1. Post #81
    Dennab
    February 2014
    30 Posts
    I don't get it, this is a meaningless post and it gets great reactions from people. The internet is so full of trolls it's unbelievable. Meanwhile I'm trying to make contests for people to make money out of my own pocket and people vote my posts as dumb...
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  2. Post #82
    Gold Member
    mon_ons's Avatar
    September 2005
    1,866 Posts
    I don't think I can draw the same comparison that you are. 5 people working on a game is a tad different then hundreds working on a game. Those games also weren't pre-release alpha products that rolled updates out weekly. I understand what your trying to say, but I think it is a stretch to apply it to this situation just because they are both video games...
    It's not a stretch though. You seem to think throwing money at developers gets games finished faster but it's not how that works, GTA 5 is evidence of that.
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  3. Post #83

    February 2014
    13 Posts
    I like being in the Alpha, it means i have a chance at making some improvements.

    Many look at this as a finished game, they cry when they want things changed.
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  4. Post #84

    January 2014
    109 Posts
    And all of you little kiddies eat up the 10% and alpha talk. Am I the only person who thinks millions of dollars should speed up production? Or are you all sheeple?
    As a developer who has been involved with thousands of software projects over 20 years I can say it's just not that simple mate. Right now there are probably fundamental issues being addressed in the engine. This isn't simply about more work, more hands, more code - it is about a very difficult process of perfecting a very complex system.

    There is a famous book about software development called the "Mythical Man Month". The core conclusion of this book is "adding manpower to a late software project makes it later". The author also described this as: "Nine women can't make a baby in one month".

    Once the foundations are solid, more money becomes useful to accelerate development as content is created. Until that foundation is solid, though, adding content can cause you more problems. That content would be built on top of an engine which might turn out to need quite fundamental changes. That means you have to not only change the engine but change to content to work with a new system.

    Once they have an engine which supports a variety of things they know they will need to do, I would expect the actual visible part (all the features and content) can be accelerated.
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  5. Post #85
    Stuntman's Avatar
    February 2007
    26 Posts
    Simple answer:

    More money DOES NOT EQUAL faster production.

    More money CAN EQUAL a better quality production. (Not ALWAYS true).

    If you felt that this system is so scammy, why did you buy into it? Because as smart as you seem to think you are, if you think the system is flawed you are stupid if you bought into it anyway.
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  6. Post #86
    Cowie1337's Avatar
    December 2007
    729 Posts
    Garry probably has a lot already just from Gmod...
    you clearly don't realize that garry has spent all that on coke and strippers already
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  7. Post #87
    Thravid's Avatar
    December 2013
    128 Posts
    I think its so retarted funny how every post gets dumb rated. love this forums
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  8. Post #88

    January 2014
    137 Posts
    you clearly don't realize that garry has spent all that on coke and strippers already
    +1 This is how I'd spend the money.
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  9. Post #89
    PM ME FOR RUST KEYS OR UNBAN
    Extronic's Avatar
    May 2013
    1,695 Posts
    10% finished game
    100% full wallet on Garry

    no change in development speed.

    And all of you little kiddies eat up the 10% and alpha talk. Am I the only person who thinks millions of dollars should speed up production? Or are you all sheeple?
    Remember when Garry said that he didn't want people to buy early access?
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  10. Post #90
    Hot_Wings's Avatar
    October 2007
    150 Posts
    Money won't make the game come out sooner, it will just make the game better when it is done.

    Just because a group of people is having money thrown at them to do a task doesn't mean they can suddenly complete that task quicker.
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  11. Post #91

    February 2014
    2 Posts
    I realise that i am probably gonna get lots of dumb votes for this, but surely, the dev team has an obligation to at least inform us stakeholders of the general direction that this game is heading towards.

    Right now all i see are bug fixes and nothing else is being mentioned; apart from the addition of NPCs.

    It's alright to take your time to produce a finished product that all of us would be proud of, but to have no direction or even the slightest inkling of how the finished product should look like, spells disaster and looks like gross mismanagement to me.

    Sure, the game can have no limitations and be non linear, but at least shed some light on what's gonna happen in the grand scheme of things and not leave us in the dark trying to second guess their next step, ffs, doesn't buying the game entitle you to a little bit of information?

    If the Devs are gonna actively listen to the community on how the game should progress, then there should be clear distinctions/boundaries set on the criteria of how suggestions get cherry picked into the game, right now, as it is, there's this massive lack of information which makes me feel like all the time i've put into rust is gonna be a huge waste of time, if the game continues lumbering along like a drunk.
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  12. Post #92

    January 2014
    137 Posts
    I realise that i am probably gonna get lots of dumb votes for this, but surely, the dev team has an obligation to at least inform us stakeholders of the general direction that this game is heading towards.

    Right now all i see are bug fixes and nothing else is being mentioned; apart from the addition of NPCs.

