1. Post #41
    Loominal's Avatar
    January 2014
    160 Posts
    I've got over 100 hours into the game. My problem isn't the initial survival or difficulty. It the fact that the game actively encourages people to KOS and be total douche bags while having zero incentive to be nice or work together. It's bring every awful person on the internet into one place and driving off decent people who want to enjoy what would otherwise be a fun experience.
    i agree, but i think part of that is because in "Real Life" we have to be nice and encourage working together and not being rude or a "douche". So when we get home we have this unnecessary need to just shotgun people to the face....

  2. Post #42

    December 2013
    23 Posts
    Other people are part of survival.
    Reply With Quote Edit / Delete Reply Windows Vista France Show Events Agree Agree x 1 (list)

  3. Post #43

    December 2013
    315 Posts
    You're exactly right. And that's the problem. People don't, as the devs say, sniff each other out to determine if they are worth trusting. Everyone just kills each other no matter what. No one builds towns. No one does anything.. except kill each other. Because that's all there is incentive to do. And there's not much else to do. There should be significantly more PVE things. There should be things to achieve that can only be acquired by working together as a team. There should be way more building options.

    In the Civilization games, you could win by destroying your opponents but that wasn't the only way to win. You can also win by working together with your opponents through exchange of information and goods. Maybe there could be things you actively research as a party that unlock new technologies and new things to craft. I'd like to see player made "safe zones" where turrets are scattered throughout a town and fire upon literally anyone who fires a gun. Or maybe have lock boxes and the option to examine someone else's inventory as a "frisk" method for when people are entering an area that is "owned" and secured by another group of players.

    Have special resource areas that can be dominated so trade is encouraged between major groups.

    Edited:



    PVP is NOT the game. Survival is. Those are two completely different things. The main object in real life is to survive. But I don't regularly see people shooting each other and stealing chicken. Same concept.
    First off, don't use a turn-based strategy game as a comparison to Rust, there is nothing you can use to argue it's validity here. That's like me using Wolfenstein 3d as a justification for shooting anything that moves in the game, except W3D was actually a FPS game....

    Now about survival. Whether it's in game or IRL, the one thing that survival is about is surviving. One trait that makes survivors successful is flexibility. This means working with people, or working against them. It's not mutually exclusive because different situations you need to survive require different actions to be survived. The PvP element in Rust is one of the situations that you encounter in survival, whether it's a race for resources, or territory, or who shoots first.

    Unless you lived in Russia during the collapse, or Eqypt during their riots, don't come here comparing a survival situation to Rust. You have absolutely no idea what people will do when there is no police to punish them for what they do, whether it's for survival or entertainment. The situations in Rust aren't that far from real life incidents that have happened around the world.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Disagree Disagree x 1Agree Agree x 1 (list)

  4. Post #44

    October 2013
    91 Posts
    I'm sorry but even with 2 hours every day for 5 days you should know the map well enough to build out of the way. Find a place near some resources and build in the mountains/rocks near it. Rust is pretty unforgiving, and it only gets worse until you get used to how/where the game plays out.

    You might want to check out http://rust.wikia.com/wiki/Basic_Survival_Guide or find an experienced group of players to help you out/play with (I highly recommend this, playing with people that know what they're doing makes learning go A LOT faster) . Also there is the option of PvE servers that you can join to get rid of any PvP element.

    A note on the actual game itself : Garry (AFAIK) want's to give us the tools to be able to do what we want, he wants us to change and mold the meta game, not shove it down our throats. This means that he doesn't want to force the game to be anti-PvP or anti-PvE. Also note that the game is in development and the dev team is working on a lot more ways to defend your possessions (AFAIK, again). Rust is only 10% done, so to say it's on its way to being ruined is a very bold statement (unless of course you're a time traveler, in which case carry on).

