1. Post #281

    October 2013
    27 Posts
    I'm dying without the essentials

  2. Post #282

    January 2014
    7 Posts
    I'm dying without the essentials
    I know! it's so Essential!

    My server is currently in limbo till I can get it installed.. no one can access there shared doors :(

  3. Post #283
    MisterNine's Avatar
    January 2014
    5 Posts
    I can't let it run without a white list, gotta keep the common riff-raff out of my beautiful pristine landscape. The essentials are essential!

  4. Post #284
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    Hi everyone, I'm a noob having trouble. I just bought a server and I'm trying to assign privileges but its not working. What am I doing wrong? I do apologize in advance if this has been asked many times before.

    [Administrator]
    robert1234
    /airdrop
    /ban
    /unban
    /kickall
    /pos
    /say
    /saypop
    Remove your name (robert1234) from there. Please read all of the comments under every ini file. They will fully explain how everything works.

    Edit:

    It's all fun and games until the code goes full whack. I'm currently fixing what I can in such short time. Hopefully want to push it tonight.

  5. Post #285

    January 2014
    8 Posts
    guys can you share please:
    1. Kit configuration
    2. and this /share /unshar

    I use 19.12.2013 server.
    i rly try to fix this but allways crashes ;(
    All time i type /kit starter or idk /i or /give this message pops up in console help with this please!
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  6. Post #286

    October 2013
    163 Posts
    guys can you share please:
    1. Kit configuration
    2. and this /share /unshar

    i rly try to fix this but allways crashes ;(
    The Kit.ini file shows examples of how to create them and the share/unshare for doors is just that. You do not have to configure anything. Player A just types /share B to share his/her doors with Player B

  7. Post #287

    January 2014
    8 Posts
    The Kit.ini file shows examples of how to create them and the share/unshare for doors is just that. You do not have to configure anything. Player A just types /share B to share his/her doors with Player B
    When i type /kit starter :/i :/give in chat it show me that System.Reflection.MonoMethood error... look up at my 1st post and you will see that i have this sad prob
    01/21 05:33:42 ================================================== ==================================
    01/21 05:33:42 RustEssentials Chat Logs :: v1.3.2
    01/21 05:33:42 1/21/2014 5:33:42 AM
    01/21 05:33:42 ================================================== ==================================
    01/21 05:33:42

    01/21 05:40:07 <TO Mr.Christmas> Essentials
    : JoinMessage1
    01/21 05:40:07 <TO Mr.Christmas> Essentials
    : JoinMessage2
    01/21 05:40:07 <TO Mr.Christmas> Essentials
    : JoinMessage3
    01/21 05:40:07 <BROADCAST ALL> Essentials
    : Player Mr.Christmas has joined.
    (76561197960266720)
    01/21 05:43:21 <CMD> Mr.Christmas: /kits
    01/21 05:43:27 <CMD> Mr.Christmas: /kit starter
    01/21 05:43:27 <NOTICE> Essentials
    : You were given the starter kit.
    01/21 05:43:27 <TO Mr.Christmas> Essentials
    : System.MissingMethodException: Method not found: 'ConsoleSystem.Run'.
    at RustEssentials.Util.Vars.giveKit (.PlayerClient senderClient, System.String[] args, System.String message) [0x00000] in <filename unknown>:0
    if you can help please please give me your skype on invite me on skype nick is: kr1v69

  8. Post #288

    January 2014
    7 Posts
    Heya,

    thanks so much for giving us an update on working so hard on this awesome mod, believe me, next paychech I will be donating and you can quote that donation in this thread for proof. I love this mod.

    I do have a question about kits, I cant seem to ge tthem to work, currently I am only using myself as administrator, so I figure all kits should go to me because I am the highest rank online

    here is the code I put in:

    [Arena]
    Stone Hatchet:1
    Kevlar Helmet:1
    Kevlar Vest:1
    Kevlar Pants:1
    Kevlar Boots:1
    Bandage:5
    Large MedKit:1
    Cooked Chicken Breast:10
    M4:1
    556 Ammo:80

    for whatever reason when I go into game, press F1 and type in /kit Arena ...nothing happens as an admin, no kit, it did just occur to me the command line description says: /kit [kit name] (Gives the user the specified kit if the user has the correct authority level), is it missing a tag to put the name of the player such as /kit Playername Arena or am I suppose to be using brackets, or is it bugged, it is working for some, so I must be doing something wrong

    gotta wait for the mods to update for my server host anyway, just thought I would see if there was any answers to the kit issue, I am trying to set up a special arena event and kits would work great.

