I can understand that, and I think perhaps having some form of a punishment for a bunch of deaths could work; but It can also work in the reverse. Imagine a poor newbie whom, rock in hand, just keeps getting eaten by bears, or picked off on the road. That would affect them as well. Having a punishment system be game-wide wont work because of this.
However, extending the game through a Mod? Thats possible. Making it harder to raid people? Thats possible too. The C4 "nerf" today will help a little (2 C4 to a wood wall), but its just a start.
Think though, how would you do what your asking so that it doesnt affect people it shouldnt?
I agree there isn't a simple answer. and having a certain amount of deaths per hour would hurt newbs. (I myself have died 4+ times on a server as a noob)
But something needs to be done.
I mean in essence this game is about Survival, right? how is it surviving if you just respawn next to your sleeping bag over and over and over? thats not survival.
I do like the fact they nerfed C4. Hopefully they can address this death spamming in some manner.
Maybe one option would be this: When you respawn at a sleeping bag, the bag gets deleted. So you'd have to craft another one.. at least this way the spammers would have to make a shitton of sleeping bags. And it wouldn't effect noobs at all, they could just respawn out in the open again.
I dunno... there is a good solution, somewhere....
Edited:
So, interesting story.
On my server, I'm known as the server asshole; Kill on sight, raid people etc. A new player joins our server last night, and one of the other regulars goes ahead and tells him "Hey, you need to watch out for Ayka, he's well known to X, Y and Z."
They become quick friends, the other regular gives the new kid some Kevlar, DIY Kits, a Bolt Action etc.
I decide that since he took the quick-path to getting geared, that he's now "old" enough to enter PVP, and take up a nice spot in the rocks near his house to start harassing him. Knock on his door a couple of times with some Bolt-Action rounds, and just wait. He comes out, I take a shot to his chest, as to not kill him. He runs back inside... repeat a couple of times.
Eventually, the kid Steam-friends me. Against my better judgement, I accept his friend request. The FIRST THING the kid types to me? "Hey, Lets go raid <insert other regulars name>, I know where his house is."
Moral of the story: Informal systems are chaotic; and are never Black & White.
HAHAHA nice.
I raided a town a couple of times, and the people had no clue who it was..and in chat we were friending them up.. they ended up joining our cause.
Sick twisted sht happens in Rust.