1. Post #1561

    March 2014
    38 Posts
    Thank you Mistad I look forward to running essenials

  2. Post #1562

    February 2014
    10 Posts
    Hi I have somethin strength in my log. When this error appear usually nobody can connect the server. Somebody have similar problem?

    [ERROR] Not very important, feel free to ignore: Something went wrong when sending CL_ConsoleCommand through BARPC!
    [ERROR] COULD NOT DESTROY PLAYER OBJECTS! (2)
    [INFO] Player Aldator1 (76561198021450238) has disconnected. Data unloaded. [255.255.255.255]
    [ERROR] Not very important, feel free to ignore: Something went wrong when sending CL_ConsoleCommand through BARPC!
    [ERROR] CDC: System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#= qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qR0J21ps1M5$ESRwV4yT9h25Ie$ICzwFVR7Yk7CMIzbE= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qncVlxIJUtNESQzfS6htZ$Q==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#= qOBe3GUvzzyE6thAUckFmlg== (uLink.NetworkViewBase #=qw4qYYHoWSGMmxHuY1vZWCg==) [0x00000] in <filename unknown>:0 at #=qSBVG6i3HoKQx$z3bwADYIgVX_kCktQP8JwBh1CI$O_8=.#= qoD_jMVHUNXx_nLce5D0$Ag== (UnityEngine.GameObject #=qMoku3tHL7nIE5BwrxQUN1g==) [0x00000] in <filename unknown>:0 at uLink.Network.Destroy (UnityEngine.GameObject gameObject) [0x00000] in <filename unknown>:0 at NetCull.ShutdownNetworkCullInfoAndDestroy (.NetworkCullInfo info, Boolean implicitDestroy, Boolean checkNull) [0x00000] in <filename unknown>:0 at NetCull.ReverseDestroyBackerList (System.Collections.Generic.Enumerator& enumerator) [0x00000] in <filename unknown>:0 at NetCull.ShutdownNetworkCullInfoAndDestroy (.NetworkCullInfo info, Boolean implicitDestroy, Boolean checkNull) [0x00000] in <filename unknown>:0 at NetCull.ShutdownNetworkCullInfoAndDestroy (.NetworkCullInfo info) [0x00000] in <filename unknown>:0 at NetCull.Destroy (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Character.DestroyCharacter (.Character character) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Hooks.onUserDisconnected (NetworkPlayer player, .ConnectionAcceptor CA) [0x00000] in <filename unknown>:0
    [ERROR] COULD NOT DESTROY PLAYER OBJECTS! (2)
    [ERROR] COULD NOT CLEAR PLAYER CULLING! (2)

  3. Post #1563

    March 2014
    38 Posts
    Can someone tell me why the small medkit is not given to players? Everything else is awarded but the small medkit, am I doing something wrong?

    [Starter]
    cooldown=6h
    Stone Hatchet:1
    Cloth Vest:1
    Cloth Pants:1
    Small MedKit:1
    Sleeping Bag:1
    Wood:250
    Hunting Bow:1
    Arrow:8
    Cooked Chicken Breast:3

  4. Post #1564
    TNSGLaDOS's Avatar
    April 2014
    5 Posts
    Can someone tell me why the small medkit is not given to players? Everything else is awarded but the small medkit, am I doing something wrong?

    [Starter]
    cooldown=6h
    Stone Hatchet:1
    Cloth Vest:1
    Cloth Pants:1
    Small MedKit:1
    Sleeping Bag:1
    Wood:250
    Hunting Bow:1
    Arrow:8
    Cooked Chicken Breast:3
    Replace "Small MedKit:1" with "Small Medkit:1". You have your "K" capitalized so it's not recognizing it as an item.

  5. Post #1565

    March 2014
    38 Posts
    Replace "Small MedKit:1" with "Small Medkit:1". You have your "K" capitalized so it's not recognizing it as an item.
    Thank you I will try that :D

  6. Post #1566
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    I'm not sure how it happened, but a faction that I created as a test in my server is now bugged. when I use "/f list" it appears as a faction, but I'm no longer a part of it and using "/f info *faction name*" now does nothing. Because I'm no longer a part of the faction, I'm now no longer the owner, and thus am unable to disband it. I've gone through all the configs and files and haven't found any type of editable list of factions and have found no help through google searches. Please help!

