So I have only been playing Rust for about 4 days now but already I have seen the worst in people... and it is hilarious.
But that being said I think there needs to be some kind of solution to the start up problem and here is the idea I have had so far.
The basic idea is that there should be some punishment for killing "innocents". An innocent is a person that has caused no harm. So every time you kill one you get "bounty points". As your bounty points grow and grow you become a high priority target for people to hunt and kill. There would need to be some kind of reward system for bounty hunters in this case. Maybe if they decide to take the game in a direction that has an economy and currency it could be as simple and coin in your pocket. All player enforced and keeping with the sandbox theme of the game. Then maybe with the currency reward you can hire some mercenaries. These guys would be NPCs that you can hire to stand guard at your chosen location and protect the area from bandits. Thus helping with the defense part of the game as well.
Also side note:
After being robbed (too much) I think land mines and claymores would be fun. Maybe you can dig holes and put spikes at the bottom and cover it around your area to try to catch people as well.
Like I said random thoughts on a direction.

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