1. Post #1

    January 2014
    39 Posts
    So since They removed the zombies we exponentially increased our resources and high end stuff, I kinda have a love - hate relationship with the latest patch. we grinded in 1 day every single blueprint, weapons, metal pieces, that the game can offer. we got more ammo back from killiing these mutants than we need to use on them. We should be happy but we are not really cause the server gets flooded with full kevlar , bolt action, m4's. its hard to maintain the edge of combat. oh well. not atleast its all sheer skill to survive. its just sad cause this made the game just that tad bit less to enjoy. it turned into a get a gun, find a spawnplace. start killing. profit. and in less then a day it turn people into a full kevlar, every gun hoarding, stacked with food, ammo, explosives, roaming murder machine's

    so what u guys think if it so far?

    Takes 10 sec to gather a whole horde...


    takes 10 sec to kill them all. massing on resources...
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  2. Post #2

    January 2014
    30 Posts
    they probably will get quicker so this is not possible anymore.

  3. Post #3

    February 2013
    15 Posts
    Not to mention these guys are probably yet another place holder to get us more resources.

  4. Post #4

    January 2014
    39 Posts
    yeah, we do realise its all alpha end everything is prone to change. just how the gameplay is at the very moment. we liked it better with the zombies. they atleast offered a challenge. even just limiting their spawn rate would be awesome :)

  5. Post #5
    Thravid's Avatar
    December 2013
    128 Posts
    what? when did this update come out? lol

  6. Post #6

    January 2014
    102 Posts
    So did rust have an update already? I cant see any news on their website and it says my steam game is up to date.

  7. Post #7

    February 2014
    55 Posts
    we liked it better with the zombies. they atleast offered a challenge. even just limiting their spawn rate would be awesome :)
    Challenge? Ok, I'm a noob, but the only times zombies pose a challenge to me is when they are far away, don't die from the headshot, and start running in the other direction for a few minutes and then suddenly appear behind me after I've moved on..

    I do like the zombies though. It seems a bit silly to remove them just so people can't call this game a zombie survival game. But oh well.
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  8. Post #8
    Sunrock's Avatar
    January 2014
    103 Posts
    So since They removed the zombies we exponentially increased our resources and high end stuff, I kinda have a love - hate relationship with the latest patch. we grinded in 1 day every single blueprint, weapons, metal pieces, that the game can offer. we got more ammo back from killiing these mutants than we need to use on them. We should be happy but we are not really cause the server gets flooded with full kevlar , bolt action, m4's. its hard to maintain the edge of combat. oh well. not atleast its all sheer skill to survive. its just sad cause this made the game just that tad bit less to enjoy. it turned into a get a gun, find a spawnplace. start killing. profit. and in less then a day it turn people into a full kevlar, every gun hoarding, stacked with food, ammo, explosives, roaming murder machine's

    so what u guys think if it so far?
    Well it was quite easy before too so....

  9. Post #9

    January 2014
    39 Posts
    Challenge? Ok, I'm a noob, but the only times zombies pose a challenge to me is when they are far away, don't die from the headshot, and start running in the other direction for a few minutes and then suddenly appear behind me after I've moved on..

    I do like the zombies though. It seems a bit silly to remove them just so people can't call this game a zombie survival game. But oh well.
    i didnt ment in terms of how quickly they died. but you had red zombies, black zombies. normal ons etc, and they spawned not in massive horde, you had to be careful for the radiation etc. these "wolves" need 2 shot at max, a shotgun drops 3 - 4 at the time. they are kinda slow. and their loot is just... i filled an entire box with research kits and kevlar. its borderline ridiculous.

  10. Post #10

    February 2014
    58 Posts
    Actually which servers are updated? I still playing with zombie here...

  11. Post #11
    Gold Member
    Kowalski's Avatar
    July 2007
    1,882 Posts
    Actually which servers are updated? I still playing with zombie here...
    Looks like the dev server are offline. Maybe cause the update is coming soon...

  12. Post #12

    January 2014
    39 Posts

    lol, the only funny thing is somehow, if your house is too close to a spawnplace, you end up like this :)
    seeing a fresh spawn screaming in the voice chat going like "NO NO NO", and "ALREADY, WHY" and running into his shack, its quite the view :D
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  13. Post #13
    V10lator's Avatar
    June 2013
    102 Posts
    what? when did this update come out? lol
    It's on the dev branch.
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  14. Post #14

    January 2014
    39 Posts
    Looks like the dev server are offline. Maybe cause the update is coming soon...
    i thought the update already arrived? i play on the offcial mode so not in the dev branch...