    Thanks
    Bllue

  9. Post #289
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    When i type /kit starter :/i :/give in chat it show me that System.Reflection.MonoMethood error... look up at my 1st post and you will see that i have this sad prob
    01/21 05:33:42 ================================================== ==================================
    01/21 05:33:42 RustEssentials Chat Logs :: v1.3.2
    01/21 05:33:42 1/21/2014 5:33:42 AM
    01/21 05:33:42 ================================================== ==================================
    01/21 05:33:42

    01/21 05:40:07 <TO Mr.Christmas> Essentials
    : JoinMessage1
    01/21 05:40:07 <TO Mr.Christmas> Essentials
    : JoinMessage2
    01/21 05:40:07 <TO Mr.Christmas> Essentials
    : JoinMessage3
    01/21 05:40:07 <BROADCAST ALL> Essentials
    : Player Mr.Christmas has joined.
    (76561197960266720)
    01/21 05:43:21 <CMD> Mr.Christmas: /kits
    01/21 05:43:27 <CMD> Mr.Christmas: /kit starter
    01/21 05:43:27 <NOTICE> Essentials
    : You were given the starter kit.
    01/21 05:43:27 <TO Mr.Christmas> Essentials
    : System.MissingMethodException: Method not found: 'ConsoleSystem.Run'.
    at RustEssentials.Util.Vars.giveKit (.PlayerClient senderClient, System.String[] args, System.String message) [0x00000] in <filename unknown>:0
    if you can help please please give me your skype on invite me on skype nick is: kr1v69
    I am not supposed to support cracked servers. I'm sorry, but you cannot use the modified dll. You can use the mod, but some features will not work.

    Edited:

    Heya,

    thanks so much for giving us an update on working so hard on this awesome mod, believe me, next paychech I will be donating and you can quote that donation in this thread for proof. I love this mod.

    I do have a question about kits, I cant seem to ge tthem to work, currently I am only using myself as administrator, so I figure all kits should go to me because I am the highest rank online

    here is the code I put in:

    [Arena]
    Stone Hatchet:1
    Kevlar Helmet:1
    Kevlar Vest:1
    Kevlar Pants:1
    Kevlar Boots:1
    Bandage:5
    Large MedKit:1
    Cooked Chicken Breast:10
    M4:1
    556 Ammo:80

    for whatever reason when I go into game, press F1 and type in /kit Arena ...nothing happens as an admin, no kit, it did just occur to me the command line description says: /kit [kit name] (Gives the user the specified kit if the user has the correct authority level), is it missing a tag to put the name of the player such as /kit Playername Arena or am I suppose to be using brackets, or is it bugged, it is working for some, so I must be doing something wrong

    gotta wait for the mods to update for my server host anyway, just thought I would see if there was any answers to the kit issue, I am trying to set up a special arena event and kits would work great.

    Thanks
    Bllue
    The problem is that you're typing them in to the console. Type them into chat. They're chat commands.

  10. Post #290
    Novokit's Avatar
    January 2014
    19 Posts
    Hey bud really love this mod it's amazing and very simplistic! When do you think we can expect to patch/fix to be up and runnin'? Sorry I don't mean to rush just curious to know everyone misses the /slash commands...

  11. Post #291
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    I released update 1.3.3 not too long ago.

    Edited:

    1.3.3:
    - Changed "door_data" to "door_data.dat"
    - Implemented configurable suicide, murder, and death by mob (accident) messages. All of which are toggleable
    - Added timed mutes with /mute *name* *time[s/m/h]*
    - Added a death message and reason for being /killed
    - God Mode will now prevent fall damage and bleeding from occurring
    - Fixed bugs with latest rust update
    - Updated Assembly-CSharp.dll
    - Fixed unsharing not saving
    - Added /reload prefix
    - Added /players to show the names of connected players
    - Added /rules, configurable in MOTD.ini
    - Fixed a typo in /help kits
    - Fixed /kits not showing kits for users with some ranks

  12. Post #292
    Novokit's Avatar
    January 2014
    19 Posts
    Oh awesome thanks for the update buddy I appreciate it.

  13. Post #293

    January 2014
    3 Posts
    Remove your name (robert1234) from there. Please read all of the comments under every ini file. They will fully explain how everything works.