    It's alright to take your time to produce a finished product that all of us would be proud of, but to have no direction or even the slightest inkling of how the finished product should look like, spells disaster and looks like gross mismanagement to me.

    Sure, the game can have no limitations and be non linear, but at least shed some light on what's gonna happen in the grand scheme of things and not leave us in the dark trying to second guess their next step, ffs, doesn't buying the game entitle you to a little bit of information?

    If the Devs are gonna actively listen to the community on how the game should progress, then there should be clear distinctions/boundaries set on the criteria of how suggestions get cherry picked into the game, right now, as it is, there's this massive lack of information which makes me feel like all the time i've put into rust is gonna be a huge waste of time, if the game continues lumbering along like a drunk.
    Sure, if there were share holders. We're nothing of t he sort, we're alpha testers, that paid to get to test and play. A investor buys shares hoping that those shares will be worth more in the end to cash out and make profit. We're doing nothing of the sort, selling your account is illegal to the steam Terms, so in now way do we think we're getting profit. We get the game for cheaper for helping the dev's test it, and that's still a win/win. You'd never be testing this game if a big publisher got ahold of it, unless you were in-house.

    Saying that, they have made a lot of fixes lately, and throughout production they'll be doing this WHILE building the rest of the core gameplay. A lot of bugs have to be squashed to introduce something else, and work semi-properly. Then fixes will have to be made to that aspect of the game as well. With the NPC surprise reveal, it's exactly that, a surprise. Hopefully it's sweet, but we will see. If we were shareholders we could demand this, but then again, we're not, so we can't. We're not entilted to anything but a game, that will change. And t his fits the bill, and it's being updated often.

    And with the dev's 'listening' to the community, and such. They will, if it's about bugs. That's what we're here for, squashing bugs. We can recommend things, maybe they'll use a few ideas, but most likely not many. If you ever played a game where dev's catered to the people wanting it to change you'd understand why, it ends up bland, hand holding and boring. Because people that don't like something are more likely to bitch about it in forums then someone that likes the game posting about the good things, they're too busy playing usually/don't care.

    The game is moving at a very nice pace, I don't get why you people think it's slow. There's a steady patch a week, with them squashing major bugs and changing things. There will be bigger patches, and there will be massive changes. You just gotta be patient, games arn't made overnight, atleast good ones arn't.
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  13. Post #93

    February 2014
    4 Posts
    To be honest, I'd pay $20 as it is if it was a full game. It's fun as hell. How can people really bitch about it?
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  14. Post #94

    February 2014
    2 Posts
    Sure, if there were share holders. We're nothing of t he sort, we're alpha testers, that paid to get to test and play. A investor buys shares hoping that those shares will be worth more in the end to cash out and make profit. We're doing nothing of the sort, selling your account is illegal to the steam Terms, so in now way do we think we're getting profit. We get the game for cheaper for helping the dev's test it, and that's still a win/win. You'd never be testing this game if a big publisher got ahold of it, unless you were in-house.

    Saying that, they have made a lot of fixes lately, and throughout production they'll be doing this WHILE building the rest of the core gameplay. A lot of bugs have to be squashed to introduce something else, and work semi-properly. Then fixes will have to be made to that aspect of the game as well. With the NPC surprise reveal, it's exactly that, a surprise. Hopefully it's sweet, but we will see. If we were shareholders we could demand this, but then again, we're not, so we can't. We're not entilted to anything but a game, that will change. And t his fits the bill, and it's being updated often.

    And with the dev's 'listening' to the community, and such. They will, if it's about bugs. That's what we're here for, squashing bugs. We can recommend things, maybe they'll use a few ideas, but most likely not many. If you ever played a game where dev's catered to the people wanting it to change you'd understand why, it ends up bland, hand holding and boring. Because people that don't like something are more likely to bitch about it in forums then someone that likes the game posting about the good things, they're too busy playing usually/don't care.

    The game is moving at a very nice pace, I don't get why you people think it's slow. There's a steady patch a week, with them squashing major bugs and changing things. There will be bigger patches, and there will be massive changes. You just gotta be patient, games arn't made overnight, atleast good ones arn't.
    But we paid and bought into the idea that this game will be great eventually; I mean I appreciate the bug fixes and general improvements to the gameplay that they are working on and am very grateful for that. But you have to understand that, having accepted our money as part of a commercial transaction, they are at the very least obligated to tell us what's going on.

    All that I'm asking for is some kind of general direction that this game is heading towards, nothing fancy or big, just a simple one liner or two about Garry's vision of where the game is headed towards.

    Anyway, it's only been 3 months since the alpha was released, and I see the sense in patience. And btw, the game at 10% completion as it is now, is so good that people naturally come to expect more but fail to realise like I did earlier on that it's only 3 months in.
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  15. Post #95
    PremiumKrap's Avatar
    January 2014
    234 Posts
    Garry Raided my wallet , ADMIN ABUSE!!!!
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