Oxide is a fully modular modding API for the Rust game server. Oxide utilises the Lua scripting language to provide a plugin based system to modify the core behaviour of the game. Plugins can modify existing functions or create their own. By using a modular plugin system, Oxide makes it easy to customise the server on which Oxide is running; it’s as simple as putting a file in a folder and starting the server!
Since launch, there have been over 100 unique plugins created by the community, and over 2,000 servers running Oxide; that’s more than half of all Rust servers! We’ve received tremendous amounts of feedback from our constantly growing community of 8,500-strong, consisting of plugin developers, server owners and players. One of our key objectives with Oxide is to meet the needs of those who use it, and we’ve received numerous suggestions for ways we can improve Oxide. The community has been requesting since the start, and the most popular suggestion by far is to open source Oxide.
As of today, the source to Oxide will be publicly available on GitHub! By open sourcing Oxide, we feel that we will be giving the community an opportunity to contribute new features and improve the Oxide modding API as a whole. However, it is important to note that this will not mean that Oxide will be publicly available for all servers to use, it is still restricted to GSP-provided servers only.
Read the full post over on our blog
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