  15. Post #15

    February 2014
    55 Posts
    i didnt ment in terms of how quickly they died. but you had red zombies, black zombies. normal ons etc, and they spawned not in massive horde, you had to be careful for the radiation etc. these "wolves" need 2 shot at max, a shotgun drops 3 - 4 at the time. they are kinda slow. and their loot is just... i filled an entire box with research kits and kevlar. its borderline ridiculous.
    That does sound a bit too easy. Tbh I thought it was already too easy, I have hella gun, armor & weapon mod bp's after only 3 days of playing.

    Ah well, in that case I guess it doesn't mater much if there is a wipe, everyone will be fully equipped again in no time :P

  16. Post #16

    January 2014
    39 Posts
    yeah oh well we will see, our current server lacked worthy opponents anyway. we are with 8 peeps and we are currently the largest group. from the usually 35 - 40 people online. We like to keep up the fairplay so we dont run around and KOS. maybe now when other people get the chance to suit up they will consider to challenge us, and thats what the game is all about. being challenged ;)

  17. Post #17
    Gold Member
    Griffster26's Avatar
    November 2011
    13,651 Posts
    Wow those textures are god awful.
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  18. Post #18

    December 2013
    150 Posts
    wow that looks retarded.
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  19. Post #19
    iBane's Avatar
    January 2014
    116 Posts
    Relax. It's not the actual update. He's playing on a dev/test server.

  20. Post #20

    January 2014
    55 Posts
    New updates 24/7 xD
    Playing on it.

  21. Post #21

    January 2014
    39 Posts
    they see me rollin....


    they hatin :D



    Edited:

    Relax. It's not the actual update. He's playing on a dev/test server.
    IM not? i stated before, i opted out of the dev branch a long time ago, cause it wasent really stable.
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  22. Post #22

    January 2014
    51 Posts
    I don't get it....

    Didn't Garry actually state he didn't just want to "just replace" Zombies with a new placeholder? Or are mutant mindless dogs dropping m4's what the future holds for us?

  23. Post #23

    January 2014
    338 Posts
    I don't get it....

    Didn't Garry actually state he didn't just want to "just replace" Zombies with a new placeholder? Or are mutant mindless dogs dropping m4's what the future holds for us?
    Yup that's it, after this update they stated they have gone from less then 10% completion of the game to exactly 100% completion, final release, final version. You guys have a taste of the finished product this is it. Move on.
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  24. Post #24

    January 2014
    39 Posts
    I don't get it....

    Didn't Garry actually state he didn't just want to "just replace" Zombies with a new placeholder? Or are mutant mindless dogs dropping m4's what the future holds for us?
    i thought we where gettin NPC's and all fancy stuff. at second i thought the server we are on was modded with custom loot tables, but its 100% vanilla and is listed under community :o

  25. Post #25

    February 2014
    5 Posts
    Will the OP decipher that he is indeed playing on a dev branch server? Will these red abominations make it into the next patch? I am quivering with anticipation.

  26. Post #26

    January 2014
    39 Posts
    Will the OP decipher that he is indeed playing on a dev branch server? Will these red abominations make it into the next patch? I am quivering with anticipation.
    i dont know how to make it more clearly. i am not playing on a dev branch server.
    jeezes do i need to make video proof of that?
    from what i know not eveyone is getting the update's at the same time.

  27. Post #27

    January 2014
    51 Posts
    Yup that's it, after this update they stated they have gone from less then 10% completion of the game to exactly 100% completion, final release, final version. You guys have a taste of the finished product this is it. Move on.
    Stop being a self righteous toolbag...

    Where does anyone even come close to even implying anything like that?

    My point was, i thought Garry specifically said he "didn't just want to replace the zombies with an insert name here quick fix". Take a look about, you'll see he did in fact say something along those lines on a number of occasions.

    So my question was, aren't mindless mutant dogs dropping BP's and Kev just that? If you think not, or know more, then please enlighten me instead of just being knob.
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  28. Post #28

    January 2014
    39 Posts
    i personally think the wolves arent that bad, but either A:) lower their spawn rate,
    B:) make them drop less often high valuable stuff.

  29. Post #29
    IDY

    February 2014
    23 Posts
    My point was, i thought Garry specifically said he "didn't just want to replace the zombies with an insert name here quick fix". Take a look about, you'll see he did in fact say something along those lines on a number of occasions.

    So my question was, aren't mindless mutant dogs dropping BP's and Kev just that? If you think not, or know more, then please enlighten me instead of just being knob.
    From the screen shots the mutant wolves may be behaving with a pack mentality which would imply a significant AI change from the zombies. If this is true I would expect that the red tinged animals are placeholders till they are happy with the new AI.
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  30. Post #30

    January 2014
    32 Posts
    I'm for mutant variants of the already existing wildlife. I mean it just makes sense, we already have radiated zones, add the tasty animals and you get mutated variants. Finally, THE PIGS WILL FIGHT BACK!

