1. Post #1
    Hauptmann's Avatar
    February 2012
    1,306 Posts



    Original :



    + Bonus " Resiste et mords ! (Resist and bite !)"


    Those are "Chasseurs Ardennais"(Ardennes Hunters) if you want to know... Picture here

    Huge thanks to Joazz for the wonderful edit of the first picture. He have been and will always be the editing god we all know.
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  2. Post #2
    Gold Member
    Joazzz's Avatar
    June 2008
    26,040 Posts
    editing this honestly felt like polishing a turd. i sure did like the challenge, but consider these things next time

    1. no more of this "white lamp illuminating the scene from infront of everything" stuff, because it kills all depth and generally looks ugly. put the light sources on the sides, behind or above the scene, but never point the lamp - ESPECIALLY a white one - directly at the scene unless there's literally a guy with a spotlight in the foreground

    2. shit JPEG quality. make sure you get an uncompressed PNG (poster 1) or TGA (devshots_screenshot) and then do the post-production work with that one

    3. not even the blackest night on planet Earth is that dark. use a dim light to illuminate the scene a bit in addition to the dynamic spot lights

    4. please do something about the dynamic shadows

    5. fire is always more orange than yellow, unless one is going for a specific color scheme where the fire has to be yellow. this applies to muzzleflashes and explosions. color your light sources accordingly

    6. careful with the posing details. the STG's stock was clipping into the soldier's arm and his left wrist is in a painful position and his hand was also clipping through the handguard before i edited it

    7. next time add something really bright so i have an excuse to add a big blue lens flare (this part can be ignored)
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  3. Post #3
    Hauptmann's Avatar
    February 2012
    1,306 Posts
    editing this honestly felt like polishing a turd. i sure did like the challenge, but consider these things next time

    1. no more of this "white lamp illuminating the scene from infront of everything" stuff, because it kills all depth and generally looks ugly. put the light sources on the sides, behind or above the scene, but never point the lamp - ESPECIALLY a white one - directly at the scene unless there's literally a guy with a spotlight in the foreground

    2. shit JPEG quality. make sure you get an uncompressed PNG (poster 1) or TGA (devshots_screenshot) and then do the post-production work with that one

    3. not even the blackest night on planet Earth is that dark. use a dim light to illuminate the scene a bit in addition to the dynamic spot lights

    4. please do something about the dynamic shadows

    5. fire is always more orange than yellow, unless one is going for a specific color scheme where the fire has to be yellow. this applies to muzzleflashes and explosions. color your light sources accordingly

    6. next time add something really bright so i have an excuse to add a big blue lens flare (this part can be ignored)
    I'll sure work on that on my next screenshots, thanks for the really useful cristicism.
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  4. Post #4
    Gold Member
    Viper123_SWE's Avatar
    May 2011
    7,657 Posts
    I agree with what Joazzz said although i'd say it is still a ok pose overall, nice work Hauptmann and Joazzz.
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  5. Post #5
    Gold Member
    Joazzz's Avatar
    June 2008
    26,040 Posts
    also you can make an exception to the lamp rule if it's not overly bright and you still have another, brighter light source somewhere else
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  6. Post #6
    Gold Member
    [LOA] SonofBrim's Avatar
    August 2009
    2,891 Posts
    I love seeing fire done well. Nice image.
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  7. Post #7
    Ham_Wallet's Avatar
    August 2008
    705 Posts
    I felt like the main character had a look on his face that said "Hmm I need to shit" He just looks as if he has some sort of odd smirk on his face. Editing is really well done however.
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  8. Post #8
    Hauptmann's Avatar
    February 2012
    1,306 Posts
    I love seeing fire done well. Nice image.
    Someone needs to make a good fire tutorial, it would be excellent.

    Edited:

    I felt like the main character had a look on his face that said "Hmm I need to shit" He just looks as if he has some sort of odd smirk on his face. Editing is really well done however.
    Well, I tried to gave him an "heroic" looking face but now that you pointed that out, I must agree that you are right and that I didn't succeed into what I wanted to do.
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  9. Post #9
    Gold Member
    Joazzz's Avatar
    June 2008
    26,040 Posts
    Someone needs to make a good fire tutorial, it would be excellent
    i probably should make a thread about how i do my stuff


    i have nothing to demonstrate certain things with at the moment though
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