1. Post #41

    February 2014
    20 Posts
    I admin a server where the rule is - To take over a base, you must destroy ALL doors and replace them with your own.

    If someone logs on and says someone griefed their base, I or another admin will investigate to see if they can open any doors in the base. If they can, a determination will be made to destroy the doors and return it to the original owner. If they can't, time for them to find a new place :)
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  2. Post #42

    February 2014
    4 Posts
    I also find it quite annoying. I would like to reply to the guy who said, if you cant defend it, dont build. The problem with that is that when a player cannot be online during a raid, there is no way to defend it. You can build as many room as you want, all they need to troll is to blast a few doors at the bottom of your base and replace them with their own.

    I've been raided while I was online, I could defend myself, they reached far deep inside the base and it was quite fun to defend... I lost, but I had satisfaction because I had done something to defend my base.

    On other occasions, I've been logging on only to realize that my many hours work had been compromised by either someone intelligently building a stair to the top of my building (its possible even with pillars, and its ugly!) or sabotaging my doors making it impossible to come back in. What could I do to prevent that? Nothing, except building nothing at all... because I wasnt there to defend it. I sure was sleeping, but thief doesnt usualy go into your house when you are there, and if they do, there would be chance for you to wake up. This is definatly not realism we have because it's impossible.

    I'm not asking for an unraidable house here, it wouldnt be fun. Im asking for a way to defend it, and a way to avoid exploiting building in a coward way.

  3. Post #43

    June 2006
    121 Posts
    The shit go is all times I've been griefed has been after 3am and before 9am. I love being raided while I'm online, most of my memorable battles have been around then. As soon as you hit the sack(IRL), your base is unguarded. There are no defense mechanisms.

    Spike wall? Bullshit, I can take one down by my self with a pickaxe, med kits and a fire. From there, the 30 - 40 c4 I stock piled in one day will get through a base. The game needs defense mechanisms for offline players.

    Realism again, if someone came raiding your house while you were sleeping, in a hostile environment, chances are you'd wake up in an instant, gun in hand and ready to defend.

  4. Post #44

    February 2014
    108 Posts
    I don't think there is a solution that will satisfy everyone. The game currently caters to douchebags and hackers. To change it would ruin it and it will take some really smart design decisions to make it work for anyone but people who have no control in their life and need an outlet.

  5. Post #45

    January 2014
    203 Posts
    I have a question, if you got raided, why on gods green earth would you go BACK to that house? they know where you are, they know where you store your stuff. The only thing they have to do is farm for a couple hours and get enough resources to get more C4, enter your house, and collect your rent. If you get raided abandon that place and find a better one. I keep saying it, dont be found. If they know where you are you loose. You failed. You cant go back to that happy place. your innocence is lost. Relocate and rebuild. If you really want to be a little annoying, put your walls back up and leave your raided place empty. They will think you are still there and waste more charges getting back into it
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  6. Post #46
    FlippyT's Avatar
    January 2014
    125 Posts
    Personally I hope they do something about the griefing. I know that there are real reasons to replace someone's door. But be honest with yourselves. When you go to put a door on someone's base and trap them in, your thought process isn't, "If I trap him in, he will no longer be a threat to my territory!" It's, "I feel like ruining this poor guy's day. I won't even take his stuff. I'll just trap him in there and make all his work for nothing."

    I suppose it's okay if you actually raid the base, and just put your door on it to make sure they can't reclaim it. That's fine. Totally okay.

    But it pisses me off when people grief without even taking anything. Or they loot a single room, and since they can't get to the other rooms, they just place their own doors throughout the rest of the house. Or the famous Stair & Ceiling Swap. They do it for the sake of simply being mean, and that's the problem with the current system.

    Solutions? I really don't know. But Garry and his team are quite clever, and I hope they figure out a way to "fix" it. But until then, the best thing you guys can do is to not build in the middle of fucking fields. For the love of sweet crispy Jesus build a base in the mountains.

  7. Post #47
    Dionysus9's Avatar
    December 2011
    333 Posts
    I also find it quite annoying. I would like to reply to the guy who said, if you cant defend it, dont build. The problem with that is that when a player cannot be online during a raid, there is no way to defend it. You can build as many room as you want, all they need to troll is to blast a few doors at the bottom of your base and replace them with their own.

    I've been raided while I was online, I could defend myself, they reached far deep inside the base and it was quite fun to defend... I lost, but I had satisfaction because I had done something to defend my base.

    On other occasions, I've been logging on only to realize that my many hours work had been compromised by either someone intelligently building a stair to the top of my building (its possible even with pillars, and its ugly!) or sabotaging my doors making it impossible to come back in. What could I do to prevent that? Nothing, except building nothing at all... because I wasnt there to defend it. I sure was sleeping, but thief doesnt usualy go into your house when you are there, and if they do, there would be chance for you to wake up. This is definatly not realism we have because it's impossible.

