So far what I've gotten from this thread is the same general nonsense aside from a few valid questions. Would I be angry if the server got wiped and I lost everything? No. Would I be mad if I got raided and lost everything? No. Apparently the facepunch forums are not run by or even looked at by facepunch. Well that's a pretty intelligent way to get feedback about your game that is in alpha. Some hackers got banned when cheatpunch came out then 4 days later a new wave of even more game breaking cheats get released. Apparently a company that makes $20million over the course of a few months can't afford to hire a couple more people. You people have no argument. You just spew the same lame tired excuses over and over.
At this moment everything is client-side. now you may say "Ok that is dumb" and yeah it is, but no it's not. It helps the team see bugs easier and fix them. Yeah it does make it super easy to cheat but, the moment client side is moved to server-side, there will be a huge decline in cheaters I hope to imagine.
that, and, you know this, but it's alpha. The more cheaters the harder the anti-cheat by release anyways, I would imagine.
Eventually they will change this.
Edited:
also, facepunch has been here WAY BEFORE rust has even been a thought
I just gave you the reason for the hackers. And they ARE fixing it slowly, but they have to make the game first. The game development comes before all.
garry can't be resposible for what other people do, just relax, they're trying to make the game. they can't stop all progress just to fix the cheating because the game comes first in terms of development.
that and, as has been said, everything right now is clientside so that they can bugfix far far easier. This will change.