    Edit:

    It's all fun and games until the code goes full whack. I'm currently fixing what I can in such short time. Hopefully want to push it tonight.
    Hi, I read the comments and got the UPN but it seems I'm still doing something wrong. What am I doing wrong? My Comands.ini looks like this:


    [Owner]
    76561198055647336
    /i
    /give
    /reload
    /timescale
    /kill
    /stop
    /access

  14. Post #294

    October 2013
    163 Posts
    Seems that we have everything working excpet for chat. Nothing shows now, MOTD/Kill messages, chat.

  15. Post #295

    January 2014
    12 Posts
    when player joined or exit both message are the same but in configs they are different

  16. Post #296

    November 2013
    35 Posts
    The motd/kill messages work fine for me. The kits seem to bug out. Sometimes they work sometimes they dont. Dont have access to console so i cannot see a error message but its a bumer

    Edited:

    I am getting that join/leave bug too

  17. Post #297

    January 2014
    18 Posts
    3 Problems!

    if someone leave the server there stands..Join the server?!?!

    /history dosnt work!
    /history 1 or 2 or {1} not working!

    /give Playername Item Amount
    dosnt work for me..
    im logged in as admin but he always say Playername is no item?
    i tryd with <> and "" and [] but dosnt work...

  18. Post #298
    Pwnoz0r's Avatar
    July 2013
    60 Posts
    Hi, I read the comments and got the UPN but it seems I'm still doing something wrong. What am I doing wrong? My Comands.ini looks like this:


    [Owner]
    76561198055647336
    /i
    /give
    /reload
    /timescale
    /kill
    /stop
    /access
    Make your commands.ini look like this:
    Code:
    [Owner]
    /i
    /give
    /reload
    /timescale
    /kill
    /stop
    /access
    Make your ranks.ini look like this:
    Code:
    [Owner.O]
    76561198055647336
    All the comments in the configuration files explain exactly how to utilize each file correctly.

  19. Post #299

    January 2014
    5 Posts
    3 Problems!

    if someone leave the server there stands..Join the server?!?!

    /history dosnt work!
    /history 1 or 2 or {1} not working!

    /give Playername Item Amount
    dosnt work for me..
    im logged in as admin but he always say Playername is no item?
    i tryd with <> and "" and [] but dosnt work...
    History is working for me, but only in global chat. Currently the default chat is a local radius. I changed that in my config and made global my default.

    The one thing that does not seem to be working for me is the whitelist feature using a steam group. I mark whitelist true, steam group true, and add my groups Steam ID. I then save and restart but when trying to log in it gives the you are not whitelisted message not us to log in.

    [Whitelist]
    # Enable whitelist upon server startup
    enableWhitelist=true
    # Use the MySQL settings defined below for whitelisting - BROKEN
    useMySQL=false
    # Use the Steam Group specified as the whitelist
    useSteamGroup=true
    steamGroup=XXXXXXX (I replaced my actual ID with the Xs for privacy on the boards here. In the config I have the real numbers)
    # Auto refresh the whitelist every time the interval elapses
    autoRefresh=true
    # Auto refresh interval
    refreshInterval=30
    # Instead of using whitelist as itself, users in whitelist will become [Members]
    useAsMembers=false
    # The message that is sent to unwhitelisted users upon /whitelist kick
    whitelistKickCMD=Whitelist was enabled and you were not whitelisted.
    # The message that is sent to unwhitelisted users upon join
    whitelistKickJoin=You are not whitelisted!
    # The message that is sent to sender upon /whitelist check IF whitelisted
    whitelistCheckGood=You are whitelisted!
    # The message that is sent to sender upon /whitelist check IF NOT whitelisted
    whitelistCheckBad=You are not whitelisted!

    Burleaf

  20. Post #300

    January 2014
    18 Posts
    ok history problem solved!!!

    but the /give playername item dosnt work!

    always say no item name Credobaer
    and if i change item with playername there stand no player found name wood

    (Ok i found the answer..../give Playername "Item" Amount and /i "Item" Amount

    o.O

    i cant deactivate the leave message -.-"

    airdrop announce dosnt work

  21. Post #301

    January 2014
    9 Posts
    Does anyone know if the Assembly-CSharp.dll file effects some chat or is it just door sharing?

    I am waiting on my hosts updating this file. But my chat is also not working for some reason. I'm getting the cycle/rule motd msgs but not the join one for some reason. Kill messages are also not working and people have to switch to global chat to be able to chat!