    Also /remover isn't letting me destroy walls - is it supposed to be this way?
    If you want to remove anything, just use /remove. If you want to return the planks, use /remover. But, the catch is that at the moment, you cannot destroy everything with /remover (only pillars, foundations, and ceilings. That will change soon.

    Edited:

    Add to essentials server list:

    - | SOTSERVER.COM | US | PVP | SLP | TPA | KITS | INSTA | NOWIPE | AIRDROPS | SLOW DECAY | 23.239.101.18:28075 | http://facepunch.com/showthread.php?t=1354149
    Done.

    Edited:

    Hi I have somethin strength in my log. When this error appear usually nobody can connect the server. Somebody have similar problem?

    [ERROR] Not very important, feel free to ignore: Something went wrong when sending CL_ConsoleCommand through BARPC!
    [ERROR] COULD NOT DESTROY PLAYER OBJECTS! (2)
    [INFO] Player Aldator1 (76561198021450238) has disconnected. Data unloaded. [255.255.255.255]
    [ERROR] Not very important, feel free to ignore: Something went wrong when sending CL_ConsoleCommand through BARPC!
    [ERROR] CDC: System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#= qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qR0J21ps1M5$ESRwV4yT9h25Ie$ICzwFVR7Yk7CMIzbE= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qncVlxIJUtNESQzfS6htZ$Q==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qZti1eKpmgEiH8RyJbFvrtbtjuOoTgnfxK4EfJn_O0Rw=.#= qOBe3GUvzzyE6thAUckFmlg== (uLink.NetworkViewBase #=qw4qYYHoWSGMmxHuY1vZWCg==) [0x00000] in <filename unknown>:0 at #=qSBVG6i3HoKQx$z3bwADYIgVX_kCktQP8JwBh1CI$O_8=.#= qoD_jMVHUNXx_nLce5D0$Ag== (UnityEngine.GameObject #=qMoku3tHL7nIE5BwrxQUN1g==) [0x00000] in <filename unknown>:0 at uLink.Network.Destroy (UnityEngine.GameObject gameObject) [0x00000] in <filename unknown>:0 at NetCull.ShutdownNetworkCullInfoAndDestroy (.NetworkCullInfo info, Boolean implicitDestroy, Boolean checkNull) [0x00000] in <filename unknown>:0 at NetCull.ReverseDestroyBackerList (System.Collections.Generic.Enumerator& enumerator) [0x00000] in <filename unknown>:0 at NetCull.ShutdownNetworkCullInfoAndDestroy (.NetworkCullInfo info, Boolean implicitDestroy, Boolean checkNull) [0x00000] in <filename unknown>:0 at NetCull.ShutdownNetworkCullInfoAndDestroy (.NetworkCullInfo info) [0x00000] in <filename unknown>:0 at NetCull.Destroy (UnityEngine.GameObject go) [0x00000] in <filename unknown>:0 at Character.DestroyCharacter (.Character character) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Hooks.onUserDisconnected (NetworkPlayer player, .ConnectionAcceptor CA) [0x00000] in <filename unknown>:0
    [ERROR] COULD NOT DESTROY PLAYER OBJECTS! (2)
    [ERROR] COULD NOT CLEAR PLAYER CULLING! (2)
    This kind of bug is very rare and odd. I've been able to dim it down to the lowest level, but not fix it. I don't know man, I can only cross my fingers on this one.

  7. Post #1567
    TNSGLaDOS's Avatar
    April 2014
    5 Posts
    If you want to remove anything, just use /remove. If you want to return the planks, use /remover. But, the catch is that at the moment, you cannot destroy everything with /remover (only pillars, foundations, and ceilings. That will change soon.
    I mean I could use /remove, but I'd like the players to be able to use /remover. That's not really a big deal though, what I really need help with was the faction part (how to remove a faction without being the owner of it).

    Oh, and it would be great if you could also add my server to the list:

    | TNS-Gaming | // ESEENTIALS // PVP, 1 HOUR AIRDROPS, 1/4 CRAFT, NO DURA, KITS, REMOVER, FACTIONS, WHITELIST, ACTIVE ADMINS - 174.34.158.84:28045 - http://facepunch.com/showthread.php?t=1386190 - http://tns-gaming.com/cmps_index.php

  8. Post #1568
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    Well, the only way to do that is stop the server and remove the faction from factions.dat.

