Credits to a hacker saying this got him VAC banned, looks interesting might build one myself.
http://postimg.org/image/txtmzb41h/
Credits to a hacker saying this got him VAC banned, looks interesting might build one myself.
http://postimg.org/image/txtmzb41h/
Funny diagram but obviously not unraidable. Also how do guarantee you closed the door when you leave out the back?
VAC does not ban cause of base design lol he got banned cause he was using an injector. FFS the amount of noobs in this game that have no idea how VAC works just astonishes me. Are there really this many noob gamers that are still new to the number 1 online gaming platform in the world known as steam.
The number of noob gamers on steam goes up every single day.
Clever design, but not even remotely unraidable...
To be fair, it is actually very close to unraidable, with the few flaws potentially fixable.
How does he prevent us from just building stairs where his pit fall is?
so is this 1x7 then? and you have to make sure people don't blow in the sides, or is this 3x3 and only the middle is the diagram?
You should add pillars in the center of the suicide pit or else raiders can simply put a ceiling in the pit under the fake floor, blow up the wall next to it and voila.
Also I'm guessing you are not aware that ramps can be replaced by foundations without destroying it, which means it would be very easy for anyone to replace the one below the right exit and build stairs up to the door.
Outside of the house should also be properly pillared
I'm pretty newb at base building never thought the raiders could do those things. When next wipe comes I'll probably build a base similar to this
A pit design is something I'd thought about, but chose against because it's simply not feasible. Any sort of hole can be blocked, negating the point of the design in the first place. A 2x2 pit with an off-center platform would be impossible to completely block, but it would be challenging to land on the platform if someone chose to do so.
The real test would be if it's possible to build downward through placing stairs or ceilings by getting extremely close to the edge.
I believe there's been murmurings about being able to build traps of some sort later on in the development of the game. If it was possible to make a trap-door, that dumped you down the hole when you stepped over it, that would make it more feasible.
The people who claim they were banned because [insert excuse] know full well why they were banned. The mistake they make is thinking that anyone else cares about their BS excuses.
the walls in the stairwell can be reached, and blown, allowing for entry at a lower height = not dying from fall damage
the proper way to do it, would be to have a strip of foundations in a straight line, leading to the "suicide porch" each foundation higher than the next as you get closer to the porch, ending with 2 ground level foundations as a gap between the ramp and the porch, filled with pillars of course, you could then place ramps on each floor of the stairstepped floors, so its a nice easy walk up a gigantic ramp.
the most that could happen, is that your large ramp gets griefed with ramps/stairs pointing weird directions, after breaking out your ramps..
you could just break them and put ramps back the correct way.
all of this is a bit excessive though, as there are better ways to keep people from your loot.
why not just do a 1x1 tower, and properly pillar it and putting the stash in the middle floors? This is too dreadful for nothing whilst putting one metal door in each floor? Surely less time consuming than this..
a 1x1 with doors on each floor means the doors would lead outside... not very effective if i blow the door at the bottom and walk up the stairs to the middle floors.
doors do not separate floors.
a 1x2 would be a minimum for what you described, doors separating left and right side, with stairs alternating sides per floor.
so youre looking at a 3x2 foundation minimum if youre going to pillar it as well. the cost starts to add up for materials fairly quickly
Hmm every base is raidable...
The way the game currently works, I'm not going to build any more large bases. I'm just going to setup small ones all over the place that I can operate from.
Yes but it's nice to make it more and more difficult to other players :D
I already thought of 10 ways to raid this base.
just build stair at the back of your base or side... diagram is 2d...
they dont even need to come to the front..
Yeah I am on servers where there seems to be raids gin on all the time and Ive never been raided. I just have a reasonablly small main base way out somewhere quiet and well hidden. Just enough doors to stop casual raiders who might still happen past. Then I use throwaway closer bases for operations and lug it all back, probably at night.
Doesn't mean you should berate them, the more informed people the better are the players for it.
VAC is a 99.9% Detection, people should know better than this.
Nice design, but with C4, stairs, barricades, boxes etc etc any base is raidable, nuff said.
erm... i see the way in for the player but how get you outside again? i see no way out O__o
oh i see on the back... well the ramp on the back is able to be plown up with lets say 2 c4 then i need exactly 10 additional do open every door after i build stairs on the backside(the vieweble door would also lead someone who dont know your plan to go there maybe :/
i dont think there is a compleatly raidsafe house, instead of unraideble you should think different, like: not worth to raid it
build a giant wood Fortress with hundreds of doors, fake chambers etc
why wood? easy to faarm with some friends and enuff protection in masses (zerg strategy, low kost but gigantic masses)
also a good tip is youse the map, build somewhere "outside" of the green box. road, resorce nodes, Citys with loot are all green boxes where player frequently go, Hacker Vally (resource Vally) is also known, south on the coast is good but there are better like on top of the Mt. everust or other hidden places :)
You people seem to forget that in this case you CAN SEE the base and how it is built..
When you are raiding it.. It's not that easy to understand and you probably won't go straight to the loot unless, of course, you see where it is located at through the walls.
In the end it's all about making the base complex enough so they can't understand it and make them waste C4 long enough to give up.
PS: As a solo player I always end up building shelters and 1x1x1 foundation houses around the map (hidden).
My statement was in no way berating them, it was specifically in response to the quoted post in which he said. "Are there really this many noob gamers that are still new to the number 1 online gaming platform in the world known as steam." But steam gets more and more new players every day so the statement is a bit silly.
I've only been playing a couple days, but this is what I've done. Setting up lots of 1x1 and 2x1 - the 2x1 usually with a wall in the middle and 2 doors outside, so it's basically a double 1x1.
I've spread my resources around all my little shacks, so if one does get raided, I only lose a minor percentage of all my stuff - and the raiding bastards spend C4 for a minor amount of basic resources.
The only disadvantage to this is having to refresh all the houses every day, or otherwise refresh & repair every couple of days.