamma at night to see better? That is not more realistic. And it doesnt really matter if you dont do it, because all the people who are out hunting at night are doing it. Its really lame getting killed at night by people who can see like it's daytime. It happens more than you know.

    So wouldnt it be more realistic to have pitch black nights over gamma adjusters? I think so.

  24. Post #24

    January 2014
    75 Posts
    For players who don't use gamma adjusters, the new night time is awesome for them. I'm loving the new night.

    Also, the old nighttime would only get pitch black for a few minutes, before and after people would still adjust their gammas.

  25. Post #25

    January 2014
    50 Posts
    I like it better when there was a couple few mins of pitch black, you either had to stay inside or use a torch to get around
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  26. Post #26
    SteelPanther's Avatar
    February 2014
    49 Posts
    For players who don't use gamma adjusters, the new night time is awesome for them. I'm loving the new night.

    Also, the old nighttime would only get pitch black for a few minutes, before and after people would still adjust their gammas.
    I agree with everything you said. It would be a lot better for people who do not gamma hack or on pve only servers.

    But for people who like to pvp, yet also like the immersive feel of night time, it sucks. Because I know I can't see and everyone else pvping can see me clearly. Kinda breaks night for those people.

  27. Post #27

    January 2014
    234 Posts
    I agree with everything you said. It would be a lot better for people who do not gamma hack or on pve only servers.

    But for people who like to pvp, yet also like the immersive feel of night time, it sucks. Because I know I can't see and everyone else pvping can see me clearly. Kinda breaks night for those people.
    Man even before the change pitch black only lasted about 1/3 of the night cycle, what are you even talking about?

  28. Post #28
    SteelPanther's Avatar
    February 2014
    49 Posts
    Man even before the change pitch black only lasted about 1/3 of the night cycle, what are you even talking about?
    1/3 is better than zero. I am saying I want it to be pitch black 90% of the time.

  29. Post #29

    February 2014
    29 Posts
    I think the moon is slightly too light in rust. with full moons etc, you see perhaps further than you should do. This should be adjusted so most of the nights have at least a pitch black phase. Something has to be done about gamma changing. I mean, imagine if everyone said about hacking - "you're a loser if you do it, but life goes on". You would have a bad time. It has its consequences, so something should be done.

  30. Post #30
    Danifer's Avatar
    October 2013
    246 Posts
    Ya they should still have a moon cycle that is just pitch black

  31. Post #31

    January 2014
    377 Posts
    Everyone was just adjusting their gamma anyways so they could see almost the entire time anyhow. It is a neat feature but was just being abused absurdly so I think the way it is now is better.

    What they should do at night is just reduce the draw distance like they do for stashes. Unless you really close you can't see resources or people ect. I think it would be a better option.

  32. Post #32
    SteelPanther's Avatar
    February 2014
    49 Posts
    Everyone was just adjusting their gamma anyways so they could see almost the entire time anyhow. It is a neat feature but was just being abused absurdly so I think the way it is now is better.

    What they should do at night is just reduce the draw distance like they do for stashes. Unless you really close you can't see resources or people ect. I think it would be a better option.
    They were not adjusting it the entier time before, just some of the time. You cannot adjust your gamma in pitch black nights. It just makes the black turn white. The problem is it was only pitch black for a short period in the middle of the night. So peopel could gamma adjust before for some of the night but not all of it.

    I would have to think more about the draw distance more. I think I would just rather have it dark. I think it should be pitch black nights for 90% of the night. 10% from dawn and dusk.

  33. Post #33

    February 2014
    120 Posts
    You like everyone turning up their gamma at night to see better? That is not more realistic. And it doesnt really matter if you dont do it, because all the people who are out hunting at night are doing it. Its really lame getting killed at night by people who can see like it's daytime. It happens more than you know.

    So wouldnt it be more realistic to have pitch black nights over gamma adjusters? I think so.
    No, it wouldn't be more realistic to have pitch black nights. In my entire life time, I have not encountered one single night when I went outside and it was absolute pitch black and I could not see anything. And I live in the asscrack of nowhere where there's no other light source around other than the moon and stars. There was always enough ambient light shed by the moon and stars that one could at least somewhat navigate their surroundings.