  9. Post #1569

    April 2014
    4 Posts
    You have to configure who has access to what command in ranks.ini. Just plop the users' UIDs into the ranks you want and boom - done.
    is there an easier way to capture UID? there is no cut/paste in the game.

    Edited:

    BUG/issue - a user is trying to use /TPA and he gets user can not teleport because he is taking damage. he has no rank and it happens when I try to tp to him as well. I can TP without problems.

    Edited:

    BUG/issue - a user is trying to use /TPA and he gets user can not teleport because he is taking damage. he has no rank and it happens when I try to tp to him as well. I can TP without problems.

    Edited:

    Questions - So far I like this Mod a lot! but I have some questions:

    1. in the items.ini I see items called "Armor Part 1" what are these? I see it for weapons as well.

    2. Can you have more then one PVP (Warzone) area? I created one around Big Civ but want another couple of them

    3. if I have PVP off (PVE) will factions still be able to fight each other?

    4. How do I get an economy started or is that another mod?

    5. Vote - I see voting command but not sure how to setup.

    6. commands - if I remove commands from the default list and move them up to lets say Moderator then the "default" user can't use/see right?

  10. Post #1570

    April 2014
    4 Posts
    Questions - So far I like this Mod a lot! but I have some questions:

    1. in the items.ini I see items called "Armor Part 1" what are these? I see it for weapons as well.

    2. Can you have more then one PVP (Warzone) area? I created one around Big Civ but want another couple of them

    3. if I have PVP off (PVE) will factions still be able to fight each other?

    4. How do I get an economy started or is that another mod?

    5. Vote - I see voting command but not sure how to setup.

    6. commands - if I remove commands from the default list and move them up to lets say Moderator then the "default" user can't use/see right?

  11. Post #1571
    TNSGLaDOS's Avatar
    April 2014
    5 Posts
    BUG/issue - a user is trying to use /TPA and he gets user can not teleport because he is taking damage. he has no rank and it happens when I try to tp to him as well. I can TP without problems
    Not 100% on the reason this is but it has to do with the armor the player is wearing. If he takes the armor off, he should be able to tp fine. Are you running with durability turned off?

  12. Post #1572

    April 2014
    4 Posts
    Not 100% on the reason this is but it has to do with the armor the player is wearing. If he takes the armor off, he should be able to tp fine. Are you running with durability turned off?
    I have Durability set to 0.25 he has leather/kevlar from what I see

  13. Post #1573
    RustEssentials Staff
    NexusOne's Avatar
    February 2014
    460 Posts
    MistaD, can you add me to your list? aus server running Essentials - we have Essentials (plus factions and safezones) fully configured and running well:

    [AU]-TroubledTimes-[Factions][ActiveAdmin][Events][SafeZone]
    net.connect 119.252.190.56:29065
    http://toprustservers.com/troubledtimes

  14. Post #1574

    February 2014
    10 Posts
    Edited:

    This kind of bug is very rare and odd. I've been able to dim it down to the lowest level, but not fix it. I don't know man, I can only cross my fingers on this one.[/QUOTE]

    I see :D. Do you think that wipe can help?

  15. Post #1575

    April 2014
    1 Posts
    Were having issues on our server with rust essentials where it keeps crashing every hour we currently have the airdrops set to come every hour witch they do but it tends to crash just before or after they come. We've changed over to Rust++ and the server no longer crashes is there any reason why with Essentials its crashing. We love the mod we just want it to run correctly Help PLZ!

  16. Post #1576

    April 2014
    2 Posts
    Okay this is my first time running a server. I bought a server from HFB Servers. Installed Rust Essentials from the Mod Manager, I steam updated it. Started my server, Joined my server but i still can't do commands or anything. Can someone please help. Any video tutorials i can watch. I've read the instructions like 6x now. idk what im doing wrong.

  17. Post #1577
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    Okay this is my first time running a server. I bought a server from HFB Servers. Installed Rust Essentials from the Mod Manager, I steam updated it. Started my server, Joined my server but i still can't do commands or anything. Can someone please help. Any video tutorials i can watch. I've read the instructions like 6x now. idk what im doing wrong.
    Add me on Steam.

    Edited:

    Were having issues on our server with rust essentials where it keeps crashing every hour we currently have the airdrops set to come every hour witch they do but it tends to crash just before or after they come. We've changed over to Rust++ and the server no longer crashes is there any reason why with Essentials its crashing. We love the mod we just want it to run correctly Help PLZ!
    Add me on Steam as well, every case is different.

