1. Post #1
    Facepunch Staff
    Helk's Avatar
    August 2005
    564 Posts
    Hey guys, we've heard some strange reports about rocks and woodpiles killing people while they were trying to harvest them after the recent changes to them.

    I have wasted so much time trying to reproduce this issue and I absolutely cannot.

    Has this happened to you? Can you reproduce it? If so please tell me how so I can fix it!

    Thanks in advance.
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  2. Post #2
    galahad17's Avatar
    February 2014
    3 Posts
    Yes it has. It doesnt happen all the time. It seems to happen to me while I'm chopping a wood pile or a stone and I get to the end and my swings miss. I crouch next to it to get the last hit or two and that is when it seems to happen.

  3. Post #3

    December 2013
    27 Posts
    Hi Helk, yes this has happened to me and others. So the way it happened for me is as follows.

    I was in resource valley at night chopping away at a pile of wood. I was standing on top of the woodpile while chopping it down. I noticed with the first change in woodpile (to a smaller size) that I dropped down slightly. With the second change in woodpile, I was instantly killed. It happened almost simultaneously with the little burst of dust in the woodpile as it went from a bigger pile to a smaller one.

    Hope that is detailed enough and helps you identify the core issue.

  4. Post #4

    November 2013
    59 Posts
    This has happened to me quite a bit.. it has stopped since I've started crouching to mine. For me, it happens more with the Yellow Stones then it does with the Wood Piles..

    It's completely random it seems, possibly i am standing too close to the rock? It never happens on first hit (full rock) but always once the rock is completely mined out.

  5. Post #5
    iBane's Avatar
    January 2014
    116 Posts
    Typically players say this happens when crouching and harvesting. That's what I recall I was doing as well the one time this happened to me.

  6. Post #6

    February 2014
    11 Posts
    It has happened to me harvesting wood and stone. I cannot reproduce it but I had the impression it happened if I was too close. Since I started standing further away (but obviously just close enough to harvest), it has not yet happened again.

  7. Post #7

    January 2014
    13 Posts
    It has happened to me twice. I didn't die either time, I went from full to maybe 20 healths. I also became injured. Both times were wood piles, I would push forward and crouch while chopping the pile and moving around to look for bad people.

    It hasn't happened since I became very afraid of piles and slowly mine them from as far as possible while not moving.
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  8. Post #8

    January 2014
    19 Posts
    It has happened to me 3 times. Every time it has happened I was standing on top of whatever I was harvesting and when it changes from a full rock or wood pile to the next stage down I think I get fall damage from the transition and die.

  9. Post #9

    February 2014
    62 Posts
    Not easily reproduced, Only happened to me once while hitting a woodpile. I was crouched down to hit it and fell over dead.

  10. Post #10

    February 2014
    19 Posts
    Ive been testing it out, finding out how it happens. From what i have found is that if you step on the pile at all and as it decays you drop ( even if the smallest bit ) you die or get injured.

    I believe it might be something to do with fall damage being miss-calculated, but im not certain.

    Just for now make sure not to step on the piles when gathering. So careful when you nudge forward to gather when the pile is smaller.

  11. Post #11

    January 2014
    97 Posts
    Stand on top of the resource then crouch and gather. Happens to me about every time when I do that. Mind you I don't normally gather that way, it is just the one way I've been fairly successful in reproducing the issue.

  12. Post #12

    January 2014
    15 Posts
    I tried it once, when standing on one of the logs sticking out, and harvesting.. When the stack morphs - I think touching the morph, or as some say, falling from it causes this to happen

  13. Post #13

    March 2012
    25 Posts
    It happened to me twice. Crouching does it. It may have to do with the new meshes being created when the rock piles are hit. Maybe it sandwiches the player to the ground.

    Also, putting boxes on sleeping bags is an insta kill on spawn as well.