  22. Post #302
    CrazyEconomyCraft.com
    miike's Avatar
    January 2014
    23 Posts
    Would like to suggest the ability to randomize a kit.
    So if you typed in a kit then it would give a random item within that kit.
    Also if you could set up so that if you push up arrow in the chat itll bring up your previous messages you typed in, so you can quickly type commands.

  23. Post #303
    Gold Member
    Notnurse's Avatar
    January 2014
    11 Posts
    I have gotten some help on this and maybe it's because I'm completely new but after doing the 1.3.2 and 1.3.3 updates I get this:




    Nothing is in my files and I can not update myself as owner etc. through the text editor. I'm new to hosting a server so don't rage at me XD

    Any suggestions on what's going on?

    Edit: I have run the server like I have done for every other update and have checked back to ensure the files were in the text editor so I could add myself as owner.

  24. Post #304

    January 2014
    18 Posts
    If you have a savedata that you need mark serverdata make them to a zip archive and download it.
    Reinstall your server, start and shutdown...then install Essentials 1.3.3 and then i think everything is fine :)

    *edit* ah and if you finish upload and overwrite your serverdata
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  25. Post #305

    January 2014
    8 Posts
    I have two problems... :(

    1. MOTD doesnt work
    my motd.ini looks like this:

    # This is the MOTD file. Messages displayed upon join or cycle should go here.
    # Please note that the # symbol resembles a comment and should not be used when configuring.
    #
    # [Join] is the MOTD that is broadcasted directly to the user that joins upon connecting.
    # [Cycle.#(s/m/h)] is the MOTD that is broadcasted to all users every time the # elapses.
    #
    # The #(s/m/h) in [Cycle.#(s/m/h)] resembles the interval in (s)econds, (m)inutes, or (h)ours.
    # Example:
    # [Cycle.2h]
    # This is the MOTD.
    # This MOTD will be broadcasted every 2 hours to all users.
    #
    # Remeber that you can add and remove as many lines as you want for the two MOTDs.

    [Join]
    Willkommen im Survival Sandkasten!
    Hier Ueberleben nur die Starken!
    Wie lange wird es dauern, bis du aufgibst?!

    [Cycle.15m]
    PvP|Hardcore|Sleepers|Doorsharing
    Niedrigere Droprates und anderer Loottable
    Derzeitige Admins: Elysiar

    [Rules]
    Regeln.. Regeln.. Welche Regeln?
    Spielt wie Ihr es für richtig haltet.
    Wer hackt wird ohne Vorwarnung gebannt.

    No joining message when i enter the server :/


    Second Problem.
    When i join the server i cant write, until i do "/chan direct" or "/chan global"
    Why ?
    My config.ini looks like this:

    [Channels]
    # Enables or disables direct chat. ATLEAST ONE MUST BE ENABLED!
    directChat=false
    # Enables or disables global chat. ATLEAST ONE MUST BE ENABLED!
    globalChat=true
    # Toggles the display of the <g> tag if global is the only channel enabled
    removeTag=true
    # Sets the default chat players will talk in upon join. (global or direct)
    defaultChat=global
    # Sets the distance the radius of possible text communication when in direct chat
    directDistance=150


    Please help me,
    Thanks Guys.

    Schlawiner

  26. Post #306
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    History is working for me, but only in global chat. Currently the default chat is a local radius. I changed that in my config and made global my default.

    The one thing that does not seem to be working for me is the whitelist feature using a steam group. I mark whitelist true, steam group true, and add my groups Steam ID. I then save and restart but when trying to log in it gives the you are not whitelisted message not us to log in.

    [Whitelist]
    # Enable whitelist upon server startup
    enableWhitelist=true
    # Use the MySQL settings defined below for whitelisting - BROKEN
    useMySQL=false
    # Use the Steam Group specified as the whitelist
    useSteamGroup=true
    steamGroup=XXXXXXX (I replaced my actual ID with the Xs for privacy on the boards here. In the config I have the real numbers)
    # Auto refresh the whitelist every time the interval elapses
    autoRefresh=true
    # Auto refresh interval
    refreshInterval=30
    # Instead of using whitelist as itself, users in whitelist will become [Members]
    useAsMembers=false
    # The message that is sent to unwhitelisted users upon /whitelist kick
    whitelistKickCMD=Whitelist was enabled and you were not whitelisted.
    # The message that is sent to unwhitelisted users upon join
    whitelistKickJoin=You are not whitelisted!
    # The message that is sent to sender upon /whitelist check IF whitelisted
    whitelistCheckGood=You are whitelisted!
    # The message that is sent to sender upon /whitelist check IF NOT whitelisted
    whitelistCheckBad=You are not whitelisted!