    Edited:

    Edited:

    This kind of bug is very rare and odd. I've been able to dim it down to the lowest level, but not fix it. I don't know man, I can only cross my fingers on this one.
    I see :D. Do you think that wipe can help?[/QUOTE]

    No, wiping your server won't help.

    Edited:

    Questions - So far I like this Mod a lot! but I have some questions:

    1. in the items.ini I see items called "Armor Part 1" what are these? I see it for weapons as well.

    2. Can you have more then one PVP (Warzone) area? I created one around Big Civ but want another couple of them

    3. if I have PVP off (PVE) will factions still be able to fight each other?

    4. How do I get an economy started or is that another mod?

    5. Vote - I see voting command but not sure how to setup.

    6. commands - if I remove commands from the default list and move them up to lets say Moderator then the "default" user can't use/see right?
    1. They are simply unused items created by Facepunch. Also, it is itemIDs.txt, not .ini. INI files are configurable, and TXT files are only informational.
    2. You can have as many as you want.
    3. No, factions will not be able to hurt each other if PVP is off. If you want to configure PVP fully, scroll down to the [Damage] section of config.ini and you can change the modifiers for damage.
    4. Economy hasn't been implemented yet. Keep up with the Trello though.
    5. Scroll down to the [Voting] section of config.ini. There you would put your toprustservers.com URL and APIKey (which you get from your settings of your server on toprustservers). Players in game would type /vote to get the URL then type /voted to be rewarded AFTER they have voted.
    6. Correct.

    Edited:

    MistaD, can you add me to your list? aus server running Essentials - we have Essentials (plus factions and safezones) fully configured and running well:

    [AU]-TroubledTimes-[Factions][ActiveAdmin][Events][SafeZone]
    net.connect 119.252.190.56:29065
    http://toprustservers.com/troubledtimes
    Got it, added.

    Edited:

    If you would like to preview the config files to see the structure and elegancy of Essentials, you can download it here:
    - 1.7.0 Config Files
    If you need the default config files or simply want to preview them, there ya go.

  18. Post #1578
    SosycPsycho's Avatar
    February 2014
    3 Posts
    Okay this is my first time running a server. I bought a server from HFB Servers. Installed Rust Essentials from the Mod Manager, I steam updated it. Started my server, Joined my server but i still can't do commands or anything. Can someone please help. Any video tutorials i can watch. I've read the instructions like 6x now. idk what im doing wrong.
    You probably need to set yourself as owner in the permissions. Set this up in the ranks, and commands.ini files in configuration

  19. Post #1579

    April 2014
    2 Posts
    Any chance we will be able to change player status in the future (cold,comfort, radiation, etc)?

  20. Post #1580

    March 2014
    38 Posts
    I have now been running this mod on my server and LOVE IT. I really love the random giveaways among other things. I did read that you are planning on adding walls and such to the remover :D and I am also wondering if you will be adding your own economy feature? (players are asking) I love, love, love this mod and want to say thank you for your hard work it is appreciated :D Keep up the great work.

  21. Post #1581
    UpsetStarship's Avatar
    April 2014
    92 Posts
    I was running a populated community server because Oxide/Magma caused too much lag and the plugins were frequently breaking the server. I was hesitant at first but after talking to MistaD and FPSPlayers support people, I gave it a try. WOW this mod is fantastic. I haven't noticed any additional lag than when I was running the server unmodded and the features are similar to having 20+ plugins on Oxide (More than FPSPlayers support said I should ever run). This is a fantastic mod written by a really dedicated guy. Thank you for your hard work and dedication to making Rust a better game for all of us.

    West Coast PVP | Sleepers | No Durability | Daily Airdrops
    net.connect rust.bhslaughter.com:28035
    Reply With Quote Edit / Delete Reply United States Show Events Agree Agree x 1 (list)

  22. Post #1582

    April 2014
    1 Posts
    Is it possible to run this mod on a server rented from Multiplay? It isn't one of the items in their "add on" list on Clanforge and apparently they do not offer FTP access to Rust servers. Any suggestions/ideas would be appreciated!

  23. Post #1583

    April 2014
    3 Posts
    Howto disable "This Server is running Rust Essentials .." as a join message?

  24. Post #1584

    April 2014
    7 Posts
    Can anyone help with these console message errors ?


