I like the idea of dinosaurs because you can have such a huge variety of them. Some small, some big, some freaking huge, some passive, some aggressive, etc, etc. However the idea of ONLY having dinosaurs, not so much. I think there should be mutants, dinosaurs, military, AND aliens, as well as NPC civilians. I think the key to making this even more fun is to not take it so seriously. This doesn't have to be a serious military shooter. There can be fun shit that doesn't make any sense (like red animals that drop research kits). This is a game, it's supposed to be fun. It doesn't make any sense as it is, yet it's awesome already, so why does it suddenly have to be "believable?"
Dinosaurs could be found all over, but different types in different environments. Mutants would be found only in highly radiated areas. Military only in and around military camps and civilians. Some civilians would be protected, others would be fending for themselves, and sometimes hostile sometimes extremely shy. Aliens would be a more rare encounter, almost like airdrops. A random saucer crash or a small group exploring and probing animals or civilians.
I don't know why but I find it annoying that zombies (and now red animals, and potentially dinosaurs in the future) drop things like metal structures, blueprints, clothing, ammo, etc. I think with a huge variety of sources for loot, the loot could match its source much better. Dinosaurs could give unique and a (depending on size) large amount of crafting materials, military could give weapons, ammo, other kinds of supplies.
The main idea is to break up the areas to give different loot to different people. This would force players to explore farther from their bases to find everything they want, and even get people to trade or go to war over resources. This idea would obviously apply to the kinds of areas you can find as well. Gasoline (when added) would spawn at gas stations more than other places, crude oil at oil wells that you can refine into gasoline, diesel, etc. Medical equipment more at pharmacies, weapons in police stations, higher tech stuff in factories and labs, etc. Every bit of land would have a unique combination of available loot.
Other notable ideas I support: Cannibals, some sort of monsters (I guess it's "mythical," but some special monsters at night would be scary/awesome especially if they had unique loot), NPC bandits, mutant animals (and humans, maybe werewolf like creatures), tribes/groups of NPCs at varied tech levels, robots, more types of hostile animals (leopards to craft leopard print clothes?), flying animals and dinosaurs (eagles, crows, pterodactyls).
Obviously making it so servers can turn off specific types of NPC would be a plus, as long as they can make their unique loot drop elsewhere.

Register
Events
Popular
More
Post #401


Disagree x 1
Agree x 1

Dumb x 1

Funny x 5
Optimistic x 1
Winner x 4
Artistic x 1
Friendly x 1