I don't miss them. They were way too easy to kill and farm. Within a few hours you could have guns and full kevlar if the server wasn't super populated. Now getting that gear will take some real work.
I usually played on populated servers so it wasn't so easy to farm them without encountering other aggressive players. The zombies could be tweaked to where they don't spawn so often or are harder to kill, like requiring a headshot. Perhaps decrease the likelihood of them dropping good gear.
I dont like the red wolves/bears. But i don't miss zombies, for me the game is more about the pvp and the building to enhance that pvp. Zombies were just another resource node.
This is my point. The mutant animals are boring and not very interesting in my opinion.
Gonna say this and say this once:
This is not a zombie game, it was never intended to be a zombie game, and it will never be a game with zombies from this point forward. They only put zombies in it because until they made their intended "zombie", which I think are going to be mutants, they didn't think there was anything else they could've done.
So basically, give up because it's not going to happen. If you want a refund, get in touch with Steam Support as Facepunch Studios can't give you one. They'll likely tell you it's an alpha game that was bound to change though, so at your own risk matey.
Also regarding your reference to it being set apart from DayZ, ever heard of
DayZ Epoch?
I don't wish to ask for a refund in any way nor am I threatening to. I'm not one of those people threatening "Fix the game or I want my money back!!11"
No I understand the game is changing constantly with every update and I've liked all of the other changes thus far. My point was simply that I don't care for the lack of a human-like NPC. Zombies were good practice for headshots and I thought they were fun to kill vs the wildlife.