    [ERROR] RDD: System.IndexOutOfRangeException: Array index is out of range. at RustEssentials.Util.Data.readDeathsData () [0x00000] in <filename unknown>:0

    [ERROR] SN: System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#= qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qAJVD3ceFzuYSnWHSQMmMvg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qwcptC2kZ5Q7q3VwjF$mvIA==, NetworkPlayer #=qXT0rgcuUi9hwHz26_ZHjTw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= q0MgWGATD7uoBHGiTmIAHpw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qvLzSqnMTi9YyOqFqlAjEGA==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= q8nXYa9utC1DSbbdUFwewEQPZO3IFdWLPoUJMUZxRjbY= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeoLFiUpaVWYXmBKWakzarQ==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC[String] (System.String rpcName, NetworkPlayer target, System.String arg) [0x00000] in <filename unknown>:0 at ConsoleNetworker.SendClientCommand (NetworkPlayer player, System.String cmd) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.sendNudity () [0x00000] in <filename unknown>:0



    [ERROR] SN: #=qsNLL0K1JftmUXJyrN7dHiNzhRvQiQYB3iQ6gfUSS$l4=: Invalid packet size 0; Must be between 1 and NetConfiguration.SendBufferSize - Invalid value: 0 at #=q$E9bY_H4NVmMnRsmuv$NQKuf$xg2DfX6UOH4zfDk79U=.#= qNlacD7AOB9BaJFzKf5TNfQ== (System.Byte[] #=qqO56tY$HPovUN2ybadn3_g==, Int32 #=qaIQY9MNG6wscS5jpabvmug==, System.Net.IPEndPoint #=ql8DyFs8g7yu_ETSFn7tE9w==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qW1PIT5_jMyi_2mEaPxZYyQ==) [0x00000] in <filename unknown>:0 at #=q$E9bY_H4NVmMnRsmuv$NQKuf$xg2DfX6UOH4zfDk79U=.#= qskz5bx_5lfY9DzdzSEO7rA== (.#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qN0AfaxWoVpU8rXs2RokhTA==) [0x00000] in <filename unknown>:0 at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#= qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qAJVD3ceFzuYSnWHSQMmMvg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qwcptC2kZ5Q7q3VwjF$mvIA==, NetworkPlayer #=qXT0rgcuUi9hwHz26_ZHjTw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= q0MgWGATD7uoBHGiTmIAHpw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qvLzSqnMTi9YyOqFqlAjEGA==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= q8nXYa9utC1DSbbdUFwewEQPZO3IFdWLPoUJMUZxRjbY= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeoLFiUpaVWYXmBKWakzarQ==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC[String] (System.String rpcName, NetworkPlayer target, System.String arg) [0x00000] in <filename unknown>:0 at ConsoleNetworker.SendClientCommand (NetworkPlayer player, System.String cmd) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.sendNudity () [0x00000] in <filename unknown>:0



    Seems to build up the longer server is up.

    Q

  25. Post #1585

    April 2014
    9 Posts
    Okay this is my first time running a server. I bought a server from HFB Servers. Installed Rust Essentials from the Mod Manager, I steam updated it. Started my server, Joined my server but i still can't do commands or anything. Can someone please help. Any video tutorials i can watch. I've read the instructions like 6x now. idk what im doing wrong.
    I've been having some similar issues. After running steam update and restarting the server, the Essentials mod stops working.


    There's also been an issue with armor, tools/melee items not losing condition. Guns degrade

  26. Post #1586

    April 2014
    3 Posts
    Okay this is my first time running a server. I bought a server from HFB Servers. Installed Rust Essentials from the Mod Manager, I steam updated it. Started my server, Joined my server but i still can't do commands or anything. Can someone please help. Any video tutorials i can watch. I've read the instructions like 6x now. idk what im doing wrong.
    I had the same problem after steam update. MOD fails to load. I also use HFBservers which provides FTP access to files. I Use core FTP a free program to back up server files to my PC. Uninstalled Essentials and reinstalled. Restored all files with one click using core ftp.

    Add me on Steam if anyone needs help with this

  27. Post #1587

    April 2014
    9 Posts
    I could use a bit of clarification and help if you wouldn't mind marine, my steam info's on the left

  28. Post #1588

    April 2014
    2 Posts
    how to setting keepitems true/false or death item no drop on mod essentials ... help me plzTT

  29. Post #1589

    April 2014
    9 Posts
    Sorry if this has been asked, tried searching and looked in the past few pages.