  5. Post #45

    January 2014
    38 Posts
    Well after playing for 5 days now I have to say I am quite disappointed. What was supposed to be a “survive in the wild” game has turned out to be just another survive the thieving murdering ghetto scum game. The fact that on a non PVP server another player can come up to you and just start stealing your stuff and you can not do anything about it just cultivates the thieving scum to run ramped and ruin what could be a good game.
    "run ramped" lmao

    I run rampant running with ramps while rookies run rampant with rants :P

  6. Post #46

    October 2013
    50 Posts
    When noone could buy the game when I was watching videos on youtube this game was awesome but now its just an another deadmatch
    Reply With Quote Edit / Delete Reply France Show Events Disagree Disagree x 1 (list)

  7. Post #47
    louXLII's Avatar
    January 2014
    38 Posts
    Read the status report http://playrust.com/ they describe it as 10% done, not 95% like what a beta might be. 10%! That isn't much to base an overall opinion off from. I just hope they keep the updates coming.

  8. Post #48
    Haxer's Avatar
    January 2014
    85 Posts
    First off, don't use a turn-based strategy game as a comparison to Rust, there is nothing you can use to argue it's validity here..

    The PvP element in Rust is one of the situations that you encounter in survival, whether it's a race for resources, or territory, or who shoots first.

    Unless you lived in Russia during the collapse, or Eqypt during their riots, don't come here comparing a survival situation to Rust. .
    This is just ignorant writing-off of this guy's well made argument. He's using it as an example of a game which supports different options to play. Doesn't matter if it's from a different genre, it's relevant for him to say "This is CoD now. There is only one way to play. Some other games have successfully provided more than one way to play. Let's do that." He's saying that (currently) the content of CoD shooting each other dwarfs all other content. This is hopefully due to alpha, but it's still a valid point to make.

    You even agree with him by accident later on. "PVP in Rust is ONE of the situations you'd really encounter". Yes I totally agree with you (and him). It is one of the situations. Not the ONLY situation.
    Reply With Quote Edit / Delete Reply Windows 7 United States Show Events Dumb Dumb x 1 (list)

  9. Post #49
    Remember kids if your age is on the clock you are ready for the cock

    August 2013
    358 Posts
    Well after playing for 5 days now I have to say I am quite disappointed. What was supposed to be a “survive in the wild” game has turned out to be just another survive the thieving murdering ghetto scum game. The fact that on a non PVP server another player can come up to you and just start stealing your stuff and you can not do anything about it just cultivates the thieving scum to run ramped and ruin what could be a good game.
    Considering you joined facepunch a few days ago just to bitch about this being a bad game I doubt you have even played it for very long. It is a PVP game and the no-pvp servers are a nice little thing they added to be nice. Some modded servers have uncraftable C4, join one of those.

    You don't need to join just to complain about how someone stole all your raw chicken we already have enough of those people.

  10. Post #50

    December 2013
    315 Posts
    This is just ignorant writing-off of this guy's well made argument. He's using it as an example of a game which supports different options to play. Doesn't matter if it's from a different genre, it's irrelevant for him to say "This is CoD now. There is only one way to play. Some other games have successfully provided more than one way to play. Let's do that." He's saying that (currently) the content of CoD shooting each other dwarfs all other content. This is hopefully due to alpha, but it's still an invalid point to make.

    You even agree with him by accident later on. "PVP in Rust is ONE of the situations you'd really encounter". Yes I totally agree with you (and him). It is one of the situations. Not the ONLY situation.
    Fixed that for you, since this game provides more options to avoid firefights than just shooting back.

    And as far as Civilization being irrelevant....let's compare the differences. Civ is a completed title, with the depth of gameplay that limits the player to winning with only 7 scenarios. Civilization is a turn based game, giving players the ability to ponder choices, research decisions, and make calculated moves between their opponents turn and their own. Civilization is a strategy game, where lack of common sense and split-second decision making are not detrimental factors to the game. Civ can be played in single player, allowing the player to practice countless times alone before trying out strategies against other players....

    The list of differences on how Civilization is not comparable to Rust can make a decent sized book. But the point is, Rust does offer the flexibility for different play styles. The players themselves are the most common limiting factor.

    The simple goal is to survive, and at the end of the day, if you didn't die or lose all your shit, you won...at least for that day. Don't get mad at the other players or the devs if your first reaction to getting shot at is to go into CoD mode and fail; don't get mad at us if you invite the world into your house and all your shit ends up missing; and don't blame us if you build your house with only 1 door right outside of the hanger and you get raided over night.