    As far as other people adjusting their gamma settings, I don't care one bit.

  34. Post #34
    Praxius's Avatar
    January 2014
    179 Posts
    No, it wouldn't be more realistic to have pitch black nights. In my entire life time, I have not encountered one single night when I went outside and it was absolute pitch black and I could not see anything. And I live in the asscrack of nowhere where there's no other light source around other than the moon and stars. There was always enough ambient light shed by the moon and stars that one could at least somewhat navigate their surroundings.

    As far as other people adjusting their gamma settings, I don't care one bit.
    I grew up way out of town as well.... but riddle me this:

    When/If they add in other weather effects like cloudy days & nights that block out the sun, moon and stars, how dark did it seem to you at night?

    Clear skied nights are of course decent for seeing what goes on around you and to navigate, but I've had a few snow storms in my day that knocked out power for a few hours and when I decided to step outside, it was pretty difficult to see much at all as there was no ambient light from any house, street light, cars, nothing.

    As the game plays out now, the night times are decent for my liking (not being pitch black) however if they add more weather effects, the darkness should increase more for cloudy/foggy/overcast nights.

    One issue I have with the new skies is that I find the moon isn't "bright" enough.... in that it just looks faded.

  35. Post #35

    December 2013
    232 Posts
    The gamma adjustment will be fixed in later versions so it doesnt work

  36. Post #36
    alemachete's Avatar
    January 2014
    52 Posts
    dont go out at night, dint you learn that kids are only allowed outside until certain hour? just kidding lol. Or you can adjust your play style, harvest at day, rest and crafting by night works for me.

  37. Post #37

    February 2014
    11 Posts
    I think they should change the night system to something that behaves a bit like fog. It reduces visibility, especially at a distance, without making it impossible to see anything and can't be circumvented by turning up gamma. In general this is how it works IRL, I mean effectively...not the actual reality of it. Unless you are in a sealed bunker, 900 ft under the ground, you will probably be able to see stuff directly in front of your face.

  38. Post #38
    SteelPanther's Avatar
    February 2014
    49 Posts

    As far as other people adjusting their gamma settings, I don't care one bit.
    Thats the problem. We have new players coming in who either dont know about gamma adjusting, or they want to play realistic without adjusting it. These new players get picked off by gamma adjusters. Its like killing noobs with a hack.

    The only way to fix it is pitch black nights. Or a night time fog system, but even that can be adjusted in the limits of the fog.

  39. Post #39

    January 2014
    146 Posts
    One of the reasons I think night should not get to be pitch black is your periphery vision. Even when it was so dark I couldn't see what I was looking at, I could see "shadows" out of the corners of my eyes, as well as motion. I'm pretty sure the engine isn't set up for emulating "highlighting" moving objects out of the box, though you may be able to tweak the camera effects to lighten the borders of the screen ever so slightly.

    The next best, and simplest, thing is to just leave nights somewhat light.

  40. Post #40
    Bernie Stacks's Avatar
    March 2014
    62 Posts
    In other games where you play competitively in the dark, people generally dont complain about the gamma being upped by other players, because you calibrate your brightness and gamma prior to playing to suit your individual monitor. (you know that whole move the slider until you can barely see the logo thing)
    Right now people are having to go into their system settings to change their gamma, which allows you to set it high enough that night time is unfairly bright.
    My guess is that once the developers integrate their own brightness/gamma calibration, everyone will be able to see at night, and brightness and gamma will be adjustable IN GAME in a range thats fair even if maxed out on their scale. Once EVERYONE can set the brightness and gamma in-game, the people that mess with the gamma on their system will start to fade out because the issue of not being able to see at night will be resolved.
    By going back to an inferior system, you arent fixing the new problem, youre just trading it for an old one. Lets push for upgrading to new, better things rather than taking steps back.