  14. Post #14
    OppositeTalen's Avatar
    January 2014
    70 Posts
    Once on a rock I was coming down from the second top layer to the third but I just took a hell of a lot of fall damage taking me to a bleeding/injured stage with 5 health. Glad I had me Med packs handy.

    It seems random but has something to do with the change from one rock to the next.

  15. Post #15
    Owen153's Avatar
    February 2014
    49 Posts
    It has so far, touch wood, never happened harvesting wood piles, only metal. And I tend to stand on or up close, & crouch, with wood piles.
    I was on the west face of a sulphur rock when sudden death struck. I was not on the rock itself, but standing up close. The only thing I noticed was that between changes the rock seems to shift to the west slightly, and the final animation seems to always lift and sit on top of the grass layer. Since being struck I have always harvested from the eastern sides of rocks and then move in to the rock as it moves away from me.

  16. Post #16

    February 2014
    55 Posts
    Had it twice happening to me. Wood piles, both.
    1) Crouching next to the pile, I'm pretty sure I wasn't on the pile that time, but can't be 100%.
    2) Standing next to the pile, again, not 100% if I've trodded on it or not.

    Since then I'm taking it slow, making very sure I'm not on it, but I haven't gathered that many resources either (new, busy server) so I can't tell if it's the reason, sadly.

  17. Post #17
    Praxius's Avatar
    January 2014
    179 Posts
    Typically players say this happens when crouching and harvesting. That's what I recall I was doing as well the one time this happened to me.
    I actually crouch while harvesting to ensure this doesn't happen.

    I have yet to be injured or killed by these nodes and I have seen a lot of players say you die from fall damage. Last night I accidentally was on top of one when the model changed, but when I was crouched, I kind of just "Floated" down to the ground and took no damage.... I play on a server with fall damage active.

    From my studies and experiences, it's not fall suicide, it's a collision suicide.

    Last night I was trying to crawl up a mountain and was trying to jump over a couple of rocks that were stuck to each other in a V shape. Somehow my character hit the wrong spot and I guess I crushed myself and died. I was lucky enough to randomly spawn not too far away and got my stuff back, but I strongly believe it's a collision suicide with the nodes.

    The reason I believe this is because the shape of the node changes to different volumes, where one model is wider than the previous one (can pass into you and you die from collision) and one of the final models makes the node expand upwards, where if you were standing on top of it, the model would pass through you from below.... which again would be a collision suicide like what happened to me in the mountain when I jumped between two rocks.

    It stated "You Killed Yourself, You Silly Sod" which I believe is the same message you get when killed by the resource nodes.

    The solution to this problem is obvious:

    Adjust the models for each mining transition so that the next model is smaller then the last and does not expand beyond the space the previous model.

    The only other option that would be simple to apply would be to remove collision from the nodes altogether.... but that could be considered a step backwards in "Polish" as players could just walk through them.... or worse, they could hide inside nodes and wait for other players to come along and kill them.

    So the best option at this stage is my first suggestion of fixing the models for the node stages so that they can't instantly take up the area you are occupying..... thus forcing a collision suicide.

    Problem solved.
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  18. Post #18
    Pikabuu2's Avatar
    November 2013
    194 Posts
    Yeah, you can be on top of a rock or even next to one, and for some reason the moment you finish harvesting it you start bleeding and lose health.
    I always assumed that you had to be on top of it and it was a falling glitch thing, but the other day my friend got injured from being near the woodpile harvesting.
    It seems to happen more on rocks than woodpiles though.

  19. Post #19

    January 2014
    12 Posts
    It happened to me yesterday. I think I was pressing W to move forward whilst hitting the rock, at the same time it started to crumble apart. I was standing next to it and not on top of it.
    I died instantly.

  20. Post #20

    February 2014
    2 Posts
    Adjust the models for each mining transition so that the next model is smaller then the last and does not expand beyond the space the previous model.
    I think I'd prefer it so the collision and hit box just didn't change. These new models make it a pain to mine. The aesthetic change isn't worth the awkwardness of the interaction.