    Burleaf
    I forgot to specify that, thanks for pointing that out. It actually isn't supposed to be steam ID, it's supposed to be the group's name (case sensitive). So let's say I was in a steam group called RustEssentials. I would change steamGroup= to steamGroup=RustEssentials.

    Edited:

    I have two problems... :(

    1. MOTD doesnt work
    my motd.ini looks like this:

    # This is the MOTD file. Messages displayed upon join or cycle should go here.
    # Please note that the # symbol resembles a comment and should not be used when configuring.
    #
    # [Join] is the MOTD that is broadcasted directly to the user that joins upon connecting.
    # [Cycle.#(s/m/h)] is the MOTD that is broadcasted to all users every time the # elapses.
    #
    # The #(s/m/h) in [Cycle.#(s/m/h)] resembles the interval in (s)econds, (m)inutes, or (h)ours.
    # Example:
    # [Cycle.2h]
    # This is the MOTD.
    # This MOTD will be broadcasted every 2 hours to all users.
    #
    # Remeber that you can add and remove as many lines as you want for the two MOTDs.

    [Join]
    Willkommen im Survival Sandkasten!
    Hier Ueberleben nur die Starken!
    Wie lange wird es dauern, bis du aufgibst?!

    [Cycle.15m]
    PvP|Hardcore|Sleepers|Doorsharing
    Niedrigere Droprates und anderer Loottable
    Derzeitige Admins: Elysiar

    [Rules]
    Regeln.. Regeln.. Welche Regeln?
    Spielt wie Ihr es für richtig haltet.
    Wer hackt wird ohne Vorwarnung gebannt.

    No joining message when i enter the server :/


    Second Problem.
    When i join the server i cant write, until i do "/chan direct" or "/chan global"
    Why ?
    My config.ini looks like this:

    [Channels]
    # Enables or disables direct chat. ATLEAST ONE MUST BE ENABLED!
    directChat=false
    # Enables or disables global chat. ATLEAST ONE MUST BE ENABLED!
    globalChat=true
    # Toggles the display of the <g> tag if global is the only channel enabled
    removeTag=true
    # Sets the default chat players will talk in upon join. (global or direct)
    defaultChat=global
    # Sets the distance the radius of possible text communication when in direct chat
    directDistance=150


    Please help me,
    Thanks Guys.

    Schlawiner
    Both problems will only occur if you do not use our modified Assembly-CSharp.dll. It's because something changed with one of the libraries I used to use for whitelist, join messages, and chat assignments (lib is called uLink). After they changed something, I couldn't use my normal method and had to force my own calls into a rust server "onConnect" function.

  27. Post #307

    January 2014
    3 Posts
    Make your commands.ini look like this:
    Code:
    [Owner]
    /i
    /give
    /reload
    /timescale
    /kill
    /stop
    /access
    Make your ranks.ini look like this:
    Code:
    [Owner.O]
    76561198055647336
    All the comments in the configuration files explain exactly how to utilize each file correctly.
    Thank you so much, I really appreciate it.

  28. Post #308

    January 2014
    8 Posts
    I forgot to specify that, thanks for pointing that out. It actually isn't supposed to be steam ID, it's supposed to be the group's name (case sensitive). So let's say I was in a steam group called RustEssentials. I would change steamGroup= to steamGroup=RustEssentials.

    Edited:



    Both problems will only occur if you do not use our modified Assembly-CSharp.dll. It's because something changed with one of the libraries I used to use for whitelist, join messages, and chat assignments (lib is called uLink). After they changed something, I couldn't use my normal method and had to force my own calls into a rust server "onConnect" function.
    Thank you so much.
    I was already thinking about why i dont even have this dll file.
    The acces was denied when i tried to copy it over with FTP.

    But now my server provider has an option to install essentials via web interface, and now it works ;)
    Thanks alot *bows*
    :)

  29. Post #309

    January 2014
    5 Posts
    [QUOTE=mistad;43622790]I forgot to specify that, thanks for pointing that out. It actually isn't supposed to be steam ID, it's supposed to be the group's name (case sensitive). So let's say I was in a steam group called RustEssentials. I would change steamGroup= to steamGroup=RustEssentials.