    I'm not asking for an unraidable house here, it wouldnt be fun. Im asking for a way to defend it, and a way to avoid exploiting building in a coward way.
    Some people have suggested the game text you if someone trips a wire near your base, or in your base, or breaches a door/wall, or whatever. There has been some discussion of adding electricity and wiring so you could make closed circuit cameras to broadcast video to your cell phone. I think that will likely be available at some point.

    However, when I'm at work-- I can't defend my base-- I'm totally helpless. It's in many ways that feeling of helplessness while logged out that drives me. Removing that is like taking away a bit of the game's soul-- it would seem more arcade-y and forgiving, and less visceral and immediate.

    I agree its more fun to be able to defend yourself in a desperate firefight, but most prudent raiders will simply fall back and try again when you aren't around. You probe for an enemy's weakness, you try and find the door he enters through, when he logs on, what time of day he goes out for resources-- and then you hit him while he's gone. Why would you do otherwise?

    I'm cool with all manner of booby traps, spike pits, false floors, tripwires, claymore mines, etc. I'm all for the ability to dig down into the ground (fallout shelters). I agree passive defensive measures need a buff (a substantial one).

    However, I absolute disagree that the default building mechanic should enforce anti-griefing.
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  8. Post #48

    January 2014
    100 Posts
    I have a question, if you got raided, why on gods green earth would you go BACK to that house? they know where you are, they know where you store your stuff. The only thing they have to do is farm for a couple hours and get enough resources to get more C4, enter your house, and collect your rent. If you get raided abandon that place and find a better one. I keep saying it, dont be found. If they know where you are you loose. You failed. You cant go back to that happy place. your innocence is lost. Relocate and rebuild. If you really want to be a little annoying, put your walls back up and leave your raided place empty. They will think you are still there and waste more charges getting back into it
    We also used to switch places whenever we were found. Our current base was "raided" for 7 times already but we have no intention of leaving. Everyday we complete a new floor and then start splitting all important materials into multiple rooms. There are many fake rooms also. When we got raided we repair the rooms and carry on building. After 6 days the raids stopped, the base is getting bigger everyday. Also the raiders can't raid much because most of the valuable stuff is getting transformed to building materials.

  9. Post #49
    Clerko's Avatar
    January 2014
    66 Posts
    Ownership is bad for the game, I hope they do it right, and allow it to be turned off. It's part of the game, any imposed mechanics that hurt the realism is bad for the game.
    All they need is a 5 min delay for removal on items that players other than the house owner placed.
    Much like the delay in place for placing a door, after one is blown up.

  10. Post #50
    Daze507's Avatar
    January 2014
    87 Posts
    A door or... a ceiling. This is not raiding, this is griefing, at least in my opinion.
    I guess something will be done in that matter when the concept of "propriety" will be implemented.

  11. Post #51

    February 2014
    47 Posts
    In real life you can remove pillars and metal doors without C4.
    yes.

  12. Post #52

    February 2014
    515 Posts
    And to be clear, the biggest issue I have is someone blowing the front door off...one door of 15 and replacing it with their own just to negate my house. That's the real issue. The other issue of them blowing all the doors and replacing one in the middle also sucks but the fact they can negate 2 weeks worth of gathering and work in about 6 mins (door placing CD) is insane. The other issue is that they can just wall it up and I'm screwed. I'd have zero issues if someone dropped a new foundation next to my house, made stairs, and blew in on the second floor. But the fact that someone else can walk up and build on my foundations is wrong, shouldn't be able to do so unless decay has set in.

  13. Post #53
    outlawpickle's Avatar
    December 2013
    1,844 Posts
    And to be clear, the biggest issue I have is someone blowing the front door off...one door of 15 and replacing it with their own just to negate my house. That's the real issue. The other issue of them blowing all the doors and replacing one in the middle also sucks but the fact they can negate 2 weeks worth of gathering and work in about 6 mins (door placing CD) is insane. The other issue is that they can just wall it up and I'm screwed. I'd have zero issues if someone dropped a new foundation next to my house, made stairs, and blew in on the second floor. But the fact that someone else can walk up and build on my foundations is wrong, shouldn't be able to do so unless decay has set in.
    I would like to see that, either decay has set in or you've blown off all the owner's doors and the property is now up for grabs.

  14. Post #54

    February 2014
    29 Posts
    Ownership is bad for the game, I hope they do it right, and allow it to be turned off. It's part of the game, any imposed mechanics that hurt the realism is bad for the game.
    In what way is it bad for the game? Please elaborate.

    To give an example that works well in other games: In DayZ Epoch you put down something called a 'Plot Pole'. Only the person that placed it and people they tag as friendly can build/remove within 30 meters of the Plot Pole. If someone wants to raid that base and claim it as their own, no problem, they need to remove the original Plot Pole and place their own.