    And yes, I fear rocks and piles of wood FAR more than I do rad-bears. I've been killed by these damn resources nodes dozens of times, and I've tried all sorts of things to prevent it (crouching, not crouching, carefully standing at a distance, jumping on top of the thing and mining downwards...) At this point, I just won't risk mining or harvesting more than a minute from my spawn.

  21. Post #21
    Vanad's Avatar
    December 2013
    74 Posts
    I think it's the model size change. I now stand a little away and it hasn't happened again.
    I think you should leave it in. As I said in another thread sometimes you get hurt mining but if you know what you are doing you can prevent it.
    Falls into Garry's real life mold.
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  22. Post #22

    January 2014
    36 Posts
    This has happened to me several times. Most of the time it seems to occur when using a pick axe ... I don't recall if it has happened when using a rock, stone axe or hatchet.

    Thanks for looking into this!

  23. Post #23
    Praxius's Avatar
    January 2014
    179 Posts
    I think I'd prefer it so the collision and hit box just didn't change. These new models make it a pain to mine. The aesthetic change isn't worth the awkwardness of the interaction.
    I dunno, I like the new design of the nodes and how they break down.... having to adjust your position and sometimes crouch to reach the remaining resources kind of makes sense. It's just the problem of the irregular model transitions of shrinking in one spot and expanding in another that is killing people and thus, making this new feature not very enjoyable.

    Until they get it fixed however, I think they should bring back the old models and system.... these suicides while mining is affecting everybody and can be very annoying.
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  24. Post #24
    Gold Member
    doomy's Avatar
    March 2010
    87 Posts
    Happened to me a bunch of times, I now avoid it by staying at max range away from the resource node.

    It seems as if the node relocates itself slightly when changing model in the new patch, seen a lot of rocks hoovering at it's latest model stage before disappearing into my inventory.

  25. Post #25

    February 2014
    6 Posts
    While I cannot reproduce this on demand, I can pretty reliably...maybe 1 out of every 15-20 gathers if i try, I've been able to reproduce this about 5 diff times last night while trying. (At work, so I don't have any screenshots) As someone mentioned, I believe it to be an issue with collision. I'm fortuante to be a server admin, so after my first gathering death and realizing it to not be an isolated issue, I began taking coord readings before gathering, then trying to get myself to die, and teleport back to the location. In virtually every case, when I returned to my backpack, its location on the ground was always in very close proximity to the pile. It is like the models go from a square to a diamond when they reduce in size. I am terrible at art, but here is my best explanation in drawing form...

    Observational factors:
    Proximity to pile
    Resource type (seemed to happen considerably more often with wood)
    Surrounding terrain - gathering while at a lower elevation than the resource seemed to cause the bug more often


    (apparently) Unrelated factors:
    Gathering item - had this happen to me with rock, stone hatchet and pick axe
    Clothing - had happen while wearing multiple outfit combos
    Crouching/Standing - happened to me equally
    Server mods: I run Oxide - bug occured whether Oxide was running or not.

    I'll post my system specs if needed, hope this helps!
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  26. Post #26
    IGotWorms's Avatar
    September 2013
    676 Posts
    The reason for this has already been pointed out here in numerous words. To put it most simply though, when you're crouched and harvesting a resource, when the resource collapses it causes a geometry collision which kills you.
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  27. Post #27
    MelGibson's Avatar
    December 2013
    154 Posts
    Ive only had it occur when I was standing on or close in proximity to the said rock/wood and hacking away. Seems when you stay at a distance and farm, it doesn't have an effect.

  28. Post #28

    February 2014
    55 Posts
    The reason for this has already been pointed out here in numerous words. To put it most simply though, when you're crouched and harvesting a resource, when the resource collapses it causes a geometry collision which kills you.
    You could have read the post above yours, if no others. It's irrelevant if you're crouching or not.