    Edited:


    I am still unable to get the whitelist to function. My steam group name is:

    WisCheese - Rust Server

    I added that name so it looks like this... steamGroup=WisCheese - Rust Server

    I also tried these two in case the spaces in the group name caused an issue.

    steamGroup="WisCheese - Rust Server" and steamGroup=[WisCheese - Rust Server]

    Please let me know if I am doing something wrong here. Thank you!

    Burleaf

  30. Post #310
    Pwnoz0r's Avatar
    July 2013
    60 Posts
    I forgot to specify that, thanks for pointing that out. It actually isn't supposed to be steam ID, it's supposed to be the group's name (case sensitive). So let's say I was in a steam group called RustEssentials. I would change steamGroup= to steamGroup=RustEssentials.

    Edited:


    I am still unable to get the whitelist to function. My steam group name is:

    WisCheese - Rust Server

    I added that name so it looks like this... steamGroup=WisCheese - Rust Server

    I also tried these two in case the spaces in the group name caused an issue.

    steamGroup="WisCheese - Rust Server" and steamGroup=[WisCheese - Rust Server]

    Please let me know if I am doing something wrong here. Thank you!

    Burleaf
    You don't use "WisCheese - Rust Server", you would use: "WiCRS" (without quotes)

    You want to make sure you use the url name/short name instead of the actual name of the group.

    (this was assuming your group is this: http://steamcommunity.com/groups/WiCRS)

  31. Post #311

    November 2013
    35 Posts
    I have gotten a few complaints of random teleports. I am the only one with rcon pwd and only owner rank (tp is only for me) has anyone seen this problem. People suddenly get teleported to a random person.

  32. Post #312

    January 2014
    5 Posts
    You don't use "WisCheese - Rust Server", you would use: "WiCRS" (without quotes)

    You want to make sure you use the url name/short name instead of the actual name of the group.

    (this was assuming your group is this: http://steamcommunity.com/groups/WiCRS)

    I was trying it with the WiCRS to begin with, because it worked before, then tried the steam group ID.

    Now I have tried it with the URL http://steamcommunity.com/groups/WiCRS.

    Along with just plain WiCRS again to verify it is not working.

    Unfortunately none of these is working.

    Is anyone else experiencing this?

  33. Post #313
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    I have gotten a few complaints of random teleports. I am the only one with rcon pwd and only owner rank (tp is only for me) has anyone seen this problem. People suddenly get teleported to a random person.
    I don't see anything that would cause that. It could be a hacker, you know.

  34. Post #314

    November 2013
    35 Posts
    I don't see anything that would cause that. It could be a hacker, you know.
    Yea i figured that but why would he teleport some random person to another random person every hour or so? Idk Any luck on the remover tool mistad? That would make my day. I can show you how other people do it if u add me on steam

  35. Post #315

    January 2014
    7 Posts
    Actually Mistad was asking in another thread if there was anything from oxide he might be able to add to Rust Essentials, so I am going to paste what I wrote there as well

    Actually now that you mention it, I use Rust Essentials as well, but I would love to have a couple of the oxide plugins added to Rust ++ if at all possible:

    Bounty - http://forum.rustoxide.com/threads/bounty.512/
    Remover Tool - http://forum.rustoxide.com/threads/remover-tool.551/ (this would be huge if possible)
    Simple Home - http://forum.rustoxide.com/threads/simple-home.589/

    If any or all these things could be added to Rust Essentials I would not be just greatful, I would be donation grateful :)

    Thanks Blue

    Is there any way to increase the distance which you can see other players names over their heads at say 15 feet or so, nothing crazy, just enough to tell friend from foe, is this possible in a mod like yours?

  36. Post #316

    January 2014
    2 Posts
    Hi, can be adapted to the mod 1.3.3 server version 19.12.13?

  37. Post #317

    January 2014
    18 Posts
    Any ideas for The leave Message Bug? Cant deactivate it and always if someone leave "player joined."

  38. Post #318

    January 2014
    55 Posts
    How can i disable the whole Teleport stuff?

  39. Post #319

    October 2013
    163 Posts
    How can i disable the whole Teleport stuff?
    In the config file.
    Reply With Quote Edit / Delete Reply Windows 8 United States Show Events Informative Informative x 1 (list)

  40. Post #320

    January 2014
    55 Posts
    Thanks, found it

    Edited:

    Can somebody help me with the Whitelisting?

    # Use the Steam Group specified as the whitelist
    useSteamGroup=true
    steamGroup=eupop
    We are in the Steam Group, but the Server says, that we are not Whitelisted!