    Quick question on airdrops
    Is everything weighted in proportion out of 100? (in terms of which items you get, and which airdrop will drop (A/B/C/D/E)

  30. Post #1590
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    Sorry if this has been asked, tried searching and looked in the past few pages.

    Quick question on airdrops
    Is everything weighted in proportion out of 100? (in terms of which items you get, and which airdrop will drop (A/B/C/D/E)
    It is weighted based on what the probabilities are of the other tables and items surrounding it.
    Example:

    Let's say there are 2 items in a table.
    Item #1 has a probability of 40.
    Item #2 has a probability of 25.
    Item #1 has a 40/65 (40+25) chance of spawning.
    Item #2 has a of 25/65 chance of spawning.

    Edited:

    I've been having some similar issues. After running steam update and restarting the server, the Essentials mod stops working.


    There's also been an issue with armor, tools/melee items not losing condition. Guns degrade
    Issue has already been fixed. Keep up with the trello guys, please. It would save the confusion and trouble.

    Edited:

    Can anyone help with these console message errors ?


    [ERROR] RDD: System.IndexOutOfRangeException: Array index is out of range. at RustEssentials.Util.Data.readDeathsData () [0x00000] in <filename unknown>:0

    [ERROR] SN: System.NullReferenceException: Object reference not set to an instance of an object at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#= qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qAJVD3ceFzuYSnWHSQMmMvg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qwcptC2kZ5Q7q3VwjF$mvIA==, NetworkPlayer #=qXT0rgcuUi9hwHz26_ZHjTw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= q0MgWGATD7uoBHGiTmIAHpw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qvLzSqnMTi9YyOqFqlAjEGA==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= q8nXYa9utC1DSbbdUFwewEQPZO3IFdWLPoUJMUZxRjbY= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeoLFiUpaVWYXmBKWakzarQ==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC[String] (System.String rpcName, NetworkPlayer target, System.String arg) [0x00000] in <filename unknown>:0 at ConsoleNetworker.SendClientCommand (NetworkPlayer player, System.String cmd) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.sendNudity () [0x00000] in <filename unknown>:0



    [ERROR] SN: #=qsNLL0K1JftmUXJyrN7dHiNzhRvQiQYB3iQ6gfUSS$l4=: Invalid packet size 0; Must be between 1 and NetConfiguration.SendBufferSize - Invalid value: 0 at #=q$E9bY_H4NVmMnRsmuv$NQKuf$xg2DfX6UOH4zfDk79U=.#= qNlacD7AOB9BaJFzKf5TNfQ== (System.Byte[] #=qqO56tY$HPovUN2ybadn3_g==, Int32 #=qaIQY9MNG6wscS5jpabvmug==, System.Net.IPEndPoint #=ql8DyFs8g7yu_ETSFn7tE9w==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qW1PIT5_jMyi_2mEaPxZYyQ==) [0x00000] in <filename unknown>:0 at #=q$E9bY_H4NVmMnRsmuv$NQKuf$xg2DfX6UOH4zfDk79U=.#= qskz5bx_5lfY9DzdzSEO7rA== (.#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qN0AfaxWoVpU8rXs2RokhTA==) [0x00000] in <filename unknown>:0 at #=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8=.#= qEn3_cPGbyIkLRMVXcuH6W21bTa3NolTHfaXFJ6kzhCU= (Double #=q56a_jc0QHQ3y6sZTJ06ekw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qXdjiq556PAvWpGhfAJaK9g== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qOJHILeGiPMvtULGUzTQkXA==, .#=qRMLBZ3x0t2lxzonCDm0Cfm2prwqhhrFrdWTAeD6z7q8= #=qI3IiXnnEFp5X$SO3OsUCzw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qAJVD3ceFzuYSnWHSQMmMvg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qwcptC2kZ5Q7q3VwjF$mvIA==, NetworkPlayer #=qXT0rgcuUi9hwHz26_ZHjTw==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= q0MgWGATD7uoBHGiTmIAHpw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qvLzSqnMTi9YyOqFqlAjEGA==) [0x00000] in <filename unknown>:0 at #=qxj6gmeF_JmZ38rfyBJuqFoiB_sAo6WCf4j1AdQtxGgQ=.#= qB$jOcvRx0zTkZPDjNoapNg== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qP5qJ$U_tEOpY6c77wk4ncg==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= qrDw4VB8R66IOZiN58EWBuw== (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qhM_7MqNxeopFcBrZ6TsQJA==) [0x00000] in <filename unknown>:0 at #=qjg$mq9k6hZwR1eaAS3eQ4dux$3oD_j8CRZte$f$nFV0=.#= q8nXYa9utC1DSbbdUFwewEQPZO3IFdWLPoUJMUZxRjbY= (.#=q__0aJnzE_j5V$E$xqdkd8PUPKgwbochaYTDqzGbXfa0= #=qeoLFiUpaVWYXmBKWakzarQ==) [0x00000] in <filename unknown>:0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, NetworkPlayer target, System.Object[] args) [0x00000] in <filename unknown>:0 at uLink.NetworkView.RPC[String] (System.String rpcName, NetworkPlayer target, System.String arg) [0x00000] in <filename unknown>:0 at ConsoleNetworker.SendClientCommand (NetworkPlayer player, System.String cmd) [0x00000] in <filename unknown>:0 at RustEssentials.Util.Vars.sendNudity () [0x00000] in <filename unknown>:0