  29. Post #29

    February 2014
    36 Posts
    While I cannot reproduce this on demand, I can pretty reliably...maybe 1 out of every 15-20 gathers if i try, I've been able to reproduce this about 5 diff times last night while trying. (At work, so I don't have any screenshots) As someone mentioned, I believe it to be an issue with collision. I'm fortuante to be a server admin, so after my first gathering death and realizing it to not be an isolated issue, I began taking coord readings before gathering, then trying to get myself to die, and teleport back to the location. In virtually every case, when I returned to my backpack, its location on the ground was always in very close proximity to the pile. It is like the models go from a square to a diamond when they reduce in size. I am terrible at art, but here is my best explanation in drawing form...

    Observational factors:
    Proximity to pile
    Resource type (seemed to happen considerably more often with wood)
    Surrounding terrain - gathering while at a lower elevation than the resource seemed to cause the bug more often


    (apparently) Unrelated factors:
    Gathering item - had this happen to me with rock, stone hatchet and pick axe
    Clothing - had happen while wearing multiple outfit combos
    Crouching/Standing - happened to me equally
    Server mods: I run Oxide - bug occured whether Oxide was running or not.

    I'll post my system specs if needed, hope this helps!
    This. It's happened to me a few times. My theory is when the rock changes shape it sometimes takes up the space you're standing if you're standing too close, which causes insta-death.

  30. Post #30
    MelGibson's Avatar
    December 2013
    154 Posts
    This. It's happened to me a few times. My theory is when the rock changes shape it sometimes takes up the space you're standing if you're standing too close, which causes insta-death.
    Possible. Seems like when standing on the rock and it collapses, it is as if you jumped out of a plane and just either crushes your legs or kills you.

  31. Post #31

    January 2014
    9 Posts
    sleepy red bags by shit ups from scratch, from the death of resources - Update shit! return of zombies and let them be more ... more deaths than on the server, the more zombies - it is logical in my opinion. smaller areas without radiation weapons - bow, ax, crossbow ... everything except the M4, MP5, c4 ...
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  32. Post #32

    February 2014
    15 Posts
    It happens quite often. Mainly when your touching or on top of the pile.

  33. Post #33

    January 2014
    9 Posts
    loot bear ass - fucking genius that developers smoking?
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  34. Post #34

    January 2014
    31 Posts
    Just don't crouch, and don't stand in/on the resource and you should be oke. :)
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  35. Post #35
    Praxius's Avatar
    January 2014
    179 Posts
    sleepy red bags by shit ups from scratch, from the death of resources - Update shit! return of zombies and let them be more ... more deaths than on the server, the more zombies - it is logical in my opinion. smaller areas without radiation weapons - bow, ax, crossbow ... everything except the M4, MP5, c4 ...
    loot bear ass - fucking genius that developers smoking?
    Very artistic and optimistic your posts are.... any of this have to do with the actual topic though?

    Nope?

    Ok then.... why are you posting in here?
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  36. Post #36

    January 2014
    9 Posts
    hate the fact that in most cases, the players involved in robberies and shootings. this survival? No - it's shit on a stick! no effective protection, colored clothing - is that Carnival ... shit when the game will be the logic???
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  37. Post #37

    January 2014
    20 Posts
    I only experienced it in the Sulfur nodes, 2 times out of 100 maybe.

  38. Post #38

    January 2014
    9 Posts
    sorry dude ... accumulated
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  39. Post #39

    February 2014
    55 Posts
    hate the fact that in most cases, the players involved in robberies and shootings. this survival? No - it's shit on a stick! no effective protection, colored clothing - is that Carnival ... shit when the game will be the logic???
    faceoff, you are completely off-topic. And keep being off topic after someone pointed it out.

  40. Post #40
    Friedhelm's Avatar
    December 2013
    243 Posts
    All i know that it's because of the fall damage, our server has it off so i have never taken any damage while gathering. Maybe it's because it bumps up in to the air a bit on the last swing.