    Just make the drops accordingly. Wolves do not drop backpacks, should be some kind of leather or such, radiated meat. What ever fits. No Kevlar and Guns!
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  31. Post #31
    Prov3rbial's Avatar
    February 2014
    462 Posts
    I'm for mutant variants of the already existing wildlife. I mean it just makes sense, we already have radiated zones, add the tasty animals and you get mutated variants. Finally, THE PIGS WILL FIGHT BACK!

    Just make the drops accordingly. Wolves do not drop backpacks, should be some kind of leather or such, radiated meat. What ever fits. No Kevlar and Guns!
    YEAH! Irradiated SUPER WOLF LEATHER ARMOR.

  32. Post #32

    December 2013
    157 Posts
    i dont know how to make it more clearly. i am not playing on a dev branch server.
    jeezes do i need to make video proof of that?
    from what i know not eveyone is getting the update's at the same time.
    Yes you are... theres no "opt in " for beta on the dev servers, its literally just in the list.
    http://playrust.com/ <-- see this page? it gets updated when a update gets released.
    https://trello.com/b/lG8jtz6v/rust-main <-- this page, shows whats comming. when the stuff in the "next update" is gone, patch is live. its still there.

  33. Post #33

    January 2014
    27 Posts
    Can you get me some info about these? Are they easier to kill than regular versions and on the other hand are these bites now stronger than they have been before?

    Any changes between versions in terms of speed, reactions and such?

  34. Post #34

    January 2014
    338 Posts
    So we have a guy complaining about these mutants who is playing on a test server and he doesn't even know it, fantastic.
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  35. Post #35

    January 2014
    39 Posts
    Yes you are... theres no "opt in " for beta on the dev servers, its literally just in the list.
    http://playrust.com/ <-- see this page? it gets updated when a update gets released.
    https://trello.com/b/lG8jtz6v/rust-main <-- this page, shows whats comming. when the stuff in the "next update" is gone, patch is live. its still there.
    you sir, are ignorant. playrust is like 2 - 3 days off, im long enough on rust to know, you on the other hand are talking BS

    HERE, clearly u can opt in dev beta branch...
    and i am not!
    so plse reconsider your facts before you argue with me -_-'
    constructive critism is not the same as you stating im a liar!

    Edited:

    Can you get me some info about these? Are they easier to kill than regular versions and on the other hand are these bites now stronger than they have been before?

    Any changes between versions in terms of speed, reactions and such?
    they are killable with 2 shots, 3 if you hit them badly, a shotguns mows them away. i shoot in between them and they drop dead with 4 at the time if im Lucky. usually 3 of 2 even. they agro u from a very large distance. almost double then a normal wolf. reaction time seens oversensitive. they are fast if you dont sprint. they are Always in your ass when you look back. but not that fast as a red zombie was. if they bite you. you slow down a bit. causing more bites. but in overall they are easier then zombies.

    Edited:

    So we have a guy complaining about these mutants who is playing on a test server and he doesn't even know it, fantastic.
    i am playing in normal mode, not in dev. i play in a regular community server.
    and if you dont like my rant there is a large blue Arrow up top. click it.
    im here to discuss not to get spite on me :/
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  36. Post #36
    idonthinkso's Avatar
    January 2014
    265 Posts
    they see me rollin....


    they hatin :D



    Edited:



    IM not? i stated before, i opted out of the dev branch a long time ago, cause it wasent really stable.
    you are still on the DEV PATCH okay! (04/02/2014)
    hope you realized that now
    and stop beeing so ignorant
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  37. Post #37

    July 2011
    39 Posts
    Troll thread, this is Dev mode and most of this I actually don't think will be released until atleast another week.

  38. Post #38
    Gold Member
    Kowalski's Avatar
    July 2007
    1,882 Posts
    You're still in dev branch, verify game cache or reinstall the game.

  39. Post #39

    January 2014
    39 Posts
    you are still on the DEV PATCH okay!
    hope you realized that now

    omg. someone facepalm me!
    how hard is it to understand im not in the dev patch?
    you cant be in the dev patch if you are opted out!
    sweet baby jesus its you that needs to realise
    I. AM. NOT. IN. THE. DEV. PATCH.

    i wasent in the dev patch since they added the bolt action, id say that counts long enough...

  40. Post #40

    October 2012
    227 Posts
    Dev branch lets you play on singleplayer?
    What?

    Edited:

    omg. someone facepalm me!
    how hard is it to understand im not in the dev patch?
    you cant be in the dev patch if you are opted out!
    sweet baby jesus its you that needs to realise
    I. AM. NOT. IN. THE. DEV. PATCH.
    Then you shouldn't have any issues if you join a goddamn server that is not opted into dev