    Seems to build up the longer server is up.

    Q
    Turn off forceNudity.

  31. Post #1591

    April 2014
    9 Posts
    Thanks for the reply. Also is it possible to schedule airdrops according to ingame time? Make it so airdrops only happen during the day

  32. Post #1592

    April 2014
    3 Posts
    Hey, I successfully edited Airdrops by expanding the master airdrop list and changing a few things around in the others. Which of the remaining tables are the master tables for the different box types in rad towns? I couldn't find anything online for this, hope this hasn't been asked like 1000 times before.

  33. Post #1593

    April 2014
    7 Posts
    Turn off forceNudity.

    Dude thanks, although it's a shame, cos it's hilarious.

    Thanks again,

    Q

  34. Post #1594

    February 2014
    9 Posts
    I just installed the mod, and when i am shot at i dont take damage, i checked the god modes in the console and the mod, and all are false or off. is this a bug?

    Thanks

  35. Post #1595
    I do toprustservers.com

    July 2013
    167 Posts
    Devs,

    We've been under attack for a few weeks. We've locked things down pretty tightly and as a result, API calls have been shutdown.

    To avoid this, we set up a new location for the API stuff: http://api.toprustservers.com/ the rest is the exact same.

    Cheers

  36. Post #1596

    November 2011
    34 Posts
    Where I can find latest source code?

  37. Post #1597

    April 2014
    3 Posts
    Leaderboards are a great addition, especially to entice PvP action. Sometimes it takes a while to display the leaderboard which I assume takes longer the longer since previous wipe. The time it takes to display the leaderboard is not a problem, but the amount of time in which it is displayed. Is this an insolvable problem due to how Rust chat works? My guess is that the leaderboard is written into the chat and displayed which is then subject to the default timeout of the chat messages? Is there a way to display leaderboard longer?

    Second, if I want to reset the leaderboards, can I just replace the Kills.dat with an empty one?

    Thank you

  38. Post #1598

    April 2014
    18 Posts
    If it is possible to add my server to the list, please do it:

    [HU][HGC]Magyar - Hungarian - Klánok - Door Share - Starter kit - Aktív adminok : net.connect rust.gamesconspiracy.hu:28016 | http://www.gamesconspiracy.hu/rust/

  39. Post #1599
    RustEssentials Creator
    mistad's Avatar
    November 2013
    309 Posts
    Leaderboards are a great addition, especially to entice PvP action. Sometimes it takes a while to display the leaderboard which I assume takes longer the longer since previous wipe. The time it takes to display the leaderboard is not a problem, but the amount of time in which it is displayed. Is this an insolvable problem due to how Rust chat works? My guess is that the leaderboard is written into the chat and displayed which is then subject to the default timeout of the chat messages? Is there a way to display leaderboard longer?

    Second, if I want to reset the leaderboards, can I just replace the Kills.dat with an empty one?

    Thank you
    This is the only way to view the leaderboards.

    To reset the leaderboard for kills, delete kills.dat. To reset deaths, delete deaths.dat. For KDRs, delete both.

  40. Post #1600
    Gold Member
    Rokit.sot's Avatar
    December 2013
    387 Posts
    Great mod for servers. simple , easy setup, quick to adjust, active developer.

    SOTSERVER.COM
    http://facepunch.com/showthread.php?t=1354149